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problem with ped


Wiseguy

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Hey, I put myself a bot that works properly, but I would like to support him with some new features, namely buying weapons. How can I do it? I would ask for a practical guide, I know how it works in theory. The bot is to sell weapons for a certain amount of money, for example, 10,000 per ak47. Sorry for my bad english.

 

Client:

 
function cancelPedDamage ( attacker )
    cancelEvent() -- cancel any damage done to peds
end
addEventHandler ( "onClientPedDamage", getRootElement(), cancelPedDamage)
 
GUIEditor = {
checkbox = {},
memo = {}
}
    local screenW, screenH = guiGetScreenSize()
    windowStart = guiCreateWindow((screenW - 441) / 2, (screenH - 317) / 2, 441, 317, "Handlarz bronią", false)
    guiWindowSetSizable(windowStart, false)
    guiSetAlpha(windowStart, 0.72)
    textAk47 = guiCreateEdit(10, 32, 255, 19, "AK-47 | 10, 000$", false, windowStart)
    buyAk47 = guiCreateButton(283, 31, 148, 20, "Zakup", false, windowStart)
    textM231 = guiCreateEdit(9, 60, 256, 20, "Karabin M231 FPW | 15, 000$", false, windowStart)
    buyM231 = guiCreateButton(283, 62, 148, 18, "Zakup", false, windowStart)
    leaveButton = guiCreateButton(75, 292, 291, 15, "Wyjdz", false, windowStart)
    
 
markerCreate = createMarker(-369.2470703125, 1202.2958984375, 19.7421875, "cylinder", 1)
 
function guiStart()
    guiSetVisible(windowStart, true)
    guiSetVisible(textAk47, true)
    guiSetVisible(buyAk47, true)
    guiSetVisible(textM231, true)
    guiSetVisible(buyM231, true)
    guiSetVisible(leaveButton, true)
    showCursor(true)
end
addEventHandler("onClientMarkerHit", markerCreate, guiStart)
 
function guiStop()
    guiSetVisible(windowStart, false)
    guiSetVisible(textAk47, false)
    guiSetVisible(buyAk47, false)
    guiSetVisible(textM231, false)
    guiSetVisible(buyM231, false)
    guiSetVisible(leaveButton, false)
    showCursor(false)
end
addEventHandler("onClientGUIClick", leaveButton, guiStop)
 
    


 


Server:

function pedCreate()
createPed(188, -371.03515625 +2 , 1199.626953125 +2, 19.7421875)
end
addEventHandler('onResourceStart', getResourceRootElement(), pedCreate)
 
function buyAkPlayer(player)
takePlayerMoney(player, 10000)
giveWeapon(player, 30, 80)
outputChatBox("Otrzymales AK47")
end
addEventHandler("onClientGUIClick", buyAk47, buyAkPlayer)
Link to comment
7 hours ago, Wiseguy said:

could you explain in more detail?
 

He means.im on phone don't blame me.

Code

Function  buyak47
  Codes
  End

 
add event("event name",true)
addEventHandler ("event name",source,buyak47)

 

And on client side 

add

addEventHandler ("onClientGUIClick",guidance,function(player)
    Codes
    triggerServerEvent("event name",player)
  end)

I did my best I'm on phone

Link to comment

Client:
 

function cancelPedDamage ( attacker )
    cancelEvent() -- cancel any damage done to peds
end
addEventHandler ( "onClientPedDamage", getRootElement(), cancelPedDamage)
 
GUIEditor = {
checkbox = {},
memo = {}
}
    local screenW, screenH = guiGetScreenSize()
    windowStart = guiCreateWindow((screenW - 441) / 2, (screenH - 317) / 2, 441, 317, "Handlarz bronią", false)
    guiWindowSetSizable(windowStart, false)
    guiSetAlpha(windowStart, 0.72)
    textAk47 = guiCreateEdit(10, 32, 255, 19, "AK-47 | 10, 000$", false, windowStart)
    buyAk47 = guiCreateButton(283, 31, 148, 20, "Zakup", false, windowStart)
    textM231 = guiCreateEdit(9, 60, 256, 20, "Karabin M231 FPW | 15, 000$", false, windowStart)
    buyM231 = guiCreateButton(283, 62, 148, 18, "Zakup", false, windowStart)
    leaveButton = guiCreateButton(75, 292, 291, 15, "Wyjdz", false, windowStart)
    
 
markerCreate = createMarker(-369.2470703125, 1202.2958984375, 19.7421875, "cylinder", 1)
 
function guiStart()
    guiSetVisible(windowStart, true)
    guiSetVisible(textAk47, true)
    guiSetVisible(buyAk47, true)
    guiSetVisible(textM231, true)
    guiSetVisible(buyM231, true)
    guiSetVisible(leaveButton, true)
    showCursor(true)
end
addEventHandler("onClientMarkerHit", markerCreate, guiStart)
 
function guiStop(btn,state)
    if ( source == leaveButton ) then -- If the player presses the 'leaveButton'
        guiSetVisible(windowStart, false)
        guiSetVisible(textAk47, false)
        guiSetVisible(buyAk47, false)
        guiSetVisible(textM231, false)
        guiSetVisible(buyM231, false)
        guiSetVisible(leaveButton, false)
        showCursor(false)
    elseif ( source == buyAk47 ) then -- If the player presses the 'buyAk47' button
        triggerServerEvent("onBuyAK47",localPlayer)
    end
end
addEventHandler("onClientGUIClick", root, guiStop)


Server:
 

function buyAkPlayer()
    takePlayerMoney(client, 10000)
    giveWeapon(client, 30, 80)
    outputChatBox("Otrzymales AK47",client)
end
addEvent("onBuyAK47",true)
addEventHandler("onBuyAK47",root,buyAkPlayer)

 

Link to comment
On 28/09/2018 at 09:01, Shux said:

Client:
 


function cancelPedDamage ( attacker )
    cancelEvent() -- cancel any damage done to peds
end
addEventHandler ( "onClientPedDamage", getRootElement(), cancelPedDamage)
 
GUIEditor = {
checkbox = {},
memo = {}
}
    local screenW, screenH = guiGetScreenSize()
    windowStart = guiCreateWindow((screenW - 441) / 2, (screenH - 317) / 2, 441, 317, "Handlarz bronią", false)
    guiWindowSetSizable(windowStart, false)
    guiSetAlpha(windowStart, 0.72)
    textAk47 = guiCreateEdit(10, 32, 255, 19, "AK-47 | 10, 000$", false, windowStart)
    buyAk47 = guiCreateButton(283, 31, 148, 20, "Zakup", false, windowStart)
    textM231 = guiCreateEdit(9, 60, 256, 20, "Karabin M231 FPW | 15, 000$", false, windowStart)
    buyM231 = guiCreateButton(283, 62, 148, 18, "Zakup", false, windowStart)
    leaveButton = guiCreateButton(75, 292, 291, 15, "Wyjdz", false, windowStart)
    
 
markerCreate = createMarker(-369.2470703125, 1202.2958984375, 19.7421875, "cylinder", 1)
 
function guiStart()
    guiSetVisible(windowStart, true)
    guiSetVisible(textAk47, true)
    guiSetVisible(buyAk47, true)
    guiSetVisible(textM231, true)
    guiSetVisible(buyM231, true)
    guiSetVisible(leaveButton, true)
    showCursor(true)
end
addEventHandler("onClientMarkerHit", markerCreate, guiStart)
 
function guiStop(btn,state)
    if ( source == leaveButton ) then -- If the player presses the 'leaveButton'
        guiSetVisible(windowStart, false)
        guiSetVisible(textAk47, false)
        guiSetVisible(buyAk47, false)
        guiSetVisible(textM231, false)
        guiSetVisible(buyM231, false)
        guiSetVisible(leaveButton, false)
        showCursor(false)
    elseif ( source == buyAk47 ) then -- If the player presses the 'buyAk47' button
        triggerServerEvent("onBuyAK47",localPlayer)
    end
end
addEventHandler("onClientGUIClick", root, guiStop)


Server:
 


function buyAkPlayer()
    takePlayerMoney(client, 10000)
    giveWeapon(client, 30, 80)
    outputChatBox("Otrzymales AK47",client)
end
addEvent("onBuyAK47",true)
addEventHandler("onBuyAK47",root,buyAkPlayer)

 

my marker has disappeared, what can I do about it?
 

Link to comment
3 hours ago, Wiseguy said:

my marker has disappeared, what can I do about it?

No big problem, just some spaces in the code wasn't making it start, removed them for you. Also added in a simple one-liner so the gui isn't showing when the client downloads the file.
Here you go.

function cancelPedDamage ( attacker )
    cancelEvent() -- cancel any damage done to peds
end
addEventHandler ( "onClientPedDamage", getRootElement(), cancelPedDamage)

GUIEditor = {
checkbox = {},
memo = {}
}
    local screenW, screenH = guiGetScreenSize()
    windowStart = guiCreateWindow((screenW - 441) / 2, (screenH - 317) / 2, 441, 317, "Handlarz bronią", false)
    guiSetVisible(windowStart,false)
    guiWindowSetSizable(windowStart, false)
    guiSetAlpha(windowStart, 0.72)
    textAk47 = guiCreateEdit(10, 32, 255, 19, "AK-47 | 10, 000$", false, windowStart)
    buyAk47 = guiCreateButton(283, 31, 148, 20, "Zakup", false, windowStart)
    textM231 = guiCreateEdit(9, 60, 256, 20, "Karabin M231 FPW | 15, 000$", false, windowStart)
    buyM231 = guiCreateButton(283, 62, 148, 18, "Zakup", false, windowStart)
    leaveButton = guiCreateButton(75, 292, 291, 15, "Wyjdz", false, windowStart)
    
 
markerCreate = createMarker(-369.2470703125, 1202.2958984375, 19.7421875, "cylinder", 1)
 
function guiStart()
    guiSetVisible(windowStart, true)
    guiSetVisible(textAk47, true)
    guiSetVisible(buyAk47, true)
    guiSetVisible(textM231, true)
    guiSetVisible(buyM231, true)
    guiSetVisible(leaveButton, true)
    showCursor(true)
end
addEventHandler("onClientMarkerHit", markerCreate, guiStart)
 
function guiStop(btn,state)
    if ( source == leaveButton ) then -- If the player presses the 'leaveButton'
        guiSetVisible(windowStart, false)
        guiSetVisible(textAk47, false)
        guiSetVisible(buyAk47, false)
        guiSetVisible(textM231, false)
        guiSetVisible(buyM231, false)
        guiSetVisible(leaveButton, false)
        showCursor(false)
    elseif ( source == buyAk47 ) then -- If the player presses the 'buyAk47' button
        triggerServerEvent("onBuyAK47",localPlayer)
    end
end
addEventHandler("onClientGUIClick", root, guiStop)

 

Edited by Shux
Link to comment
On 29/09/2018 at 20:11, Shux said:

No big problem, just some spaces in the code wasn't making it start, removed them for you. Also added in a simple one-liner so the gui isn't showing when the client downloads the file.
Here you go.


function cancelPedDamage ( attacker )
    cancelEvent() -- cancel any damage done to peds
end
addEventHandler ( "onClientPedDamage", getRootElement(), cancelPedDamage)

GUIEditor = {
checkbox = {},
memo = {}
}
    local screenW, screenH = guiGetScreenSize()
    windowStart = guiCreateWindow((screenW - 441) / 2, (screenH - 317) / 2, 441, 317, "Handlarz bronią", false)
    guiSetVisible(windowStart,false)
    guiWindowSetSizable(windowStart, false)
    guiSetAlpha(windowStart, 0.72)
    textAk47 = guiCreateEdit(10, 32, 255, 19, "AK-47 | 10, 000$", false, windowStart)
    buyAk47 = guiCreateButton(283, 31, 148, 20, "Zakup", false, windowStart)
    textM231 = guiCreateEdit(9, 60, 256, 20, "Karabin M231 FPW | 15, 000$", false, windowStart)
    buyM231 = guiCreateButton(283, 62, 148, 18, "Zakup", false, windowStart)
    leaveButton = guiCreateButton(75, 292, 291, 15, "Wyjdz", false, windowStart)
    
 
markerCreate = createMarker(-369.2470703125, 1202.2958984375, 19.7421875, "cylinder", 1)
 
function guiStart()
    guiSetVisible(windowStart, true)
    guiSetVisible(textAk47, true)
    guiSetVisible(buyAk47, true)
    guiSetVisible(textM231, true)
    guiSetVisible(buyM231, true)
    guiSetVisible(leaveButton, true)
    showCursor(true)
end
addEventHandler("onClientMarkerHit", markerCreate, guiStart)
 
function guiStop(btn,state)
    if ( source == leaveButton ) then -- If the player presses the 'leaveButton'
        guiSetVisible(windowStart, false)
        guiSetVisible(textAk47, false)
        guiSetVisible(buyAk47, false)
        guiSetVisible(textM231, false)
        guiSetVisible(buyM231, false)
        guiSetVisible(leaveButton, false)
        showCursor(false)
    elseif ( source == buyAk47 ) then -- If the player presses the 'buyAk47' button
        triggerServerEvent("onBuyAK47",localPlayer)
    end
end
addEventHandler("onClientGUIClick", root, guiStop)

 

Thanks, Shux.

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