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Multi Theft Auto: San Andreas 1.5.6 is released!

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Multi Theft Auto: San Andreas 1.5.6 is released

Today the MTA team is delighted to announce the release of MTA:SA 1.5.6. You will receive an automatic update soon, but if you don't have MTA installed, you can get it from the home page .

There are many changes and improvements across the board, but one feature stands out as being especially exciting: custom animations!

This has been a feature on our radar for many years, and @Saml1er was the one who decided to make what many have considered a dream, a reality. Take a quick look at this video of custom animations in action to get a glimpse of what's possible:

Changes

This release includes many additions, improvements, and fixes. Find the complete set of changes, and more information about the improvements listed below, in the 1.5.6 release notes. If you'd like to keep on top of all the things we're working on, why not watch or star our GitHub repository?

Here is a heavily cut-down selection of features and fixes.

Highlights: New features

Ordered roughly by reverse chronological order

Highlights: Bug fixes and tweaks

  • getChatboxLayout now works as advertised (#254 by myonlake)
  • Return 2 vectors for ele:getBoundingBox (#305 by Pirulax#332 by Addlibs)
  • Fix inconsistencies in reading userdata in Player functions (#308 by Addlibs)
  • Improve debug info for garbage collected files (#312 by Dezash)
  • Fix crashes with account functions when using empty strings (faa57)
  • Missing bShallow for server-side water (#240 by myonlake)
  • Fix spawnPlayer rotation not working properly (#258 by myonlake)
  • Fix false elements in getElementsWithinRange (#300 by Sergeanur)
  • Removal of the /whowas command (0cffa)
  • Improve connect to disconnect you less frequently (7fc29)
  • Make connect port argument default to 22003 (d698b)
  • Fix many bugs related to animations, jetpack and choking (#229 by myonlake)
  • getVehicleType not being consistent server/client side (b08f3)
  • Fix custom CEGUI skins accidentally breaking dxDrawRectangle (4e57a)
  • Ignore colorcodes while tabbing in chatbox (#238 by Timic)
  • Various bind tweaks, please tell us if something is broken (by emre1702)
  • Fix empty string in getVehicleNameFromModel (instead of false) (#219 by emre1702)
  • Weather blending improvements (#204 by emre1702)
  • Fix 'stream_title' meta tag when the playback is started (#206 by Sergeanur)
  • Fix problems when using a controller with more than 7 axes (382a3)
  • Console no longer displays an error message when pressing the key of a disabled MTA control (23dad)
  • Fix crash caused by calling client-side setPlayerNametagShowing with a ped (554a2)
  • Fix server crash on server-window resize (becf0)

Download

This release is backwards compatible with the older 1.5.x releases (1.5.5, 1.5.4, all the way to 1.5). However, if you would like to take advantage of all of these useful changes, you will need to go and download the update!

Servers: binaries are available, and don't forget to update your default resources.

What's next?

We're continually working on new features and fixes for MTA. If you're happy to report bugs and crashes do try out our Nightly release stream. You can do this by going into Settings -> Advanced -> Auto updater -> Update build type. Change to "nightly" and hit "Check for update now". Only do this if you like crashing and like filling out bug reports.

We're also working on a brand new community: we want your suggestions, ideas and feedback!

If you have any questions or would just like to chat with the community, do check out our official Discord server. We have channels for scripting, general support (bugs), mod development, and many more!

Thank you!

Thank you very much to the following community members for their work towards this release:

Addlibs, ArranTuna, CrosRoad95, Dezash, Dutchman101, Einheit-101, emre1702, FileEX, forkerer, Icensow, jlillis, l0nger, lex128, lopezloo, MIKI785, myonlake, Neproify, Pawelo / 4O4, Pirulax, Renkon, samr46, SDraw, Sergeanur, tederis, Timic3, ZReC, and many others who helped document on the wiki, reported bugs, and helped out with issues.
(If your name is missing or you want to change your entry above, please PM @qaisjp)

You could be on this list! We're always on the lookout for new contributors. Contribute on GitHub, and chat with us on Discord.

Finally, everyone, please give a 👋 to the newest maintainer of Multi Theft Auto: @Saml1er.

Until next time,

The MTA Team

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Great milestone for MTA (fun fact: if I'm not wrong, implementing custom animations required more than 3,000 lines of code! Huge props to you, Saml1er, for making this a reality). Good job to all the contributors! 🎉🎉

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Finally! Great job to all involved with making this amazing release. But one person specifically stands out for his huge effort into bringing a feature that has been wanted for so many years (including by myself). Huge props to you @Saml1er and of-course the MTA community as a whole. Keep up the good work!

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It is inspiring to witness such a great work done by MTA team and all the people involved, keep it up!

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Wow great 1.5.6 finally good job to all MTA team !

Thanks @samI1er for that amazing custom animation really great good job MTA 

Edited by KINGKHAN
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the new custom animation looks lit!! 

 

gj mta team!

 

and there is localization for indonesian, nice

Edited by anchor
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excellent update. Thank you all so much for making this possible

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Great job, you did an outstanding amount of work here. A-lot of thanks to all of the contributers that really worked hard for this along with the MTA team. And on big GREAT JOB to @Small1er for the new stuff!

Keep it up boys.

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1 hour ago, karts said:

Cool, i hope, that voice is fixed)

I hope so.

Edited by Midlas

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Great job guys, I would thank everyone who participates in this huge update.

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Great job, love the activity!

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Huge thanks from my side aswell, i will update SAAW today. 

This Version is one of the biggest milestones ever, there are so many improvements that there is almost nothing that cannot be done anymore. One thing that MTA still needs is the infinite streaming from MTA:Eir, it works perfectly fine in the test version and i would try to make a Pull request by myself if i had C++ knowlege... 

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Great job, a brutal update, keep going

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Great, well done.
If it possible can you all make some more graphics settings so we can play without lagging or FPS drops.

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