xFabel

i have a problem

Recommended Posts

My problem is if a player writes his user name and password and clicks on Login :  Account or Password error
If the player clicks on the registration, his / her account is not registered

Client :


GUIEditor = {
    edit = {},
    window = {}
}
addEventHandler("onClientResourceStart", resourceRoot,
    function()
        GUIEditor.window[1] = guiCreateWindow(186, 56, 945, 607, "× [ Login Panel ] ×", false)
        guiWindowSetSizable(GUIEditor.window[1], false)
        register = guiCreateButton(714, 516, 115, 48, "Register", false, GUIEditor.window[1])
		guiSetVisible(GUIEditor.window[1],false)
        Login = guiCreateButton(714, 458, 115, 48, "Login", false, GUIEditor.window[1])
        user = guiCreateEdit(503, 304, 326, 33, "", false, GUIEditor.window[1])
        guiEditSetMasked(pass, true)    
        Password = guiCreateEdit(503, 247, 326, 33, "", false, GUIEditor.window[1])  
    end
)



function Open ( )
guiSetVisible(GUIEditor.window[1], not guiGetVisible(GUIEditor.window[1]))
showCursor(guiGetVisible(GUIEditor.window[1]))
end
bindKey("F10","down",Open)

addEvent("onPutSave",true)
addEventHandler("onPutSave",root,
	function (puser,ppass)
		guiSetText(user,puser)
		guiSetText(pass,ppass)
	end
)

addEventHandler("onClientGUIClick",root,
	function ()
		local user = guiGetText(user)
		local pass = guiGetText(pass)
		if ( source == Login ) then
			if user ~= "" and pass ~= "" then
				if guiCheckBoxGetSelected(remember) then
					triggerServerEvent("onLoginWith",localPlayer,user,pass)
				else
					triggerServerEvent("onLogin",localPlayer,user,pass)
				end
			else
				outputChatBox("* You Must Write Username Or Password",255,0,0)
			end
		elseif ( source == Register ) then
			if user ~= "" and pass ~= "" then
				triggerServerEvent("onReg",localPlayer,user,pass)
			else
				outputChatBox("* You Must Write Username Or Password",255,0,0)
			end
		end
	end
)

Server :



executeSQLQuery("CREATE TABLE IF NOT EXISTS players_save( serial TEXT, user TEXT, pass TEXT)")

function AddPlayer(serial,user,pass)
	executeSQLQuery("INSERT INTO players_save(serial,user,pass) VALUES(?,?,?)",serial,user,pass)
end

function isPlayerSave(serial)
	local sel = executeSQLQuery("SELECT serial FROM players_save WHERE serial=?",serial)
	if sel == 0 then
		return false
	else
		return true
	end
end

function getUserAndPass(serial)
	local user,pass = "",""
	if isPlayerSave(serial) then
		local sel = executeSQLQuery("SELECT * FROM players_save WHERE serial=?",serial)
		for i,player in ipairs(sel) do
			if i == 1 then
				user = player.user
				pass = player.pass
			end
		end
		return user,pass
	end
	return false
end

addEvent("onGetSave",true)
addEventHandler("onGetSave",root,
	function ()
		local serial = getPlayerSerial(source)
		if isPlayerSave(serial) then
			local user,pass = getUserAndPass(serial)
			triggerClientEvent(source,"onPutSave",source,user,pass)
		end
	end
)

addEvent("onLoginWith",true)
addEventHandler("onLoginWith",root,
	function (user,pass)
		local acc = getAccount(user,pass)
		local serial = getPlayerSerial(source)
		if acc then
			logIn(source,acc,pass)
			outputChatBox("Login successfully*",source,0,255,0)
			AddPlayer(serial,user,pass)
			triggerClientEvent(source,"onCl",source)
		else
			outputChatBox("Account or password error*",source,255,0,0)
		end
	end
)

addEvent("onLogin",true)
addEventHandler("onLogin",root,
	function (user,pass)
		local acc = getAccount(user,pass)
		if acc then
			logIn(source,acc,pass)
			outputChatBox("Login successfully*",source,0,255,0)
			triggerClientEvent(source,"onCl",source)
		else
			outputChatBox("Account or password error*",source,255,0,0)
		end
	end
)

addEvent("onReg",true)
addEventHandler("onReg",root,
	function (user,pass)
		local acc = getAccount(user,pass)
		if acc then
			outputChatBox("This account is already used",source,255,0,0)
		else
			addAccount(user,pass)
			outputChatBox("* Username = " .. user .. "",source,0,255,0)
			outputChatBox("* Password = " .. pass .. "",source,0,255,0)
		end
	end
)

 

Edited by liwahadri

Share this post


Link to post

Your event handling is all wrong.

Do not pass the local player as an argument to the event like this:

triggerServerEvent("onLoginWith",localPlayer,user,pass)

Things wrong here:

- you're making the source element the local player, that will not work

- you're trying to pass the local player as an argument

You should use the predefined variable `client` on the serverside. `client` contains the player that called the event. This is for security purposes.

You should also set the source argument to resourceRoot, instead of localPlayer

So you'd have:

triggerServerEvent("onLoginWith", resourceRoot, pass)
addEventHandler("onLoginWith", root, function(pass)
    local user = client
    ...
end)

Now in the rest of your code where you've tried to use 'source' to get the player, replace it with client.

 

Edited by LopSided_

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.