NodZen_42 Posted July 14, 2018 Share Posted July 14, 2018 (edited) Hi guys, i need help with my script. The idea is to create a dxDrawimage depending of the skin of the player local screenW, screenH = guiGetScreenSize() function crear_image_team () local get_P_Model = getElementModel(getLocalPlayer()) if get_P_Model == 287 then militares = dxDrawImage(screenW-280, screenH-100, 20, 20, "Factions/Militares.png",0.0,0.0,0.0,tocolor(255,255,255,200)) outputChatBox("se te asigno un escudo militares", source, 255,255,255) elseif get_P_Model == 29 or get_P_Model == 73 or get_P_Model == 79 then bandidos = dxDrawImage(screenW-280, screenH-100, 20, 20,"Factions/Bandidos.png",0.0,0.0,0.0,tocolor(255,255,255,200)) outputChatBox("se te asigno un escudo bandidos", source, 255,255,255) end end addEventHandler("onClientRender",root,crear_image_team) addEventHandler("onPlayerSpawn", resourceRoot,crear_image_team) function changer () addEventHandler("onClientRender", getRootElement(), crear_image_team) end addEventHandler( "onClientResourceStart", resourceRoot, changer ) addEventHandler( "onPlayerJoin", resourceRoot, changer ) It doesn't work... Any help¿? Edited July 14, 2018 by NodZen_42 Link to comment
Trefeor Posted July 14, 2018 Share Posted July 14, 2018 local screenW, screenH = guiGetScreenSize() local img = { --- [ skin ] = "src image" [287] = "Factions/Militares.png", [29] = "Factions/Bandidos.png", [73] = "Factions/Bandidos.png", [79] = "Factions/Bandidos.png", } function crear_image_team ( ) local skin = getElementModel ( localPlayer ) if ( img [ skin ] ) then dxDrawImage(screenW-280, screenH-100, 20, 20, img[skin] , 0,0,0,tocolor(255,255,255,200)) end end addEventHandler("onClientRender",root,crear_image_team) try this Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now