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Pirulax

Creating DFF and COL with textures on it in MTA?

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Posted (edited)

So, the idea is simple.
I want to make an interior customizing system, but I dont want to use so called "building blocks", because they suck, instead, I want to give players a grid on which they can create a floor / wall ingame, so basically, i need to create / modify a DFF.
Really, i would just modify vertexes, nothing more.
I've found this but, its not documented very well, and its in russian too.
Tried searching on Google for a documentation for DFF/COL files in GTA, but haven't found any, just found one about COL, but that haven't helped much either.
I hope someone can help me, because I really dont want to stick to that "bulding blocks" thing, it just sucks.

Edited by Pirulax

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Posted (edited)

Study @TEDERIs terrarian editor, or just go with building blocks, you can make the system perfectly with them.

With building blocks it's better, because you don't have to save every interiors dffs (or dff morph data) on the server side for every interior.

Edited by Incama

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