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Cyber14

Manipulating object materials?

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Hi, Im wondering if there in MTA is any possibility of changing the object texture (on each index) like in the SAMP (in SAMP this function is called SetObjectMaterial). I know that I can use shader for that (its called "UV scripted") and using this shader I can apply images to the specified object on specified index but it forces me to upload images on my server and make it weight so much if I wanna have a lot of materials. So my question is - Can I use GTA SA materials for that, not only uploaded images?

Edited by Cyber14

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@Galactix This is definitely not what he's looking for.

@Cyber14 This isn't available in mta at this moment. Your only option is to use shaders.

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@Mr.Loki So the only one solution to use GTA SA materials is to extract and upload the whole gta3.img file to png images and using shaders?

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If you really do need all those images i guess so.

May i ask what you're trying to do exactly?

Edited by Mr.Loki

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I am just used to using materials from GTA SA to decorate the buildings, stuffs, etc. Thats all what Im gonna do.

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You can also make a modified txd and apply it to the building.

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