Sign in to follow this  
Cyber14

Game object edited in 3ds max are too bright

Recommended Posts

I have just edited the house object from GTA SA in 3ds max. Everything was good untill the night came.. 

This is how my model looks like in the night: (Its brighter than normal objects outside blue cricle)

618taxt.jpg

And when we have the day it looks good:

jG13gPX.jpg

DFF file was exported by KAM's script.

Anyone knows how to get rid of this problem?

Edited by Cyber14

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.