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عندي مشكلة بمود منطقة الحماية


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شباب انا عندي مود منطقة الحماية بس في مشكلة ابي احط اكثر من شخصية انو مايموت من الردار بس للاسف كل ما اعدل عليه المود يخرب كله  ابي احط اكثر من skin 

safecol = createColCuboid ( 1387.93811, 2685.70581, 10.82031, 255, 255, 255 )
safeZoneRadar = createRadarArea ( 1387.93811, 2685.70581, 255, 255, 255, 255, 255 )
setElementData (safeZoneRadar, "zombieProof", true)


function enterZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
      if ( skin == 0) then
    toggleControl (hitPlayer, "fire", true )
    toggleControl (hitPlayer, "aim_weapon", true)
    toggleControl (hitPlayer, "vehicle_fire", true)
    outputChatBox("", hitPlayer, 0, 255, 0)
       else
         killPed (hitPlayer)
end
end

addEventHandler( "onColShapeHit", safecol, enterZone )

function leaveZone(hitPlayer,thePlayer)
local skin = getElementModel (hitPlayer)
    toggleControl (hitPlayer, "fire", true)
    toggleControl (hitPlayer, "aim_weapon", true)
    toggleControl (hitPlayer, "vehicle_fire", true)
    outputChatBox("", hitPlayer, 255, 0, 0)
 if not ( skin == 0) then
  killPed (hitPlayer)
end
end

addEventHandler( "onColShapeLeave", safecol, leaveZone )
aclGroupAddObject (aclGetGroup("Console"), "user.hmod.qtr")

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safecol = createColCuboid ( 1387.93811, 2685.70581, 10.82031, 255, 255, 255 )
safeZoneRadar = createRadarArea ( 1387.93811, 2685.70581, 255, 255, 255, 255, 255 )
setElementData (safeZoneRadar, "zombieProof", true)


function enterZone(hitPlayer,thePlayer)
      if ( getElementType(hitPlayer) == "player" ) then
    toggleControl (hitPlayer, "fire", true )
    toggleControl (hitPlayer, "aim_weapon", true)
    toggleControl (hitPlayer, "vehicle_fire", true)
    outputChatBox("", hitPlayer, 0, 255, 0)
      else
    if ( getElementData(hitPlayer, "zombie") == true ) then
      killPed (hitPlayer)
end
end
end
addEventHandler( "onColShapeHit", safecol, enterZone )

function leaveZone(hitPlayer,thePlayer)
    toggleControl (hitPlayer, "fire", true)
    toggleControl (hitPlayer, "aim_weapon", true)
    toggleControl (hitPlayer, "vehicle_fire", true)
    outputChatBox("", hitPlayer, 255, 0, 0)
 if not ( getElementType(hitPlayer) == "player" ) then
  killPed (hitPlayer)
end
end

addEventHandler( "onColShapeLeave", safecol, leaveZone )
aclGroupAddObject (aclGetGroup("Console"), "user.hmod.qtr")

 

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