Hani2001

[Help] Hud

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Please help me
If i past image colored will be change all colors to black i need to still colored not black
client:

local texturesimg = {
  {
    "img/radardisc.png",  
    "radardisc"
  }
}

addEventHandler("onClientResourceStart", resourceRoot, function()
  for i = 1, #texturesimg do
    local shader = dxCreateShader("shader/shader.fx")
    engineApplyShaderToWorldTexture(shader, texturesimg[i][2])
    dxSetShaderValue(shader, "gTexture", dxCreateTexture(texturesimg[i][1]))
  end
end)

shader.fx:

texture gTexture;

technique TexReplace
{
    pass P0
    {
        Texture[0] = gTexture;
    }
}

 

Edited by Hani2001

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