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Problem with attached trailer


Spc

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I would indeed consider that a MTA bug, (if the trailer is serverside and synchronization is enabled) What happens here is that the server for some reason doesn't assign a syncer(player) to the trailer. So no player tells the server where the trailer is located. And because of that, it is also not sending its location to the clients.

If the server did stream this location, the trailer might get stuck in the ground because the server doesn't know where the floor is located.

One of the main issue's with trailers is that they can't be driven.(afaik) Normally if a player enters one of the seats, the server clearly knows which player is responsible for streaming the vehicle position.(driver seat has priority)

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The same issue occurs sometimes with new spawned peds, except the re-sync happens eventually after some seconds. Might that be related?

(The problem might be located in the bandwidth reduction, it is the perfect place for that to happen in my opinion.)

 

 

Edited by IIYAMA
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