Jump to content

[HELP] Deleting an object from a specific dimension


LabiVila

Recommended Posts

What do you mean by 'destroyElement destorys in all dimensions'? If you created an item by a script it will only be created at one dimension (default dim: 0).

Anyway, if you are rather talking about world objects (created by GTA Map) then just set a timer to check the players' dimension. If he is at a dimension where that model should be shown then restoreWorldModel for that certain player otherwise removeWorldModel. What I mean, the timer will check the dimension of the player, if the player is in the right dimension the script will remove the world model for that player and when he moves to another dimension the script will automatically restore the removed model according to his new dimension.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...