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Mute Objects (Like Fountains) Possible?


MindScape

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I've been looking through all the Wiki, forums, and resources, and haven't seen anything that does what I'm looking for, not sure if I just missed something somewhere, or if it's just not possible, so I've come here to ask. Basically, I want to mute / silence an object that has noise attached. One example is fountains. In some instances the sound is obnoxious, and if a player is near it for too long, can become overwhelmingly annoying. Is this possible to do? 

Thank you!

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2 hours ago, Randomly said:

There's a debug option, showsound I think, which lists the playing sounds' ids in the debugscript, so you can identify the fountains' sound and turn it off with setWorldSoundEnabled. Something like this. 

Awesome, worked perfectly, thanks!

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