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addEventHandler("onPlayerJoin", root,
function ()
	local teams = getElementsByType ( "team" )
	for ID, team in pairs (teams) do
	   local teamID = math.random ( 0, ID )
	   local match = teams[teamID]
     if match then
	   setPlayerTeam ( source, team )
	 end
	end
end)

 

Edited by King12
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