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MTA - Converted Maps


Captain Cody

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Presented By

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(Previously J Series)

With more than 3 years of work I decided  to publicly release my map conversions,

I had dropped my previous listings due to some "Issues" however, they're back.

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Vice_City-logo-50908A0347-seeklogo.com.p

Download

Streaming Quality - 8/10

Get's the job done, awesome all around,

but some places are better than others

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latest?cb=20111009114931

Download

Streaming Quality 7/10

Beats VC in other places,

very poor in others; as well as a huge FPS drop in the first island

(Issues are rockstars fault)

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rKntxDvxr7QDsh8exfaRZA-carma-logo.fw.png

Download

Streaming Quality 9/10

Beats both VC and LC

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KGT9v6C.png

Vehicle testing gridmap

Download

Streaming Quality 10/10

Perfecto

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maxresdefault.jpg

Download

Streaming Quality 7/10

Decent all around

Might be a tad laggy due to the high poly and Russian nature of this map

Extremely detailed for a user created map

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f13c9a6c-ebfd-46da-8b5d-ae15d5acdc3e.png

Download (Coming soon)

streaming quality 10/10

Very light weight

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MTA-Stream

MTA-Stream a new lightweight streamer promising near instant load times and better streaming

Post any bugs here
Or here

Questions or discussions can be either posted in this topic or here

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If you would like to support my work, please donate encourages me to make good updates.

https://www.paypal.me/BlueJayL

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Presented By (Previously J Series) With more than 3 years of work I decided  to publicly release my map conversions, I had dropped my previous listings due to some "Issues" howeve

I already have one in progress, will take a while though because I'm going to add the ability to edit JSD files, a texture editor, an object browser, property editing, ect will allow you to make the m

chernarus from arma 2.  It's a little bit too big tho, half of it or something like that would be amazing.

22 hours ago, CodyJ(L) said:

Any map you guys want to see next?

chernarus from arma 2. :D It's a little bit too big tho, half of it or something like that would be amazing.

Edited by Fist
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1 hour ago, CodyJ(L) said:

Technically both maps are possible, though logically I don't have a computer powerful enough to do them nor the proper tools. Plus they would lag the living hell out of people.

A suggested map has to be within reason.

don't need to be like super quality, just enough to understand. Reason for chernarus is for dayz servers of course, imagine how much better it would be to play mta dayz on a chernarus map. So much better plus i'm sure if you'd export it, it would be used all over servers.

Edited by Fist
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oh :~! old, you did a great job! :x

how did you do that? This Streamer? a few tips?

My computer is constantly 70 fps, a bit eats it. How is it on the server with the players? Did you test it with the players?

Sorry for the mistakes, my English is terrible.

 

Edited by Oneforces
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On 11/25/2017 at 21:18, CodyJ(L) said:

As I said it has to be within limits, poly count would murder SA (And my computer) sorry.

I'm running very limited hardware atm so massive maps such as that are bit out of my range for now.

how about PUBG (Player Unknown's Battleground) ? I'm not sure if map is too big or not, haven't played that game but since i started making pubg gm on mta would love to see that map on gta.

Just googled, size of the map is 8x8km. Doesn't sound that big and ain't much with poly, 'cause most of the map is covered just with fields.

Edited by Fist
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2 hours ago, CodyJ(L) said:

Currently, I cannot do maps from external games, what Im talking about are maps already converted to SA.

then you're pretty limited, kinda confused why you're asking for suggestions of what maps to export if you only do what are already converted to SA.

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