Marker hit by object

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addEventHandler("onMarkerHit", marker,
    if (getElementType(hitElement) == "object") then
      -- TODO here


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This is the script nut is mot working :/

function localRoot ()
   if isPedInVehicle ( source ) then
      local vehicle = getPedOccupiedVehicle(source)
      local x, y, z = getElementPosition ( vehicle )
      local radar = createMarker (0+x, 0+y, 0+z, "cylinder", 2.0, 255, 0, 0, 150)
      local check = radar
      attachElements(check, vehicle, 0, 5, -0.1)
      outputChatBox ( "A szkript lefutott!")
addEventHandler ( "onPlayerVehicleEnter", getRootElement(), localRoot )

function VehicleHit(hitElement,matchingDimension)
if getElementType(hitElement)=="vehicle" then
outputChatBox ( "A marker jó!")


create marker and if the the vehicle hit then outputChatBox ( "A marker jó!")

but Bad Argument in addEventHandler 2 element got nil

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The problem is that in function localRoot the radar is local which means the addEventHandler doesn't "see" it. Remove the local and it should work. Btw I sent you a message, you can write if you need help. 

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