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Intercepting the functions of the object loading engine, help pls

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Hello. Tell me please, What functions do I need to intercept to manipulate functions that load information from img containers and convert them into engine objects (GTA SA). I understood the Streaming system, but it only sends requests. I looked through a lot of MTA source code, but I did not find it suitable. I came to the conclusion that the developers probably did not intercept them, or I did not find them. I would be very grateful if someone could help) I'm sorry for google translate.

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The thing is that MTA created their own functions by following RenderWare's logic. In order to intercept the original functions you should start debugging GTA SA in order to know what does each pointer do.

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