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turbo script


swag_k_dog

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local lastGear
addEventHandler("onClientRender", root,
function()
	local vehicle = getPedOccupiedVehicle(localPlayer)
	if vehicle then
		local gear = getVehicleCurrentGear(vehicle)
		if gear ~= lastGear then
			triggerEvent("onClientVehicleGearChange", vehicle, gear)
			lastGear = gear
		end
	end
end)

-- prevent the trigger to activate after entering a vehicle.
addEventHandler("onClientPlayerVehicleEnter", localPlayer,
function (vehicle)
	lastGear = getVehicleCurrentGear(vehicle)
end)

You could try this. (clientside)

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