Jump to content

Search the Community

Showing results for tags 'wrong'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Multi Theft Auto: San Andreas 1.x
    • Support for MTA:SA 1.x
    • User Guides
    • Open Source Contributors
    • Suggestions
    • Ban appeals
  • General MTA
    • News
    • Media
    • Site/Forum/Discord/Mantis/Wiki related
    • MTA Chat
    • Other languages
  • MTA Community
    • Scripting
    • Maps
    • Resources
    • Other Creations & GTA modding
    • Competitive gameplay
    • Servers
  • Other
    • General
    • Multi Theft Auto 0.5r2
    • Third party GTA mods
  • Archive
    • Archived Items
    • Trash

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Gang


Location


Occupation


Interests

Found 14 results

  1. executeSQLQuery("CREATE TABLE IF NOT EXISTS `player_stats` (`username` TEXT, `Thirst` INT, `Hunger` INT)") addEventHandler("onPlayerQuit", function (Player) local atsh = getElementData(source, "Thirst") local hungry = getElementData(source, "Hunger") local username = getAccountName(getPlayerAccount(thePlayer)) local result = executeSQLQuery("SELECT * FROM player_stats WHERE `username` = ?", username) if (#result > 1) then executeSQLQuery("UPDATE `player_stats` SET `Hunger` = ?, `Thirst` = ? WHERE `username` = ?", hungry, atsh, username) else executeSQLQuery("INSERT INT
  2. This is the code: function getPlayerFromPartialName(name) local name = name and name:gsub("#%x%x%x%x%x%x", ""):lower() or nil if name then for _, player in ipairs(getElementsByType("player")) do local name_ = getPlayerName(player):gsub("#%x%x%x%x%x%x", ""):lower() if name_:find(name, 1, true) then return player end end else return false end end function payScript(player,cmd,other,amount) local name = getPlayerFromPartialName(other) local atg local rpm = getPlayerMoney(player) local err
  3. I want to render a rectangle to the cursor, but the rectangle too far from the cursor.. How to fix this in my code? code: local sx_, sy_ = 1920, 1080 local sx__, sy__ = guiGetScreenSize() local xm, ym = sx__/sx_, sy__/sy_ function render() local screenx, screeny = getCursorPosition() dxDrawRectangle((sx_-687) * xm * screenx, (sy_/2+70) * ym * screeny, 170 * xm, 25 * ym,tocolor(255,181,64,80)) end addEventHandler("onClientRender",root,render) the problem:
  4. client: function rtwjhrt() if isElement(ss) then stopSound(ss) return end local car = getPedOccupiedVehicle ( localPlayer ) local gettext = guiGetText ( GUIEditor.edit[1] ) local x, y, z = getElementPosition( car ) local ss = playSound3D( 'asd.mp3', x, y, z ) setSoundMaxDistance( ss, 85 ) attachElements(ss,car) end addEvent("asd123asd456",true) addEventHandler("asd123asd456",root,rtwjhrt) server: function trig() triggerClientEvent(root,"asd123asd456",root) end addEvent( "asjdlaj", true ) addEventHandler( "asjdlaj", root, trig ) Why not hear the sound another pl
  5. i got this error, but the script working fine... -.- bad argument #1 to 'len' (string expected, got boolean) how to fix this? code: function currentSongName() local radio_title = getElementData(resourceRoot, "radio.title") if string.len(radio_title) >= x*0.0625 then radio_title = string.sub(radio_title, 1, 80)..".." end for i, shading in pairs ( offsetShadings ) do dxDrawText("Radio: "..radio_title, xD+shading[1], yD+shading[2], xD, yD+textHeight, tocolor ( 0, 0, 0, 255 ), scale, font, "left", "center", false, false, true, true) end dxDrawText("Radio: #ffffff"..radio_t
  6. local movingOffsetX, movingOffsetY = 0, 0 local isMoving = false bindKey('m', 'down', function() showCursor(not isCursorShowing()); end ) function drawRadar() showPlayerHudComponent("radar", false) if disableGTASAhealth then showPlayerHudComponent("health", false) end if disableGTASAarmor then showPlayerHudComponent("armour", false) end if disableGTASAoxygen then showPlayerHudComponent("breath", false) end if (not isPlayerMapVisible()) then if (isCursorShowing() and isMoving) then local cursorX, cursorY = getCursorPosition(); cursorX = cursorX * sx; cursorY = curso
  7. (sry for my bad english) Hi everyone! In my script when I write the command into game chatbox (/makeveh "myID" "CarModelName" "Faction" "R, G, B") i get this Error message to server console: ERROR: mta_vehicle\sourceS.lua:263: attempt to compare boolean with number. The code is: addCommandHandler("makeveh", function(player, _, ownerID, modelID, faction, r, g, b) if getElementData(player, "acc:admin") >= 7 then <--LINE 263 if not modelID or not tonumber(ownerID) then outputChatBox(rovid .. " /makeveh [Név/ID] [Model] [Frakció] [R] [G] ", p
  8. i created a 'circle-hud' but it does not work well this is the problem: (when my Health = 14hp) and when my Health = 100hp the 100hp is fine, but the 14 hp not... i want something like that when my hp <100 how to fix this?
  9. function payScript(player,cmd,other,amount) local money = getPlayerMoney(player) local otherPlayer = getPlayerFromName(other) if not other or not amount then outputChatBox("#00BAFF[Play] #FFffFFHelyes használat: #0088FF/pay <név> <összeg>!",player,0,255,255, true) end if ((money - amount) < 0) then outputChatBox("#00BAFF[Play] #FFffFFNincs elegendő #0088FFpénzed!",player,0,255,255, true) return else setPlayerMoney(otherPlayer,getPlayerMoney(otherPlayer) + amount) setPlayerMoney(player,money - amount) outputChatBox("#00bAFF[Play] #0088FF"
  10. -- client -- local szavon = false local ido = 30 local valasz = 0 GUIEditor_Window = {} GUIEditor_Label = {} function szAblak(ker,v1,v2) if not szavon then local v_1 = v1 local v_2 = v2 local szavon = true local sw,sh = guiGetScreenSize() GUIEditor_Window[1] = guiCreateWindow(sw/1.48,sh/1.4,sw/3.2,sh/3.6,"Szavazás",false) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_Label[1] = guiCreateLabel(0.0474,0.1242,0.9161,0.2919,ker,true,GUIEditor_Window[1])
  11. -- client -- local w, h = guiGetScreenSize () local destroyTime local asd = 0.138 local target local localPlayer = getLocalPlayer () local allowed = true addEvent ( "allowIt", true ) addEventHandler ( "allowIt", root, function ( element ) allowed = true end ) addEventHandler ( "onClientPlayerWeaponFire", localPlayer, function ( weapon, _, _, _, _, _, element ) if not element or not allowed then return end if weapon == 23 then target = element if not destroyTime then addEventHandler ( "onClientRender", root, drawPr
  12. function boom ( ) local pX, pY, pZ = getElementPosition ( source ) createExplosion ( pX, pY, pZ, 2 ) end addCommandHandler( "rob", boom, getLocalPlayer() ) bad argument @ 'addCommandHandler' [Expected bool at argument 3, got player]
  13. -- client -- local displayWidth, displayHeight = guiGetScreenSize(); local notificationData = {}; local notificationFont = dxCreateFont('files/fonts/roboto.ttf', 12 * 2, false); local iconsFont = dxCreateFont('files/fonts/icons.ttf', 12 * 2, false); addEventHandler('onClientRender', root, function() for k, v in pairs(notificationData) do if (v.State == 'fadeIn') then local alphaProgress = (getTickCount() - v.AlphaTick) / 650; local alphaAnimation = interpolateBetween(0, 0, 0, 255, 0, 0, alphaProgress, 'Linear'); if (alphaAnimation) then v.Alpha = alphaAnimation;
  14. function addToGroup( group ) group = aclGetGroup( group ) if group == false or group == nil then error( "The value of the 'group' is nil or false !" ) end account = getPlayerAccount( source ) if not isGuestAccount( account ) then local name = getAccountName( account ) local add = aclGroupAddObject( group, "user."..name ) if getPlayerMoney(source) >= 2500 then elseif add then outputChatBox( "Színesen írsz, amíg turbesz el nem veszi.", root, 0, 255, 0, true ) triggerClientEvent( source, "hideall", source ) take
×
×
  • Create New...