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Found 20 results

  1. function comprarbandito ( thePlayer, command) local playeraccount = getPlayerAccount ( source ) takePlayerMoney ( thePlayer, 500000 ) setAccountData ( playeraccount, "rc.bandito", adquirido ) end addCommandHandler ( "comprarbandito", comprarbandito ) function Banditoadquirido (_, playeraccount ) if ( playeraccount ) then local ban = getAccountData ( playeraccount, "rc.bandito" ) if ( ban ) then Banditocomprado = true end end end addEvent ( "banditobuyed", true ) addEventHandler ( "banditobuyed", getRootElement(),
  2. POLICEMAN JOB DELETED. NOT ANYMORE HERE.
  3. This is the code: local normalScoreGorget = 0 local maxMegjelenit = 1 -------------------- for i, row in pairs(scoreboard_rows) do if (i > normalScoreGorget and elem < maxMegjelenit) then elem = elem + 1 if getElementType(row) == "player" then ---DX things here........ elseif getElementType(row) == "team" then ---DX things here........ end end end end bindKey("mouse_wheel_down", "down", function() if normalScoreGorget < #scoreboard_rows - maxMegjelenit then normalScoreGorget = normalScoreGorget + 1 end end ) bindKey("mouse_wheel_up", "down
  4. client: local Admins = {} addEvent("updateAdmins",true) addEventHandler("updateAdmins",root, function(t) Admins = t end) function isPlayerAdmin(player) if(Admins[player]) then return true end return false end function asdi() for k,v in ipairs(Admins) do outputChatBox(k) end end addCommandHandler("asd",asdi) server: local Admins = {} function isPlayerAdmin(player) if(Admins[player]) then return true end return false end addEventHandler("onPlayerLogin",root, function() if isObjectInACLGroup ( "user." ..
  5. I enabled in config file the voice chat, and started the script, but some players does not hear the voice chat. How to fix this?
  6. function asdasdsas() playSound("http://www.convertmp3.io/fetch/?video=https://www.youtube.com/watch?v=iq7q82Cd6RI") end addCommandHandler("test",asdasdsas) what wrong? the API working fine, but the playSound not.. how to fix?
  7. function onClientClick(button, state) if button == "left" and state == "down" then for k, v in ipairs(fegyverek) do if isInBox(screenW * 0.5703, screenH * 0.2700+(elem * 49.5), screenW * 0.0656, screenH * 0.0269) then fegyver = k end end if isInBox(screenW * 0.5703, screenH * 0.2700+(elem * 49.5), screenW * 0.0656, screenH * 0.0269) then if fegyver == 3 then outputChatBox("asd") end end end end addEventHandler("onClientClick", root, onClientClick) function isInBox(xS,yS,wS,hS) if(isCursorShowing()) then local cursorX, cursorY = getCursorPosition() cursorX, c
  8. function outputChatBoxRemote ( playerName, message, type, serverport ) outputChatBox ( "From " .. playerName .. " on " .. serverport .. ": " .. message ) return "hello sailor" end function finishedCallback( responseData, errno ) responseData = tostring(responseData) if responseData == "ERROR" then outputDebugString( "callRemote: ERROR #" .. errno ) elseif responseData ~= "hello sailor" then outputDebugString( "callRemote: Unexpected reply: " .. responseData ) else end end function playerChat ( message, type ) callRemote ( "87.229.77.40:22030
  9. I want make a script, which plays sound from youtube.. But.. there is no one converter which would work.. How to use a converter as sound player? Anyone can help?? Sorry for my bad english..
  10. Hello all, my name is Lautaro Rojas, I'm 13 years old, I'm from Argentina and I learnt to script LUA 1 year ago. I know most of you won't expect too much from the server because of my age. Anyway, it has taken me a lot of work and I hope you all enjoy it. I always wanted to make an RPG server, and well, this is my project. TomaHawk 1.0 RPG Revolution (Before posting my last topic, I had not read the rules, I'm so sorry) Screenshots: Features: - Own Gang System -Own Vehicle System -Own Briefcases System (with clues :D) -Ghosts
  11. This is the code: function stimers(thePlayer) if getElementData(thePlayer,"asdasd") == true then local lejartimer1 = setTimer(function() exports.fly_box:showBox (thePlayer,"info","10 mins!") local lejartimer2 = setTimer(function() exports.fly_box:showBox (thePlayer,"info","9 mins!") end,60000, 1) local lejartimer3 = setTimer(function() exports.fly_box:showBox (thePlayer,"info","8 mins!") end,120000, 1) local lejartimer4 = setTimer(function() exports.fly_box:showBox (thePlayer,"info","7 mins!") end,180000, 1) local lejartimer5 = setTimer(function() exports.fly_box:showBox (thePlayer,"info"
  12. What wrong with this script? Error: script.lua:1: unexpected symbol near '?' How to fix this?
  13. code: addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), function() exports [ "scoreboard" ]:addScoreboardColumn ( "Jármű:", 3 ) end ) setTimer ( function ( ) local players = getElementsByType "player" for k, v in ipairs ( players ) do if ( isPedInVehicle(v) ) then local vehicle = getPedOccupiedVehicle(v) local carname = getVehicleName(vehicle) setElementData ( v, "Jármű:", tostring(carname) ) else setElementData ( v, "Jármű:", "Nincs") end end end, 2500, 0 ) and
  14. I created a Brown Streak mod. And the dff&txd working fine, but the .col does not working. I got a warning in debugscript 3: mod.lua:14: Bad 'number' pointer @ engineReplaceCOL'(2) This is the mod.lua code: function replaceModel() local txd colsok = engineLoadCOL ( "v43.col" ) engineReplaceCOL ( colsok, 538) txd = engineLoadTXD ( "v43.txd" ) engineImportTXD ( txd, 538 ) dff = engineLoadDFF ( "v43.dff" ) engineReplaceModel ( dff, 538 ) end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceModel) addCommandHandler ( "reloadca
  15. local screenWidth, screenHeight = guiGetScreenSize() GUIEditor = { button = {} } addEventHandler("onClientResourceStart", resourceRoot, function showgui() if (vehicle) then GUIEditor.button[1] = guiCreateButton(981, 627, 39, 40, "1", false) guiSetAlpha(GUIEditor.button[1], 0.00) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFFFFFF") GUIEditor.button[2] = guiCreateButton(1025, 627, 39, 40, "2", false) guiSetAlpha(GUIEditor.button[2], 0.00) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFFFFFF") G
  16. I have this: addEventHandler('onPlayerQuit', root, function(reason) Reasons = { ["Unknown"] = "Nem tudni", ["Quit"] = "kilépett.", ["Kicked"] = "kirúgva a szerverről.", ["Banned"] = "kibanolva a szerverről.", ["Timed Out"] = "kifagyott.", ["Bad Connection"] = "rossz internetkapcsolat" } local name = getPlayerName(source) triggerClientEvent(root, "createNotification", root, "#FFffFF"..Reasons[reason], "simple", name) end ) and the "Quit", "Kicked", and "Banned" msg working fine, but the "Timed Out" no.. does not show the timed out notification, but why? yeah, a
  17. HUMAN WORLD PRO FREEROAM: 198.23.193.197:22050 SERVER PASSWORD = humanworld Scatterbrain: Someone asked me earlier... seeing as most missions are just for fun, I'd say my place is ROLEPLAY. NO RULES for regular players. You'd think that wouldn't work but we simply over power the cops, and neutralize the hackers with funny scripts. If i get enough donations I'll put the server's files on MTA community. Plenty of strangers and freaks to meet here, even if the server is empty, I've created strangers at several ? symbols everywhere including: Sweet, GTA SA myth series people.
  18. local ScreenSizeX,ScreenSizeY = guiGetScreenSize(); local StartTick,Duration,EndTick = nil,2000,nil; local Debounce = false; local rootElement = getRootElement() local screenWidth, screenHeight = guiGetScreenSize() -- Get the screen resolution local function RenderHandler() local playerX, playerY, playerZ = getElementPosition( getLocalPlayer() ) -- Get player's coordinates. local playerZoneName = getZoneName( playerX, playerY, playerZ ) -- Get name of the player's zone. local CurrentTick = getTickCount(); -- get the current tick; local Progress = (CurrentTick-S
  19. function addToGroup( group ) group = aclGetGroup( group ) if group == false or group == nil then error( "The value of the 'group' is nil or false !" ) end account = getPlayerAccount( source ) if not isGuestAccount( account ) then local name = getAccountName( account ) local add = aclGroupAddObject( group, "user."..name ) if getPlayerMoney(source) >= 2500 then elseif add then outputChatBox( "Színesen írsz, amíg turbesz el nem veszi.", root, 0, 255, 0, true ) triggerClientEvent( source, "hideall", source ) take
  20. function giveWeaponsOnSpawn0 ( ) giveWeapon ( source, 31, 3000 ) -- Gives the M4 weapon with 200 ammo takePlayerMoney ( source, 20 ) else outputChatBox("You do not have enough money.", source, 255, 0, 0, false) end addEvent( "giveweaponm4", true ) addEventHandler( "giveweaponm4", root, giveWeaponsOnSpawn0 ) what wrong in this?
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