Jump to content

Search the Community

Showing results for tags 'warp'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Multi Theft Auto: San Andreas 1.x
    • Support for MTA:SA 1.x
    • User Guides
    • Open Source Contributors
    • Suggestions
    • Ban appeals
  • General MTA
    • News
    • Media
    • Site/Forum/Discord/Mantis/Wiki related
    • MTA Chat
    • Other languages
  • MTA Community
    • Scripting
    • Maps
    • Resources
    • Other Creations & GTA modding
    • Competitive gameplay
    • Servers
  • Other
    • General
    • Multi Theft Auto 0.5r2
    • Third party GTA mods
  • Archive
    • Archived Items
    • Trash

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Member Title


Gang


Location


Occupation


Interests

Found 5 results

  1. السلام عليكم طبعا اليوم جبتلكم سكربت شبيه حق وزارة الهجولة والتدشير Q.5 والي هو لوحة الانتقال للاماكن الشبه بين حقت الوزارة وحقتي الوزارة : حقتي : طبعا اللوحة تفتح من اف 6 ويمديك تعدل علي زر فتح اللوحة والاماكن من ملف Settings.lua والان نيجي للتحميل : رابط التحميل : اضغط هنا الاهدائات كل المنتدي _______________________________________________________________________________________________________________ واتمني انو سعد ما يزعل @MR.S3D لو مضايقك رح اطلب من الموديتور يغلق الموضوع او يحذفه _________________________________________________________________ ويلا مع السلامة
  2. Hey guys i saw many servers have a resource make staff/Moderators able to warp using F11 map, by clicking anywhere on the map they will warp there.. like mta freeroam map warping.... So if someone have this resource pls gimme it... I want it fast, Thnx
  3. Well, this is recent, it was working fine, but now it stopped working, any solution? (arguments are right) no error in debug !
  4. ---server function warpMe(targetPlayer) local interior = getElementInterior(targetPlayer) setElementInterior(source, interior) setCameraInterior(source, interior) if getElementData(targetPlayer, "IsWarpLocked") then outputChatBox("Ez a játékos nem engedte meg, hogy rá warpoljanak!", source, r, g, b, false) return end if isPedDead(source) then spawnMe() end local vehicle = getPedOccupiedVehicle(targetPlayer) if not vehicle then -- target player is not in a vehicle - just warp next to him local x, y, z = getElementPosition(targetPlayer) clientCall(source, 'setPlayerPosition', x + 2, y, z) else -- target player is in a vehicle - warp into it if there's space left if getPedOccupiedVehicle(source) then --removePlayerFromVehicle(source) outputChatBox('Get out of your vehicle first.', source) return end local numseats = getVehicleMaxPassengers(vehicle) for i=0,numseats do if not getVehicleOccupant(vehicle, i) then if isPedDead(source) then local x, y, z = getElementPosition(vehicle) spawnMe(x + 4, y, z + 1) end warpPedIntoVehicle(source, vehicle, i) return end end outputChatBox("No free seats left in " .. getPlayerName(targetPlayer) .. "'s vehicle.", source, 255, 0, 0) end end function(player) setElementData(player, "IsWarpLocked", true) else removeElementData(player, "IsWarpLocked") end addEvent( "warponoff", true ) addEventHandler( "warponoff", root, giveWeaponsOnSpawn ) ---client function warponoff ( ) triggerServerEvent("warponoff", getLocalPlayer(), group) end {'chk', id='Warp', onclick=warponoff, width=60},
  5. fr_server.lua: function warpMe(targetPlayer) local interior = getElementInterior(targetPlayer) setElementInterior(source, interior) setCameraInterior(source, interior) if getElementData(targetPlayer, "IsWarpLocked") then outputChatBox("The player you want to warp to has locked warping.", source, 255, 0, 0, false) return end if isPedDead(source) then spawnMe() end local vehicle = getPedOccupiedVehicle(targetPlayer) if not vehicle then -- target player is not in a vehicle - just warp next to him local x, y, z = getElementPosition(targetPlayer) clientCall(source, 'setPlayerPosition', x + 2, y, z) else -- target player is in a vehicle - warp into it if there's space left if getPedOccupiedVehicle(source) then --removePlayerFromVehicle(source) outputChatBox('Get out of your vehicle first.', source) return end local numseats = getVehicleMaxPassengers(vehicle) for i=0,numseats do if not getVehicleOccupant(vehicle, i) then if isPedDead(source) then local x, y, z = getElementPosition(vehicle) spawnMe(x + 4, y, z + 1) end warpPedIntoVehicle(source, vehicle, i) return end end outputChatBox("No free seats left in " .. getPlayerName(targetPlayer) .. "'s vehicle.", source, 255, 0, 0) end end addCommandHandler("lockwarp", function(player) setElementData(player, "IsWarpLocked", true) end) addCommandHandler("unlockwarp", function(player) removeElementData(player, "IsWarpLocked") end) fr_client.lua: {'chk', id='IsWarpLocked', text='Warp', onclick=toggleWarp, width=60},
×
×
  • Create New...