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Found 7 results

  1. addEventHandler ("onResourceStart", getRootElement(), function() setTimer ( moneyZoneTimerFunction, 2500, 0) local allGreenzones = getElementsByType ("radararea") for i,v in ipairs (allGreenzones) do local r,g,b,a = getRadarAreaColor (v) if (r == 0) and (g == 255) and (b == 0) and (a == 127) then local x,y = getElementPosition (v) local sx,sy = getRadarAreaSize (v) local col = createColCuboid (x,y, -50, sx,sy, 7500) setElementID (col, "greenzoneColshape") end end end) addEventHandler ("onColShapeHit", getRootElement(), function(hitElement, matchin
  2. CLIENT: function cancelTazerDamage(attacker, weapon, bodypart, loss) if (weapon==24) then -- deagle local mode = getElementData(attacker, "handTaser") if (mode==true) then cancelEvent() end end end addEventHandler("onClientPlayerDamage", localPlayer, cancelTazerDamage) local cFunc = {} local cSetting = {} cSetting["shots"] = {} cSetting["shot_calcs"] = {} local last_shot = 1 cFunc["draw_shot"] = function(x1, y1, z1, x2, y2, z2) table.insert(cSetting["shots"], last_shot, {x1, y1, z1, x2, y2, z2}) local lastx, lasty, lastz = x1, y1, z1 local dis = getDistanceBetweenPoints3D(
  3. So, friend of mine got this error: Picture He was like: dbConnection was in use, this is why it happened, but i was like: thats impossible, so this is why i ask you guys. btw: This is just a question, and i dont need a script-fix for is, just an answer about it.Thx in advance.
  4. local screenW, screenH = guiGetScreenSize() addEventHandler("onClientRender", root, function() dxDrawRectangle(screenW * 0.0021, screenH * 0.7356, screenW * 0.2104, screenH * 0.0367, tocolor(0, 0, 0, 164), false) dxDrawText(text, screenW * 0.0014, screenH * 0.7367, screenW * 0.2125, screenH * 0.7722, tocolor(255, 255, 255, 255), 1.00, "default-bold", "center", "center", false, false, false, true, false) end ) addEventHandler("onClientPlayerJoin", root, function() local l_2_0 = getPlayerName(source) text = "#00ff00" .. l_2_0 .. " csatlakozott!" pic = "j" end ) ad
  5. Hi all! I'm dont speak English, I use google translate ERROR: [DayZ-MTA]/DayZ/survivorSystem.lua:374: attempt to index global 'elementWeaponRaplace' (a nil value) Function: Line warning if elementWeaponRaplace[source] then Help remove this warning please!
  6. function boom ( ) local pX, pY, pZ = getElementPosition ( source ) createExplosion ( pX, pY, pZ, 2 ) end addCommandHandler( "rob", boom, getLocalPlayer() ) bad argument @ 'addCommandHandler' [Expected bool at argument 3, got player]
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