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Found 5 results

  1. SkinPickup = createPickup(1481.1931152344,-1758.419921875,17.53125, 3, 1275, 000) MarkerTeste = createMarker(1481.1931152344,-1758.419921875,16.53125, "cylinder", 1.5, 255,255,255,50) setElementVisibleTo ( MarkerTeste, root, false ) function MarkerVisible (source) local account = getPlayerAccount(source) if getAccountData(account, "FirstTime") then -- aconta true if not isElementVisibleTo ( MarkerTeste, source ) then -- ñ está visível setElementVisibleTo ( MarkerTeste, source, true ) else setElementVisibleTo(MarkerTeste, source, false) end end end addEventHandler("onResourceStart", root, MarkerVisible) Gostaria que apenas aqueles players que estão com a variável, "getAccountData(account, "FirstTime") then" (line7) possam ver o marker e o pickup. Não sei o que fiz de errado, alguém pode me ajudar, por favor ? Desde já agradeço!
  2. Hi! My problem is that on the client side the object is seen by only one person who has tried it out and I want everyone to see the object on the server. Client Side: local rx,ry,rz = getElementPosition(getElementData(localPlayer,"cage")) local cx,cy,cz = getVehicleComponentPosition(getElementData(localPlayer,"cage"),"static_p01") local x,y,z = rx + cx, ry + cy+3, 0.8 local a,b = getScreenFromWorldPosition(x,y,z) local magnet = createObject(1301, rx-0.6, ry-5, rz+4, 0, 0, 0) setObjectScale(magnet, 0.3) setElementCollisionsEnabled(magnet, false) moveObject(magnet, 1000*60*1, rx-0.6, ry-5, rz-50) setTimer(function() destroyElement(magnet) local magnet2 = createObject(1301, rx-0.6, ry-5, rz-50, 0, 0, 0) setObjectScale(magnet2, 0.3) setElementCollisionsEnabled(magnet2, false) moveObject(magnet2, 1000*60*1, rx-0.6, ry-5, rz+4) local crate = createObject(1224, rx-0.6, ry-5, rz-50.3, 0, 0, 0) moveObject(crate, 1000*60*1, rx-0.6, ry-5, rz+3.3) setElementCollisionsEnabled(crate, false) setTimer(function() usedMagnet = false end, 1000*60*1, 1) end, 1000*60*1, 1) In principle I should only use this server site: setElementVisibleTo
  3. Hello there. Me and my friend tried to make a script that makes a spoiler on a vehicle moving. If the vehicle is going above 100km/h the spoiler will change its position. We are using setVehicleComponentPosition. The problem is that only the player who's driving the car can see it moving. Is there any way that it will be visible for everybody on the server?
  4. help me pls **sorry for my bad English**
  5. function createPasswordWindow() windowChangepw = guiCreateWindow(0.3859,0.349,0.2130,0.1628,"Jelszó váltás",true) guiSetSize(windowChangepw, 165, 21) guiSetAlpha(windowChangepw,0.80000001192093) editOldpw = guiCreateEdit(110,29,180,21,"",false,windowChangepw) guiSetAlpha(editOldpw,1) guiEditSetMasked(editOldpw,true) labelOldpw = guiCreateLabel(10,29,90,21,"Régi:",false,windowChangepw) guiSetAlpha(labelOldpw,1) guiLabelSetColor(labelOldpw,255,255,255) guiLabelSetVerticalAlign(labelOldpw,"center") guiLabelSetHorizontalAlign(labelOldpw,"left",false) editNewpw = guiCreateEdit(110,60,180,21,"",false,windowChangepw) guiSetAlpha(editNewpw,1) guiEditSetMasked(editNewpw,true) guiEditSetMaxLength(editNewpw,50) labelNewpw = guiCreateLabel(10,60,90,21,"Új:",false,windowChangepw) guiSetAlpha(labelNewpw,1) guiLabelSetColor(labelNewpw,255,255,255) guiLabelSetVerticalAlign(labelNewpw,"center") guiLabelSetHorizontalAlign(labelNewpw,"left",false) buttonChangepw = guiCreateButton(10,91,280,23,"Változtatás",false,windowChangepw) guiSetAlpha(buttonChangepw,1) buttonClosepw = guiCreateButton(10,115,90,23,"Bezár",false,windowChangepw) guiSetVisible(windowChangepw, false) addEventHandler("onClientGUIClick", buttonChangepw, clientSubmitChangepw, false) addEventHandler("onClientGUIClick", buttonClosepw, false) end --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- function turbeszbezar() guiSetVisible(windowChangepw, false) showCursor(false) end addEventHandler("onClientGUIClick", buttonClosepw, false) --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- What wrong? Why not working?