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Found 28 results

  1. I want to render a rectangle to the cursor, but the rectangle too far from the cursor.. How to fix this in my code? code: local sx_, sy_ = 1920, 1080 local sx__, sy__ = guiGetScreenSize() local xm, ym = sx__/sx_, sy__/sy_ function render() local screenx, screeny = getCursorPosition() dxDrawRectangle((sx_-687) * xm * screenx, (sy_/2+70) * ym * screeny, 170 * xm, 25 * ym,tocolor(255,181,64,80)) end addEventHandler("onClientRender",root,render) the problem:
  2. No errors / warnings in debugscript 3... then what wrong in this script? Client: requestBrowserDomains({"www.convertmp3.io"}) local browser = createBrowser( 1, 1, false ) local currentSound = {} addEvent( 'Play' , true ) addEventHandler( 'Play' , root , function( link ) local vehicle = getPedOccupiedVehicle ( source ) local x, y, z = getElementPosition(vehicle) currentSound[source] = playSound3D( link, x, y, z ) attachElements(currentSound[source],vehicle) setSoundMaxDistance(currentSound[source],30) setSoundVolume(currentSound[source],50) end ) function fetch(_,url) if url and url ~= "" then fetchRemote("http://www.convertmp3.io/fetch/?format=JSON&video="..url, callback) end end addCommandHandler("p",fetch) function callback(data, error) if (error ~= 0) then return outputChatBox(error) end if (data == "ERROR") then return outputChatBox("data error") end local data = fromJSON("["..data.."]") if (data) then outputChatBox("Title: "..data.title) outputChatBox("Length: "..data.length) outputChatBox("Link: "..data.link) loadBrowserURL( browser, data.link ) end end addEventHandler( "onClientBrowserNavigate", browser, function( link ) if not link:find("www.convertmp3.io") then triggerServerEvent( 'play' , localPlayer , link ) -- trigger the event when the script actially gets the playable link! end end ) server: addEvent( 'play' , true ) addEventHandler( 'play' , root , function( link ) triggerClientEvent( root , 'Play' , client , link ) end )
  3. CLIENT: function cancelTazerDamage(attacker, weapon, bodypart, loss) if (weapon==24) then -- deagle local mode = getElementData(attacker, "handTaser") if (mode==true) then cancelEvent() end end end addEventHandler("onClientPlayerDamage", localPlayer, cancelTazerDamage) local cFunc = {} local cSetting = {} cSetting["shots"] = {} cSetting["shot_calcs"] = {} local last_shot = 1 cFunc["draw_shot"] = function(x1, y1, z1, x2, y2, z2) table.insert(cSetting["shots"], last_shot, {x1, y1, z1, x2, y2, z2}) local lastx, lasty, lastz = x1, y1, z1 local dis = getDistanceBetweenPoints3D(x1, y1, z1, x2, y2, z2) cSetting["shot_calcs"][last_shot] = {} last_shot = last_shot+1 end cFunc["wait_shot"] = function() toggleControl("fire", false) setTimer(function() toggleControl("fire", true) end, 15000, 1) end cFunc["shot_check"] = function(wp, _, _, hitX, hitY, hitZ, element, startX, startY, startZ) if(wp == 24) and (getElementData(localPlayer,"handTaser"))then cFunc["shot_weapon"](hitX, hitY, hitZ, startX, startY, startZ) cancelEvent() if(source == localPlayer) then cFunc["wait_shot"]() end end end cFunc["anim_check"] = function(attacker, wep, bodypart,loss) if(wep == 24) and (getElementData(localPlayer,"handTaser"))then local playerX,playerY,playerZ = getElementPosition(localPlayer) local targetX,targetY,targetZ = getElementPosition(source) if getDistanceBetweenPoints3D(playerX,playerY,playerZ,targetX,targetY,targetZ) <= 12 then triggerServerEvent("tazerFired", getRootElement(), source) end end end addEventHandler("onClientPlayerWeaponFire", getRootElement(), cFunc["shot_check"]) addEventHandler("onClientPedDamage", getRootElement(),cFunc["anim_check"]) addEventHandler("onClientPlayerDamage", getRootElement(),cFunc["anim_check"]) addEventHandler("onClientResourceStart",resourceRoot,function() setElementData(localPlayer, "tazed",0) end) addEventHandler("onClientRender",getRootElement(),function() if getElementData(localPlayer, "tazed") == 1 then toggleAllControls(false, false, false) toggleControl("fire", false) toggleControl("sprint", false) toggleControl("crouch", false) toggleControl("jump", false) toggleControl('next_weapon',false) toggleControl('previous_weapon',false) toggleControl('aim_weapon',false) end end) SERVER: local cFunc = {} local cSetting = {} function tazerFired(target) if (isElement(target) and getElementType(target)=="player") then fadeCamera ( target, false, 1.0, 255, 255, 255 ) setElementData(target, "tazed", 1) toggleAllControls(target, false, false, false) setPedAnimation(target, "ped", "FLOOR_hit_f", -1, false, false, true) setTimer(removeAnimation, 30000, 1, target) end end addEvent("tazerFired", true ) addEventHandler("tazerFired", getRootElement(), tazerFired) function removeAnimation(thePlayer) if (isElement(thePlayer) and getElementType(thePlayer)=="player") then fadeCamera(thePlayer, true, 0.5) if getElementData(thePlayer,"isAnim") then setElementFrozen(thePlayer,true) setPedAnimation(thePlayer,"sweet","sweet_injuredloop",-1,false,false,false) else setPedAnimation(thePlayer,nil,nil) toggleAllControls(thePlayer, true, true, true) end setElementData(thePlayer, "tazed", 0) end end I do not get any errors/warnings in debugscript 3, just simply does not working the script.. What wrong in this codes? :s
  4. Client.lua: function processLockUnlock(vehicle) if vehicle then local vehicleID = tonumber(getElementData(vehicle, "veh:id")) or -1 local vehFaction = tonumber(getElementData(vehicle, "veh:faction")) or 0 local vehOwner = tonumber(getElementData(vehicle, "veh:owner")) or -1 local vehJobID = tonumber(getElementData(vehicle, "veh:jobvehID")) or -1 local locked = isVehicleLocked(vehicle) local vehID = getElementModel(vehicle) local vehName = getVehicleRealName(vehID) if isPedInVehicle(localPlayer) then playSounds("lockin") else playSounds("lockout") end if locked then triggerServerEvent("vehicleLock", localPlayer,localPlayer, vehicle, false) else triggerServerEvent("vehicleLock", localPlayer,localPlayer, vehicle, true) end else outputChatBox("#FFFFFF Nincs kulcsod ehhez a járműhöz.", 169,139,101, true) end end local klikkTimer = false function setVehicleLockState() if klikkTimer then return end if isTimer(klikkTimerRun) then return end klikkTimer = true klikkTimerRun = setTimer(function() klikkTimer = false end,1000,1) local vehicle = getPedOccupiedVehicle ( localPlayer ) if vehicle then processLockUnlock(vehicle) else local int2 = getElementInterior(localPlayer) local dim2 = getElementDimension(localPlayer) local mx,my,mz = getElementPosition(localPlayer) local interior = getElementData(localPlayer, "interior") or false if not interior then for k,v in ipairs(getElementsByType("vehicle")) do local x,y,z = getElementPosition(v) local int = getElementInterior(v) local dim = getElementDimension(v) local dist = getDistanceBetweenPoints3D(x,y,z,mx,my,mz) if dist <= 3 and int2 == int and dim2 == dim then processLockUnlock(v) return end end end end end bindKey("k", "down", setVehicleLockState) setTimer(function() if not bindKey("k", "down", setVehicleLockState) then bindKey("k", "down", setVehicleLockState) end end, 1000, 0) Server.lua: addEvent("vehicleLock",true) addEventHandler("vehicleLock",getRootElement(),function(player,veh,value) setVehicleLocked(veh, value) veh:setData("veh:status", value) end) No errors / warnings in debugscript... if i press the [K] button, nothing happens... what wrong in this code? how to fix?
  5. When i restart the script, good for a while then becomes black.. How to fix this? Image of the bug: https://imgur.com/a/1h1wVm4
  6. here's a video about the bug..: How to fix this bug? I tried many things, but unsuccessfully.. :s Here the code: Client.lua: local sX, sY = guiGetScreenSize() setElementData(localPlayer,"name",nil) GUIEditor = { button = {}, edit = {} } GUIEditor.button[1] = guiCreateButton(0.72, 0.74, 0.03, 0.04, ">", true) kuldottpmek = {} fogadottpmek = {} GUIEditor.edit[1] = guiCreateEdit(0.38, 0.74, 0.34, 0.04, ".", true) guiEditSetMaxLength(GUIEditor.edit[1], 150) local dxfont0_gothic = dxCreateFont(":mta_wintertime/gothic.ttf", 14) local screenW, screenH = guiGetScreenSize() local players = getElementsByType ( "player" ) addEventHandler("onClientRender", root, function() local players = getElementsByType ( "player" ) local elem = 0 local fpm = 0 local kpm = 0 local uzenet = guiGetText(GUIEditor.edit[1]) dxDrawRectangle(screenW * 0.3722, screenH * 0.2722, screenW * 0.3833, screenH * 0.5100, tocolor(0, 0, 0, 162), false) dxDrawRectangle(screenW * 0.1757, screenH * 0.2722, screenW * 0.1896, screenH * 0.5100, tocolor(0, 0, 0, 162), false) dxDrawText("Játékoslista", screenW * 0.1764, screenH * 0.2722, screenW * 0.3653, screenH * 0.3167, tocolor(255, 255, 255, 255), 1.00, dxfont0_gothic, "center", "center", false, false, false, false, false) for id,player in ipairs(players) do local plname = getPlayerName(player) elem = elem + 1 dxDrawText(plname, screenW * 0.1764, screenH * 0.2500+(elem*70), screenW * 0.3653, screenH * 0.3578, tocolor(255, 255, 255, 255), 0.65, dxfont0_gothic, "left", "center", false, false, true, true, false) dxDrawRectangle(screenW * 0.1764, screenH * 0.2850+(elem*35), screenW * 0.1889, screenH * 0.0367, tocolor(0, 0, 0, 162), false) end dxDrawText(getElementData(localPlayer,"name") or "Válassz játékost", screenW * 0.3722, screenH * 0.2722, screenW * 0.7556, screenH * 0.3167, tocolor(255, 255, 255, 255), 1.00, dxfont0_gothic, "center", "center", false, false, false, true, false) dxDrawText(getElementData(localPlayer,"name") and "Elérhető most" or "", screenW * 0.5278, screenH * 0.3056, screenW * 0.6014, screenH * 0.3411, tocolor(255, 255, 255, 255), 0.65, dxfont0_gothic, "center", "center", false, false, false, true, false) dxDrawRectangle(screenW * 0.3722, screenH * 0.3467, screenW * 0.3833, screenH * 0.3844, tocolor(0, 0, 0, 162), false) for k,v in ipairs(kuldottpmek) do kpm = kpm + 1 dxDrawRectangle(screenW * 0.3722, screenH * 0.2775+(kpm*62), screenW * 0.3833, screenH * 0.0633, tocolor(94, 192, 254, 162), false) dxDrawText("Te:", screenW * 0.3729, screenH * 0.1430+(kpm*124), screenW * 0.7556, screenH * 0.4367, tocolor(255, 255, 255, 255), 1.00, "default-bold", "left", "center", false, false, false, true, false) dxDrawText(v, screenW * 0.3729, screenH * 0.3050+(kpm*62), screenW * 0.7556, screenH * 0.4733, tocolor(255, 255, 255, 255), 1.00, "default", "left", "top", false, true, true, false, false) for k,v in ipairs(fogadottpmek) do kpm = kpm + 1 dxDrawRectangle(screenW * 0.3722, screenH * 0.2775+(kpm*62), screenW * 0.3833, screenH * 0.0633, tocolor(255, 255, 254, 162), false) dxDrawText(getElementData(localPlayer,"name")..":", screenW * 0.3729, screenH * 0.1430+(kpm*124), screenW * 0.7556, screenH * 0.4367, tocolor(110, 110,111, 200), 1.00, "default-bold", "left", "center", false, false, false, true, false) dxDrawText(v, screenW * 0.3729, screenH * 0.3050+(kpm*62), screenW * 0.7556, screenH * 0.4733, tocolor(255, 255, 255, 255), 1.00, "default", "left", "top", false, true, true, false, false) end end end ) function onClientClick(button, state) local elem = 0 if button == "left" and state == "down" then for k, v in ipairs(players) do local plname = getPlayerName(v) elem = elem+1 if isInBox(screenW * 0.1764, screenH * 0.2850+(elem*35), screenW * 0.1889, screenH * 0.0367) then if plname == getPlayerName(localPlayer) then return end setElementData(localPlayer,"name",plname) kuldottpmek = {} fogadottpmek = {} end end end end addEventHandler("onClientClick", root, onClientClick) function isInBox(xS,yS,wS,hS) if(isCursorShowing()) then local cursorX, cursorY = getCursorPosition() cursorX, cursorY = cursorX*sX, cursorY*sY if(cursorX >= xS and cursorX <= xS+wS and cursorY >= yS and cursorY <= yS+hS) then return true else return false end end end function trig1() if getElementData(localPlayer,"name") == nil then return end local nev =getElementData(localPlayer,"name") or "" local targetPlayer = getPlayerFromName ( nev ) if targetPlayer then local uzenet = guiGetText(GUIEditor.edit[1]) table.insert(kuldottpmek,uzenet) end end addEvent("uzenet",true) addEventHandler("uzenet",root,trig1) function trig2() if getElementData(localPlayer,"name") == nil then return end local nev =getElementData(localPlayer,"name") or "" local targetPlayer = getPlayerFromName ( nev ) if targetPlayer then local uzenet = guiGetText(GUIEditor.edit[1]) table.insert(fogadottpmek,uzenet) end end addEvent("uzenet2",true) addEventHandler("uzenet2",root,trig2) function test() if getElementData(localPlayer,"name") == nil then return end local uzenet = guiGetText(GUIEditor.edit[1]) triggerServerEvent("pmuzenet",localPlayer,getLocalPlayer(),uzenet) end addEventHandler("onClientGUIClick",GUIEditor.button[1],test,false) Server.lua: function privateMessage(thePlayer) local sendToName = getElementData(thePlayer,"name") local toPlayer = getPlayerFromParticalName (sendToName) triggerClientEvent(thePlayer,"uzenet",toPlayer) triggerClientEvent(toPlayer,"uzenet2",thePlayer) setElementData(toPlayer,"fogadott",true) setElementData(thePlayer,"fogadott",false) end addEvent("pmuzenet",true) addEventHandler("pmuzenet",root,privateMessage) function getPlayerFromParticalName(thePlayerName) local thePlayer = getPlayerFromName(thePlayerName) if thePlayer then return thePlayer end for _,thePlayer in ipairs(getElementsByType("player")) do if string.find(string.gsub(getPlayerName(thePlayer):lower(),"#%x%x%x%x%x%x", ""), thePlayerName:lower(), 1, true) then return thePlayer end end return false end
  7. I wanna get remaining time from the video, but does not working.. Why? function callback(data, error) if (error ~= 0) then return outputChatBox(error) end if (data == "ERROR") then return outputChatBox("data error") end local data = fromJSON("["..data.."]") if (data) then local minutes, seconds = convertTime(tonumber(data.length)) if seconds < 10 then seconds = "0"..seconds end outputChatBox("Title: "..data.title) outputChatBox("Length: "..minutes..":"..seconds ) outputChatBox("Remaining: "..data.remaining) loadBrowserURL( browser, data.link ) end end
  8. Client: function winnerMessenger ( text, playerName) win.text = text win.name = playerName removeEventHandler("onClientRender",root,winMsg) addEventHandler("onClientRender",root,winMsg) triggerServerEvent("plusz1", localPlayer, getLocalPlayer) end addEvent("winnerMessage",true) addEventHandler("winnerMessage",getRootElement(),winnerMessenger) Server: function asdasd() if getPlayerRank( source ) ~= 1 then return end local gyozelmek = getElementData(source,"Győzelmek") or 0 setElementData(source, "Győzelmek", gyozelmek + 1 ) givePlayerMoney(source,2) outputChatBox("#FFffFFAmiért megnyerted a kört, kaptál #00FFFF'2' coint!",source,r,g,b,true) end addEvent("plusz1", true) addEventHandler("plusz1", root, asdasd) And when the win msg appear, the setelementdata add 1 win point, and money for everybody.. How to fix this? I want add win point and money only to the winner, not everybody...
  9. I want create a script, which play a sound, when a player shot another player head. But the sound play for killed player and localplayer too. How to make this?
  10. I want create a script, which tp a player to me, and teleport me to a player, like in admin panel, just with command. How to make this? For example: /tpto playername , and /tpme playername. And when i teleport a player to me, the player get out from vehicle
  11. I want create this effect: Effect with a dx image. But i don't know, how to make this possible.. Anyone can help?
  12. I want make a script, which make shorten the dx text. For example: if the dx text is "This is the dxtext", show instead of "This is the dxtext" -> "This is th...". How to make this? Sorry for my very bad english.
  13. this is the code(not the full code): function markerbelepkocsival() if isPedInVehicle ( localPlayer ) then local playerVehicle = getPlayerOccupiedVehicle ( localPlayer ) addEventHandler("onClientRender", root, paynspray1) addEventHandler("onClientRender", root, paynspray2) addEventHandler("onClientRender", root, paynspray4) guiSetVisible(GUIEditor.button[1], true) guiSetVisible(GUIEditor.button[2], true) guiSetVisible(GUIEditor.button[3], true) setElementFrozen ( playerVehicle, true ) playSound("1.mp3") showChat(false) showCursor(true) end end addEventHandler ( "onClientMarkerHit", merker1, markerbelepkocsival ) when i hit the marker, the panel will appear to everyone.. how to fix this? :c
  14. What wrong with this script? Error: script.lua:1: unexpected symbol near '?' How to fix this?
  15. I added this: to the nametag script.. but with 1-2 player working fine, and with more players, always show the chaticon.. How to fix this?
  16. i want make a joinquit script, but i want the join, disconnect..etc messages show in right side, like killmessages, it is possible? if yes, how??
  17. client side: server side: c.lua:5: attempt to concatenate local amount
  18. I downloaded this script ( https://community.multitheftauto.com/index.php?p=resources&s=details&id=12899 ) from the community. But i want make this only available for admins. How to make this? (Sorry for my very bad english:/)
  19. code: addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), function() exports [ "scoreboard" ]:addScoreboardColumn ( "Jármű:", 3 ) end ) setTimer ( function ( ) local players = getElementsByType "player" for k, v in ipairs ( players ) do if ( isPedInVehicle(v) ) then local vehicle = getPedOccupiedVehicle(v) local carname = getVehicleName(vehicle) setElementData ( v, "Jármű:", tostring(carname) ) else setElementData ( v, "Jármű:", "Nincs") end end end, 2500, 0 ) and i get this error: ERROR: Loading script failed: xy/xy.lua:1: unexpected symbol near '?' how to fix this?
  20. i have this code in client side: function onMachineClick(button, state, absoluteX, absoluteY, worldX, worldY, worldZ, element) if element and getElementType( element ) == "object" and button == "left" and state == "down" and getElementModel(element) == 1829 then triggerServerEvent ("eszakirablas", root, getLocalPlayer()) end end addEventHandler("onClientClick", getRootElement(), onMachineClick) but i want add this to server side, is it possible?
  21. i have a loginpanel, and i added this lines: time = getTickCount() x = 1000 y = 200 z = 20 function anim() x = x+0.31 y = y+0.32 setCameraMatrix(x,y,z, 0, 0, 0) if (getTickCount() - time >= 5000) then removeEventHandler("onClientPreRender", getRootElement(), anim) end end addEventHandler("onClientPreRender", getRootElement(), anim) but when i log in, how to set camera to the player? because when i login, the loginpanel disappear, and the camera stay there sorry for my bad english :c
  22. when i driveing the car, then the exhaust fire. where can i download this script?
  23. i got this error, but the script working fine... -.- bad argument #1 to 'len' (string expected, got boolean) how to fix this? code: function currentSongName() local radio_title = getElementData(resourceRoot, "radio.title") if string.len(radio_title) >= x*0.0625 then radio_title = string.sub(radio_title, 1, 80)..".." end for i, shading in pairs ( offsetShadings ) do dxDrawText("Radio: "..radio_title, xD+shading[1], yD+shading[2], xD, yD+textHeight, tocolor ( 0, 0, 0, 255 ), scale, font, "left", "center", false, false, true, true) end dxDrawText("Radio: #ffffff"..radio_title, xD, yD, xD, yD+textHeight, tocolor ( 70, 215, 0, 255 ), scale, font, "left", "center", false, false, true, true) end addEventHandler('onClientRender', root, currentSongName)
  24. I downloaded this radar: https://community.multitheftauto.com/index.php?p=resources&s=details&id=10673 And how can i make this movable? For example, i press F5 button on my keyboard, and the radar become movable, and when i press F5 again, the radar again can not be moved. How to? Sorry, for my very-very bad english!
  25. function adminuzi(thePlayer, commandName, ...) for i,v in pairs(getElementsByType( "player" )) do for group, serverGroupName in pairs( names ) do if isGuestAccount( getPlayerAccount( v ) ) then return end if group then if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(thePlayer)), aclGetGroup( group ) then message = table.concat({...}, " ") groupName = names["group"] end end end end outputChatBox("#0088FF["..groupName.."]#d8001f "..getPlayerName(thePlayer)..": "..message,getRootElement(),0,0,0,true) end addCommandHandler("asay", adminuzi) Sometimes working the "asay xy" cmd, sometimes not working. How to fix this bug?