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Found 4 results

  1. Hey everyone, again, I have a problem. I want to teleport the player whenever it hits the entry/exit marker of a Burger Shot. However, whenever I add the functions to the "onMarkerHit" event, I keep teleporting back and forth. Script is server-sided. --Entry/Exit marker grabbed from .map file local burgershotEnter = getElementByID("burgershotEnter") local burgershotExit = getElementByID("burgershotExit") -- Table of spawn location when entering/leaving Burger Shot local burgershotSpawn = { enter = { x = 364.4189453125, y = -74.154296875, z = 1001.5078125, rot = 313.42001342773 }, exit = { x = -2334.7392578125, y = -166.7958984375, z = 35.5546875, rot = 221.95193481445 } } -- Debug stuff whether coordinates of entry/exit markers are the same as defined in .map (which in this case, it is) local enterPosX, enterPosY, enterPosZ = getElementPosition(burgershotEnter) local exitPosX, exitPosY, exitPosZ = getElementPosition(burgershotExit) outputChatBox ( "Enter: " .. tostring(burgershotEnter) .. " " .. enterPosX .. ", " .. enterPosY .. ", " .. enterPosZ ) outputChatBox ( "Exit: " .. tostring(burgershotExit) .. " " .. exitPosX .. ", " .. exitPosY .. ", " .. exitPosZ ) --------------------------------------- function burgershotEnterHit( player ) outputChatBox("Welcome to Burger Shot! If you want to order something, click on the ped.") setElementInterior( player, 10, burgershotSpawn["enter"]["x"], burgershotSpawn["enter"]["y"], burgershotSpawn["enter"]["z"]) --setPlayerRotation( burgershotSpawn["enter"]["rot"] ) end function burgershotExitHit( player ) outputChatBox("Thanks for visiting Burger Shot! Come again soon!") setElementInterior( player, 0, burgershotSpawn["exit"]["x"], burgershotSpawn["exit"]["y"], burgershotSpawn["exit"]["z"]) --setPlayerRotation( burgershotSpawn["exit"]["rot"] ) end addEventHandler( "onMarkerHit", burgershotEnter, burgershotEnterHit ) addEventHandler( "onMarkerHit", burgershotExit, burgershotExitHit ) Do I still have to check if the player is in the marker or not? Because I thought I don't need to do that when I tie the function to an event with the according marker. Thanks in advance!
  2. I want create a script, which tp a player to me, and teleport me to a player, like in admin panel, just with command. How to make this? For example: /tpto playername , and /tpme playername. And when i teleport a player to me, the player get out from vehicle
  3. hello all i have scripted a command for warehouse but the problem is i want a teleport button for knife arena in my exist guiwindow! client.lua : addCommandHandler( "knife", function( player ) setElementInterior( player, 1, 1401.3, -15, 1000.8 ) -- teleport player to the centre of SA end ) for gui code i dont want to paste here come pm for cilent code of guiwindow,button why i dont want to paste here is members can easy clown my scripts by using my cilentcode!! please help me guys screenshoot ; https://imgur.com/WgJR2Qi
  4. So hello, I maked a script, when i teleport with my command "sf" or "lv" or even "ls" when I'm in a car, I never teleport, but when I'm standing I doo teleport, soo how to do a teleportation with a car that worked when im in car and when im on foot, and i want to add a timer when i say "ls" and on the screen shows "3 seconds until a teleportation", and when hit by a player or a car, stop it by 1 sec and continue it. commando = { } laikas = 5000 function Tele( playerSource ) if (commando[playerSource]) then end setElementPosition(playerSource, 1518.88757, -1668.16504, 13.54688) commando[playerSource] = true setTimer( function() commando[playerSource] = false end, laikas, 1) end addCommandHandler( "ls",Tele) ------------------------------------------------------------------------------------------------------------------------- function Tele( playerSource ) if (commando[playerSource]) then end setElementPosition(playerSource, 2032.60022, 1343.41199, 10.82031) commando[playerSource] = true setTimer( function() commando[playerSource] = false end, laikas, 1) end addCommandHandler( "lv",Tele) ------------------------------------------------------------------------------------------------------------------------- function Tele( playerSource ) if (commando[playerSource]) then end setElementPosition(playerSource, -2028.97644, 148.12634, 28.83594) commando[playerSource] = true setTimer( function() commando[playerSource] = false end, laikas, 1) end addCommandHandler( "sf",Tele) -------------------------------------------------------------------------------------------------------------------------