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Found 2 results

  1. when i have 1000 money for example, and vote the new map, when start the new map this money will be zero. how to fix this bug?
  2. function giveWeaponsOnSpawn0 ( ) giveWeapon ( source, 31, 3000 ) -- Gives the M4 weapon with 200 ammo takePlayerMoney ( source, 20 ) else outputChatBox("You do not have enough money.", source, 255, 0, 0, false) end addEvent( "giveweaponm4", true ) addEventHandler( "giveweaponm4", root, giveWeaponsOnSpawn0 ) what wrong in this?
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