Search the Community
Showing results for tags 'supermod'.
Hello guys, what's up ? I've made myself an blip event script, that attach a blip on the admin on the map, and the user who kills it get a random item. The most complicated part of the script is working fine, but i have a problem... The problem is: When the admin kills himself, the event doesn't end, if i die 10x, i'll have the function still running, so everytime i die it gives the message and the item... The script: (i've already commented all the lines to get easier to understand...) --function blip has paremeter: theplayer function blip (thePlayer) --variable accoun