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Found 2 results

  1. hola me gustaria que me ayudaras con una pequeña duda y sugerencia, estoy creando un servidor mta sa local para un pequeño cyber de mi pueblo... el caso es que consegui un script de spawn y lo modifique (agregue y cambie algunos spawn) pero quisiera saber si se puede privatizar o bloquear uno de los spawn para un (admin, moderador) en ese caso seria yo el admin.. Aclaro que no se hablar mucho el ingles y no tngo mucho conocimiento de programacion.. espero logren responderme y ayudarme con todo esto.. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< hello I would like you to help me with a little doubt and suggestion, I am creating a local mta sa server for a small cyber of my town ... the case is that I got a spawn script and modified it (add and change some spawn) but I would like to know if you can privatize or block one of the spawn for an (admin, moderator) in that case I would be the admin .. I clarify that I do not speak much English and I do not have much knowledge of programming .. I hope you can answer me and help me with all this .. server.Lua ------------<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>------------ ------------<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>------------ policia = createTeam ( "Municipal Force", 000, 000, 255 ) ------------<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>----------- ------------<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>----------- local spawnXPOLILV, spawnYPOLILV, spawnZPOLILV = 2247.4521484375, 2491.10546875, 10.8203125 addEvent("Poli-LV",true) --igual con triggerServerEvent addEventHandler("Poli-LV",root, --igual con triggerServerEvent function(skin) setPlayerTeam (source, getTeamFromName("Municipal Force")) spawnPlayer(source, spawnXPOLILV, spawnYPOLILV, spawnZPOLILV) setElementRotation ( source, 90 ,90 , 90 ) fadeCamera(source, true) setCameraTarget ( source, source ) setElementModel ( source, 266 ) giveWeapon ( source, 3, 1 ) --Nightstick giveWeapon ( source, 22, 500 ) --Colt 45 giveWeapon ( source, 25, 500 ) --Shotgun giveWeapon ( source, 29, 500 ) --MP5 setPlayerNametagColor ( source, 000, 000, 255 ) setTeamFriendlyFire ( policia, true ) outputChatBox("POLICIA DE LAS VENTURAS", source, 000, 000, 255 ) end) local spawnXPOLILV2, spawnYPOLILV2, spawnZPOLILV2 = 2248.01074218, 2488.21484375, 10.8203125 addEvent("Poli-LV2",true) --igual con triggerServerEvent addEventHandler("Poli-LV2",root, --igual con triggerServerEvent function(skin) setPlayerTeam (source, getTeamFromName("Municipal Force")) spawnPlayer(source, spawnXPOLILV2, spawnYPOLILV2, spawnZPOLILV2) setElementRotation ( source, 0 ,0 ,90 ) fadeCamera(source, true) setCameraTarget ( source, source ) setElementModel ( source, 265 ) giveWeapon ( source, 3, 1 ) --Nightstick giveWeapon ( source, 22, 500 ) --Colt 45 giveWeapon ( source, 25, 500 ) --Shotgun giveWeapon ( source, 29, 500 ) --MP5 setPlayerNametagColor ( source, 000, 000, 255 ) setTeamFriendlyFire ( policia, true ) outputChatBox("POLICIA DE LAS VENTURAS", source, 000, 000, 255 ) end) local spawnXPOLILV3, spawnYPOLILV3, spawnZPOLILV3 = 2252.29, 2489.06, 10.990804672241 addEvent("Poli-LV3",true) --igual con triggerServerEvent addEventHandler("Poli-LV3",root, --igual con triggerServerEvent function(skin) setPlayerTeam (source, getTeamFromName("Municipal Force")) spawnPlayer(source, spawnXPOLILV3, spawnYPOLILV3, spawnZPOLILV3) setElementRotation ( source, 0 ,0 ,90 ) fadeCamera(source, true) setCameraTarget ( source, source ) setElementModel ( source, 267 ) giveWeapon ( source, 3, 1 ) --Nightstick giveWeapon ( source, 22, 500 ) --Colt 45 giveWeapon ( source, 25, 500 ) --Shotgun giveWeapon ( source, 29, 500 ) --MP5 setPlayerNametagColor ( source, 000, 000, 255 ) setTeamFriendlyFire ( policia, true ) outputChatBox("POLICIA DE LAS VENTURAS", source, 000, 000, 255 ) end) ------------<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>----------- local spawnXPoliSF, spawnYPoliSF, spawnZPoliSF = -1617.8623046875, 687.236328125, 7.1875 addEvent("Poli-SF",true) addEventHandler("Poli-SF",root, function(skin) setPlayerTeam (source, getTeamFromName("Municipal Force")) spawnPlayer(source, spawnXPoliSF, spawnYPoliSF, spawnZPoliSF) setElementRotation ( source, 0 ,0 ,180 ) fadeCamera(source, true) setCameraTarget ( source, source ) setElementModel ( source, 280 ) giveWeapon ( source, 16, 15 ) --granada giveWeapon ( source, 24, 500 ) --Deagle giveWeapon ( source, 27, 500 ) --Shotgun giveWeapon ( source, 31, 500 ) --M4 setPlayerNametagColor ( source, 000, 000, 255 ) setTeamFriendlyFire ( policia, true ) outputChatBox("POLICIA DE SAN FIERRO", source, 000, 000, 255) end) local spawnXPoliSF2, spawnYPoliSF2, spawnZPoliSF2 = -1620.3212890625, 693.572265625, 7.1875 addEvent("Poli-SF2",true) addEventHandler("Poli-SF2",root, function(skin) setPlayerTeam (source, getTeamFromName("Municipal Force")) spawnPlayer(source, spawnXPoliSF2, spawnYPoliSF2, spawnZPoliSF2) setElementRotation ( source, 0 ,0 ,180 ) fadeCamera(source, true) setCameraTarget ( source, source ) setElementModel ( source, 281 ) giveWeapon ( source, 16, 15 ) --granada giveWeapon ( source, 24, 500 ) --Deagle giveWeapon ( source, 27, 500 ) --Shotgun giveWeapon ( source, 31, 500 ) --M4 setPlayerNametagColor ( source, 000, 000, 255 ) setTeamFriendlyFire ( policia, true ) outputChatBox("POLICIA DE SAN FIERRO", source, 000, 000, 255) end) local spawnXPoliSF3, spawnYPoliSF3, spawnZPoliSF3 = -1617.8623046875, 687.236328125, 7.1875 addEvent("Poli-SF3",true) addEventHandler("Poli-SF3",root, function(skin) setPlayerTeam (source, getTeamFromName("Municipal Force")) spawnPlayer(source, spawnXPoliSF3, spawnYPoliSF3, spawnZPoliSF3) setElementRotation ( source, 0 ,0 ,180 ) fadeCamera(source, true) setCameraTarget ( source, source ) setElementModel ( source, 282 ) giveWeapon ( source, 16, 15 ) --granada giveWeapon ( source, 24, 500 ) --Deagle giveWeapon ( source, 27, 500 ) --Shotgun giveWeapon ( source, 31, 500 ) --M4 setPlayerNametagColor ( source, 000, 000, 255 ) setTeamFriendlyFire ( policia, true ) outputChatBox("POLICIA DE SAN FIERRO", source, 000, 000, 255) end) aca abajo dejo el Client.Lua GUIEditor = { button = {} } local screenW, screenH = guiGetScreenSize() guiventana = guiCreateWindow(10, (screenH - 534) / 2, 552, 434, "--<<<<<<<<<<<<<<<MENÚ DE SELECCIÓN DE SPAWN>>>>>>>>>>>>>--", false) guiSetProperty(guiventana, "CaptionColour", "FFFFFFFF")-- blanco texto guiWindowSetSizable(guiventana, false) guiSetAlpha(guiventana, 2.00) grid_city = guiCreateGridList(15, 43, 180, 100, false, guiventana) columnCity = guiGridListAddColumn(grid_city, "1--<<ELIJA SU EQUIPO>>-1", 0.9) rowCitySF = guiGridListAddRow(grid_city) guiGridListSetItemText ( grid_city, rowCitySF, columnCity, "Municipal Force", false, false ) grid_groups = guiCreateGridList(15, 135, 180, 100, false, guiventana) columnGroups = guiGridListAddColumn(grid_groups, "2--<<ELIGE ZONA DEL MAPA>>-2", 0.9) font = guiCreateFont("font.otf", 25) boton = guiCreateButton(15, 328, 180, 100, "iniciar", false, guiventana) guiSetFont(boton, font) guiSetProperty(boton, "NormalTextColour", "FFFEFAFA") memo = guiCreateMemo(0.40, 0.08, 0.50, 0.17, "", true, guiventana) guiMemoSetReadOnly(memo, true) labelinfo= guiCreateLabel(252, 165, 300, 15, "", false, guiventana) labelarmas= guiCreateLabel(230, 120, 394, 15, "__________>PERSONAJE ELEGIDO<_________", false, guiventana) guiSetFont(labelarmas, "default-bold-small") guiLabelSetColor(labelarmas, 255, 0, 0) grid_skins = guiCreateGridList(15, 228, 180, 100, false, guiventana) columnSkins = guiGridListAddColumn(grid_skins, "3--<<ELIGE TU PERSONAJE>>--3", 0.9) guiSetVisible ( guiventana, true ) showCursor ( true ) function selectGroups () if ( rowCitySF ) then local row, col = guiGridListGetSelectedItem ( source ) if ( row and col and row ~= -1 and col ~= -1 ) then local cityName = guiGridListGetItemText ( source, row, 1 ) if ( cityName == "Municipal Force" ) then guiGridListClear ( grid_groups ) guiGridListClear ( grid_skins ) rowGroupsPolice3 = guiGridListAddRow ( grid_groups ) rowGroupsPolice4 = guiGridListAddRow ( grid_groups ) guiGridListSetItemText ( grid_groups, rowGroupsPolice3, columnGroups, "LAS VENTURAS", false, false ) ------------<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>----------- end end end end addEventHandler ( "onClientGUIClick", grid_city, selectGroups, false ) addEventHandler ( "onClientGUIClick", guiRoot, function ( ) if ( source == boton ) then local row0, col0 = guiGridListGetSelectedItem ( grid_city ) local row, col = guiGridListGetSelectedItem ( grid_groups ) local row3, col3 = guiGridListGetSelectedItem ( grid_skins ) if (row0 and col0 and row0 ~= -1 and col0 ~= -1 ) and ( row and col and row ~= -1 and col ~= -1 ) and ( row3 and col3 and row3 ~= -1 and col3 ~= -1 ) then local cityName = guiGridListGetItemText ( grid_city, row0, col0 ) local skinName = guiGridListGetItemText ( grid_skins, row3, col3 ) local teleportName = guiGridListGetItemText ( grid_groups, row, 1 ) if ( teleportName == "LAS VENTURAS" ) then-->>>>>>><vinculo-grupo if ( skinName == "Policia >Teniente<" ) then -->>>>>>NOMBRE DEL SKIN triggerServerEvent ( "Poli-LV", localPlayer )-->>>>><vinculo-spawn guiSetVisible ( guiventana, false ) showCursor ( false ) elseif ( skinName == "Policia >Capitan<" ) then -->>>>>>-NOMBRE DEL SKIN triggerServerEvent ( "Poli-LV2", localPlayer )--><vinculo-spawn guiSetVisible ( guiventana, false ) showCursor ( false ) elseif ( skinName == "Policia >Oficial Recluta<" ) then -->>>>>>-NOMBRE DEL SKIN triggerServerEvent ( "Poli-LV3", localPlayer )--><vinculo-spawn guiSetVisible ( guiventana, false ) showCursor ( false ) end end else outputChatBox ( "Por favor, seleccione un lugar de la lista.", 255, 0, 0 ) end end end ) function selectSkin () local row, col = guiGridListGetSelectedItem ( source ) if ( row and col and row ~= -1 and col ~= -1 ) then local groupName = guiGridListGetItemText ( source, row, 1 ) if ( groupName == "LAS VENTURAS" ) then setCameraMatrix ( 2327.599609375, 2208.8203125, 105, 2338.65234375, 2456.353515625, 14, 0, 70 ) guiSetText ( memo, "descripcion del personaje" ) guiSetText ( labelinfo, "descripcion de armas" ) guiGridListClear ( grid_skins ) rowSkinMan1 = guiGridListAddRow ( grid_skins ) rowSkinMan2 = guiGridListAddRow ( grid_skins ) rowSkinMan3 = guiGridListAddRow ( grid_skins ) rowSkinMan4 = guiGridListAddRow ( grid_skins ) guiGridListSetItemText ( grid_skins, rowSkinMan1, columnSkins, "Policia >Teniente<", false, false ) guiGridListSetItemText ( grid_skins, rowSkinMan2, columnSkins, "Policia >Capitan<", false, false ) guiGridListSetItemText ( grid_skins, rowSkinMan3, columnSkins, "Policia >Oficial Recluta<", false, false ) guiCreateStaticImage(200, 200, 300, 200, "skinn/Skin001.jpg", false, guiventana) end end end addEventHandler ( "onClientGUIClick", grid_groups, selectSkin, false ) addEventHandler ( "onClientPlayerWasted", localPlayer, function ( ) setTimer(guiSetVisible, 2000, 1, guiventana , false ) setTimer(guiSetVisible, 2000, 1, boton , false ) setTimer(showCursor, 2000, 1, false ) setTimer( MyAleatoriu, 2000, 1, false) end ) function MyAleatoriu() local Aleatorio = math.random(1,8) if (Aleatorio == 1) then setCameraMatrix(1574.53515625, -1017.4836425781, 120,1402.880859375, -785.837890625, 50) elseif(Aleatorio == 2) then setCameraMatrix(1369.7905273438, -1418.2299804688, 42.584976196289, 1335.2913818359, -1366.0750732422, 13.565061569214) elseif(Aleatorio == 3) then setCameraMatrix(1574.7861328125, -1603.6557617188, 64.496025085449, 1436.1011962891, -1683.4934082031, 13.546875) elseif(Aleatorio == 4) then setCameraMatrix(1212.9506835938, -1297.9165039063, 40, 1176.1223144531, -1322.3160400391, 10) elseif(Aleatorio == 5) then setCameraMatrix(1331.8840332031, -1280.87109375, 30, 1367.0164794922, -1279.7514648438, 13.546875) elseif(Aleatorio == 6) then setCameraMatrix(2090.3076171875, 1945.4853515625, 12.966592788696, 2070.978515625, 1914.9150390625, 14.861493110657) elseif(Aleatorio == 7) then setCameraMatrix( 2081.1259765625, 1334, 47.372898101807, 2374.5654296875, 1180.7080078125, 10.8203125) elseif(Aleatorio == 8) then setCameraMatrix( 2234.0380859375, 2409.041015625, 10.726833343506, 2246.99609375, 2429.2314453125, 32.980667114258) end end addEventHandler( "onClientResourceStart", getResourceRootElement(), function ( ) fadeCamera( true ); setTimer( MyAleatoriu, 50, 1 ); end ) GUIEditor = { button = {}, window = {}, label = {} } addEventHandler ( "onClientPlayerWasted", localPlayer, function () setTimer ( function() local screenW, screenH = guiGetScreenSize() GuiHospital = guiCreateWindow(screenW - 664 - 10, (screenH - 145) / 2, 364, 145, "Hospital Menu", false) guiWindowSetSizable(GuiHospital, false) font2 = guiCreateFont("font.otf", 13) --botonhospital = guiCreateButton(10, 99, 139, 36, "Hospital", false, GuiHospital) --guiSetFont(botonhospital, "default-bold-small") guiSetFont(botonhospital, font2) font3 = guiCreateFont("font.otf", 13) guiSetProperty(botonhospital, "NormalTextColour", "FFFEFEFF") botonmenu = guiCreateButton(215, 99, 139, 36, "Menu Spawn", false, GuiHospital) --guiSetFont(botonmenu, "default-bold-small") guiSetFont(botonmenu, font3) guiSetProperty(botonmenu, "NormalTextColour", "FFFD0000") --leb = guiCreateLabel(6, 29, 352, 15, " Nacer en el Hospital.", false, GuiHospital) guiSetFont(leb, "default-bold-small") guiLabelSetColor(leb, 0, 254, 12) guiSetVisible ( guiventana, false ) showCursor ( true ) addEventHandler("onClientGUIClick", botonmenu, funcionmenu, false ) addEventHandler("onClientGUIClick", botonhospital, funcionhospital, false ) end, 2500, 1 ) end) function funcionhospital() dame = getElementModel(source) setElementPosition ( localPlayer, 1178.0686035156,-1324.5438232422,14.10182762146 ) fadeCamera(localPlayer, true) setCameraTarget ( localPlayer, localPlayer ) setElementModel ( localPlayer, dame ) setElementHealth ( localPlayer, 100 ) guiSetVisible ( GuiHospital, false ) showCursor( false ) end --addCommandHandler("funcionmenu", funcionmenu) function funcionmenu() setTimer(guiSetVisible, 2000, 1, guiventana , true ) setTimer(guiSetVisible, 2000, 1, boton , true ) setTimer(showCursor, 2000, 1, true ) setTimer( MyAleatoriu, 2000, 1, true) guiSetVisible ( GuiHospital, false ) end ESPERO PUEDAN AYUDARME.. necesito y me gustaria que aunguno de ellos sea para el admin.. I HOPE YOU CAN HELP ME .. I need and I would like some of them to be for the admin ..
  2. hellow i think to make battle game mode like pubg. i need to know how to create a map and add random sky fall spawn point to it how i do it ? pls help me
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