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Found 2 results

  1. I'm daring myself to add more little things to the tutorials shown here. It's of great pleasure to announce that the following code works. I know it is not much, but it's one more step closer to my dream server. So, function joinHandler() spawnPlayer(source, 2023, 1008, 10.83, -90, math.random (1,288)) fadeCamera(source, true) setCameraTarget(source, source) outputChatBox("¡Bienvenido!", source) end addEventHandler("onPlayerJoin", getRootElement(), joinHandler) You can skip the spanish words. The result is as expected: when the player joins, the chatbox shows the text
  2. Buenas, Estoy teniendo un error al momento de usar spawnPlayer, En el argumento uno no logro hacer que reconozca al jugador para spawnear. function deathspawn () fadeCamera ( getRootElement(), false, 2 ) setTimer( function() fadeCamera ( getRootElement(), true, 2 ) setCameraMatrix ( getRootElement(), 0, 0, 33, 100, 100, 3 ) spawnPlayer ( source, math.random (0,100), math.random (0,100), 10 ) -- Aqui esta el problema, no funciona con source, player o getrootelement end, 4000, 1) end addEventHandler ("onPlayerWasted", getRootElement(), deathspawn) Estaría muy agradecido de q
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