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Found 10 results

  1. I wanted to ask if there is a possibility of the disappearance of the weapon that we are currently holding ... for example, I will enter a function in the script addEventHandler(" onResourceStart ", root, function () giveWeapon (source, 31, 69) end) And the gun I got, I want her to disappear. So how can I do that?
  2. -- server side cylinder = createMarker(-712.09100, 967.01917, 12.33547-1, "cylinder", 1.5, 255, 50, 0, 255) setElementData(cylinder, "BoxWithPoints", 0) function TIMER() if getElementData(cylinder, "BoxWithPoints") >= 8 then setElementData(cylinder, "BoxWithPoints", 8) else setElementData(cylinder, "BoxWithPoints", getElementData(cylinder, "BoxWithPoints")+1) end if isElementWithinMarker(source, cylinder) then triggerServerEvent("givePointsToServer", root) PointsServer = getElementData(source, "points") BoxPoints = getElementData(cylinder, "BoxWithPoints") setEl
  3. I would like to know what commands I need for this script. And I don't accept answers about "slothbot / slothman" commands, because I want to use commands directed to Ped, eg "CreatePed", the best answer that helps me will get a love of me
  4. download it here https://github.com/rivor/dayz-mta screenshots http://prntscr.com/heso7h http://prntscr.com/hesp1n http://prntscr.com/hesp9l http://prntscr.com/hespjo http://prntscr.com/hesqgu http://prntscr.com/hesqqz http://prntscr.com/hesrb8 http://prntscr.com/hesrhg http://prntscr.com/hesrqh http://prntscr.com/hessgx http://prntscr.com/hested
  5. function enableAccount ( accountJ ) if not isGuestAccount ( accountJ ) then if accountJ then local source = getAccountPlayer ( accountJ ) local XP = getAccountData ( accountJ, "XP" ) or 0 setElementData ( source, "XP", XP ) local Level = getAccountData ( accountJ, "Level" ) or 0 setElementData ( source, "Level", Level ) end
  6. Server closed, mode resources https://drive.google.com/file/d/1a1LhPHrO0mmq2bSfqlUhCwS2BOwyQeCt/view
  7. Guest

    help

    guys i want to ask you when i type ' source ' and when i type ' thePlayer' for example: outputChatBox ( "Text", source ) outputChatBox ( "Text", thePlayer )
  8. function test() setElementPosition ( mark, pos.x,pos.y,pos.z ) end addEventHandler("onMarkerHit", mark, test) this is the code. if i hit the marker, the element position change for all players.. how to fix this? sorry for my bad english.
  9. Open Source Roleplay Hi there. As most of you know there aren't many strict roleplay servers on Multi Theft Auto for various reasons; one of the main reasons being that there aren't any roleplay resources out there for one to download and create a server, so people resort to using leaked roleplay scripts from previously hacked servers, which results in DDoS wars, hacking, revenge, servers getting taken down, and so on. In the end, only one server stays up and that is the one and only OwlGaming that has been around since 2014. Ofcourse you can find old and outdated roleplay scripts on
  10. Hi! I have a faction panel, and I want to do that I have a list of faction vehicles with label, and when I click one of these, give me informations of the clicked vehicle. With the members(players) I can do it, because there is a getPlayerFromName. But with vehicles how can I do this?
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