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Found 17 results

  1. Gostaria de substituir o som de ignição do motor, já fiz um script em que o player consegue ligar de desligar o motor do veículo apertando determinado botão, mas gostaria de colocar um som para que todos aqueles que estiverem perto do carro do player consigam escutar o som da partida. Segue o link de download do som abaixo: Não sei qual código utilizar, se puderem me ajudar agradeço!
  2. This is the code: requestBrowserDomains({""}) local browser = createBrowser( 0, 0, false ) local currentSound = {} function start(_,link) fetch(link) end addCommandHandler("play",start) function fetch(url) if (url) then fetchRemote(""..url, callback) end end function callback(data, error) if (error ~= 0) then return outputChatBox(error) end if (data == "ERROR") then return outputChatBox("data error") end local data = fromJSON("[""]") if (data) then outputChatBox("Title: " outputChatBox("Length: " outputChatBox("Link: " loadBrowserURL( browser, ) end end addEventHandler( "onClientBrowserNavigate", browser, function( link ) if not link:find("") then local vehicle = getPedOccupiedVehicle ( localPlayer ) local x, y, z = getElementPosition(vehicle) currentSound[localPlayer] = playSound3D( link, x, y, z ) attachElements(currentSound[localPlayer],vehicle) setSoundMaxDistance(currentSound[localPlayer],30) setSoundVolume(currentSound[localPlayer],50) end end ) How to synchronise to all players?
  3. function asdasdsas() playSound("") end addCommandHandler("test",asdasdsas) what wrong? the API working fine, but the playSound not.. how to fix?
  4. function createBackFire(theVeh, scx, scy, scz) local fireChords={} local dist = 0.04 for i = 1, 6 do local x, y, z = getPositionFromElementOffset(theVeh,scx,scy-dist,scz) fireChords[i]= {pX = x, pY = y, pZ = z} dist = dist + 0.2 end local x,y,z = getPositionFromElementOffset(theVeh,scx,scy,scz) local x2,y2,z2 = getPositionFromElementOffset(theVeh,scx,0,scz) local v1, v2, v3 = getVectors(x,y,z, x2,y2,z2) for i, val in ipairs(fireChords) do fxAddGunshot(val.pX,val.pY,val.pZ, v1,v2,v3, true) fxAddGunshot(val.pX,val.pY,val.pZ, v1+1.5,v2,v3, true) fxAddGunshot(val.pX,val.pY,val.pZ, v1-1.5,v2,v3, true) fxAddGunshot(val.pX,val.pY,val.pZ, v1,v2,v3+0.8, true) fxAddGunshot(val.pX,val.pY,val.pZ, v1,v2,v3-0.8, true) fxAddGunshot(val.pX,val.pY,val.pZ, v1,v2+1,v3+0.8, true) fxAddGunshot(val.pX,val.pY,val.pZ, v1,v2+2,v3+0.8, true) fxAddGunshot(val.pX,val.pY,val.pZ, v1,v2+10,v3+0.8, true) fxAddGunshot(val.pX,val.pY,val.pZ, v1,v2-10,v3+0.8, true) fxAddGunshot(val.pX,val.pY,val.pZ, v1,v2-2,v3+0.8, true) fxAddGunshot(val.pX,val.pY,val.pZ, v1,v2-1,v3+0.8, true) end local s = playSound3D("sound/backfire2.wav", x,y,z, false) setSoundMaxDistance( s, 80 ) setSoundVolume(s, 0.5) I want the code to repeat itself randomly
  5. Guest


    What is wrong with this resource: Client: function playSonido() local sound = playSound("chat.mp3",false) setSoundVolume(sound, 0.9) end addEvent("sonido",true) addEventHandler("sonido",getRootElement(),playSonido) Server: function chat (thePlayer) triggerClientEvent("sonido",getRootElement()) end addEventHandler ( "onPlayerChat", getRootElement(), chat ) Meta: <meta> <info description="Chat sound" author="Hyper" version="5.0" type="script" /> <script src="client.lua" type="client" /> <script src="server.lua" type="client" /> <file src="chat.mp3" /> </meta>
  6. I attached a song to my car, but when i'll go far away from car, the music starts from the beginning... s: how to fix this?
  7. client: function rtwjhrt() if isElement(ss) then stopSound(ss) return end local car = getPedOccupiedVehicle ( localPlayer ) local gettext = guiGetText ( GUIEditor.edit[1] ) local x, y, z = getElementPosition( car ) local ss = playSound3D( 'asd.mp3', x, y, z ) setSoundMaxDistance( ss, 85 ) attachElements(ss,car) end addEvent("asd123asd456",true) addEventHandler("asd123asd456",root,rtwjhrt) server: function trig() triggerClientEvent(root,"asd123asd456",root) end addEvent( "asjdlaj", true ) addEventHandler( "asjdlaj", root, trig ) Why not hear the sound another players?
  8. Guys, I have a problem with my login panel. I set to play a song but the wind is still in the background. Help me
  9. Hello, I would like to know if you can help me ... My MTA is not coming out sound, but the GTA yes, I would like you to help me because I'm with this problem a year ago
  10. I want make a script, which plays sound from youtube.. But.. there is no one converter which would work.. How to use a converter as sound player? Anyone can help?? Sorry for my bad english..
  11. I want create a sound requester script, but how to convert yt link to mp3 with script? Sorry for my very bad english.
  12. This is the code: And i get this warnings: bad argument @ 'stopSound' [expected sound at argument 1, got nil] and bad argument @ 'detachElement' [expected element at argument 1, got nil] .. -.- how to fix this?
  13. The essence of the script: The player enters the /say1 command and the sound is played inside the player. But when I enter this command, the sound does not play. There are no warnings and errors in the log. What could be the problem? Script: function say1(source) if (source) and x and y and z then local x,y,z = getElementPosition(source) if x and y and z then sound = playSound3D('say1.mp3',x,y,z) attachElements (sound,source) setSoundMaxDistance(sound,25) end end end addCommandHandler('say1',say1) meta.xml: <meta> <script src="say1.lua" type="server"/> -- tried type="client"- did not help <file src="say1.mp3" type="server"/> -- tried type="client" - did not help </meta> P.S.: Maybe, my english is not very good...
  14. Una consulta chicos como hago para que este local sounds sea infinito ya que cuando activo esta script solo se reproduce una vez y luego se corta.. function onResourceStart() local Zx,Zy,Zz = getElementPosition( ped ) --- Puede ser que halla un mal argumento aquí? porque el debugscript 3 me dice que sí!!!... local sound = playSound("sounds/respiracion.ogg", Zx, Zy, Zz, false) setSoundMaxDistance(sound, 20) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onResourceStart)
  15. I have a air raid siren script, but when i start that, my friends can't hear that.
  16. My mta play sounds but, in minutes the sound make a loop and don't stop, i'm restart the mta and in minutes begins again! In my old gta sa i had tha Proxy_sa.exe and don't have a problems, but i don't know to resolve the issue of sound! Thanks!
  17. Hola amigos como andan una vez mas pidiendo ayuda pero bueno, quería saber si me pueden ayudar en un script.. lo que quiero hacer es que al matar a un player con headshot salga un playSound y un dxDrawText diciendo "Headshot", solo queria saber si me pueden dar un ejemplo ? desde ya muchas gracias.