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Found 1 result

  1. My question is how to send a data to the server in a personal way with the client, that is, without including all the clients. Client side function AAB (pia) triggerServerEvent ("KnowAmount", getLocalPlayer(), pia ) end --====================================================================== Server Side function KnowAmountFunction (pia) outputChatBox ("AA") -- This show ALL Client, and that's what I want to avoid if (pia == 1) then PasajENP = PasajENP_a1 -- This change for all players, and it should not be like that triggerClientEvent (client, "GotoClient", resourceRoot, PasajENP ) end end addEvent( "KnowAmount", true ) addEventHandler( "KnowAmount", getRootElement(), KnowAmountFunction )