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Found 199 results

  1. estou querendo colocar uns 10 lugares diferentes para spawnar o carro addEvent("WarpMyVehicle", true) addEventHandler("WarpMyVehicle", root, function(id) if not isPedInVehicle (source) then if getElementInterior(source) == 0 then if getPlayerMoney(source) >= tonumber(3500) then local vehicle = getVehicleByID(id) if isElement(vehicle) then takePlayerMoney ( source, 3500 ) local x, y, z = getElementPosition(source) setElementPosition(vehicle, 1649.334, -1079.972, 23.898) outputMessage ("#c1c1c1O seu veiculo #00FF66"..(customCarNames[getElementModel(vehicle)] or getVehicleNameFromModel(getElementModel(vehicle))).." #c1c1c1foi entregue a você.", source, 38, 122, 216, true) else outputMessage("#c1c1c1O seu veiculo não está spawnado.", source, 38, 122, 216, true) end else outputMessage("#c1c1c1Você não tem os meios de se teletransportar para o veiculo.", source, 38, 122, 216, true) end else outputMessage("#c1c1c1Você só poderá mudar de veiculo se sair do atual.", source, 38, 122, 216, true) end else outputMessage("#c1c1c1Nós não podemos dirigir seu veiculo. Por favor, sair do outro veiculo.", source, 38, 122, 216, true) end end)
  2. Boa noite, Estou iniciando um servidor e quero mudar isso, vejo que na tela de busca de outros servidores da para alterar o nome "play" que aparece em modo de jogo do lado direito, para colocar as Siglas do server por exemplo. Não é o modo de jogo dentro do server, é o que aparece ao procurar um servidor! Teriam como me ajudar?
  3. Gostaria de substituir o som de ignição do motor, já fiz um script em que o player consegue ligar de desligar o motor do veículo apertando determinado botão, mas gostaria de colocar um som para que todos aqueles que estiverem perto do carro do player consigam escutar o som da partida. Segue o link de download do som abaixo: https://drive.google.com/open?id=1ylXf3-E-Gw2wxAeIczvBMdLPduDMvh0p Não sei qual código utilizar, se puderem me ajudar agradeço!
  4. Quero criar uma função com que eu resgate o veiculo, preciso de uma função que ao clicar o carro sera teletransportado para um local definido só fiz o local aonde irá clicar: Button_VS_Warp_s = guiCreateStaticImage(381, 98, 166, 25, "images/button_standard.png", false, Window_VS) Button_VS_Warp_o = guiCreateStaticImage(381, 98, 166, 25, "images/button_mouse.png", false, Window_VS) Button_VS_Warp = guiCreateLabel(381, 98, 166, 25, "Resgatar", false, Window_VS) guiSetFont(Button_VS_Warp, "default-bold-small") guiLabelSetColor(Button_VS_Warp, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_Warp, "center") guiLabelSetHorizontalAlign(Button_VS_Warp, "center") aqui o carro trás até mim, porem não quero que irá até o player elseif source == Button_VS_Warp then if not isInColExport () then triggerServerEvent("WarpMyVehicle", localPlayer, ID)
  5. SkinPickup = createPickup(1481.1931152344,-1758.419921875,17.53125, 3, 1275, 000) MarkerTeste = createMarker(1481.1931152344,-1758.419921875,16.53125, "cylinder", 1.5, 255,255,255,50) setElementVisibleTo ( MarkerTeste, root, false ) function MarkerVisible (source) local account = getPlayerAccount(source) if getAccountData(account, "FirstTime") then -- aconta true if not isElementVisibleTo ( MarkerTeste, source ) then -- ñ está visível setElementVisibleTo ( MarkerTeste, source, true ) else setElementVisibleTo(MarkerTeste, source, false) end end end addEventHandler("onResourceStart", root, MarkerVisible) Gostaria que apenas aqueles players que estão com a variável, "getAccountData(account, "FirstTime") then" (line7) possam ver o marker e o pickup. Não sei o que fiz de errado, alguém pode me ajudar, por favor ? Desde já agradeço!
  6. não consigo remover isso do chat quando alguem morre! http://prntscr.com/p4jemr
  7. estou tentando colocar uma função para que o carro vá para um local em 'Resgatar' Button_VS_Warp_s = guiCreateStaticImage(381, 98, 166, 25, "images/button_standard.png", false, Window_VS) Button_VS_Warp_o = guiCreateStaticImage(381, 98, 166, 25, "images/button_mouse.png", false, Window_VS) Button_VS_Warp = guiCreateLabel(381, 98, 166, 25, "Resgatar", false, Window_VS) guiSetFont(Button_VS_Warp, "default-bold-small") guiLabelSetColor(Button_VS_Warp, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_Warp, "center") guiLabelSetHorizontalAlign(Button_VS_Warp, "center") -- guiSetFont(Button_VS_Warp_info, "default-bold-small") -- guiLabelSetColor(Button_VS_Warp_info, 255, 255, 255) -- guiLabelSetVerticalAlign(Button_VS_Warp_info, "center") -- guiLabelSetHorizontalAlign(Button_VS_Warp_info, "center") --Button_VS_Warp_info Button_VS_bp_s = guiCreateStaticImage(381, 133, 166, 25, "images/button_standard.png", false, Window_VS) Button_VS_bp_o = guiCreateStaticImage(381, 133, 166, 25, "images/button_mouse.png", false, Window_VS) Button_VS_bp = guiCreateLabel(381, 133, 166, 25, "Localizar / Desmarcar", false, Window_VS) guiSetFont(Button_VS_bp, "default-bold-small") guiLabelSetColor(Button_VS_bp, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_bp, "center") guiLabelSetHorizontalAlign(Button_VS_bp, "center") -- guiSetFont(Button_VS_Fix_info, "default-bold-small") -- guiLabelSetColor(Button_VS_Fix_info, 255, 255, 255) -- guiLabelSetVerticalAlign(Button_VS_Fix_info, "center") -- guiLabelSetHorizontalAlign(Button_VS_Fix_info, "center") Button_VS_lk_s = guiCreateStaticImage(381, 168, 166, 25, "images/button_standard.png", false, Window_VS) Button_VS_lk_o = guiCreateStaticImage(381, 168, 166, 25, "images/button_mouse.png", false, Window_VS) Button_VS_lk = guiCreateLabel(381, 168, 166, 25, "Aberto - Fechado", false, Window_VS) guiSetFont(Button_VS_lk, "default-bold-small") guiLabelSetColor(Button_VS_lk, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_lk, "center") guiLabelSetHorizontalAlign(Button_VS_lk, "center") Button_VS_sl_s = guiCreateStaticImage(381, 203, 166, 25, "images/button_standard.png", false, Window_VS) Button_VS_sl_o = guiCreateStaticImage(381, 203, 166, 25, "images/button_mouse.png", false, Window_VS) Button_VS_sl = guiCreateLabel(381, 203, 166, 25, "Vender Veiculo", false, Window_VS) guiSetFont(Button_VS_sl, "default-bold-small") guiLabelSetColor(Button_VS_sl, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_sl, "center") guiLabelSetHorizontalAlign(Button_VS_sl, "center") Button_VS_give_s = guiCreateStaticImage(381, 238, 166, 25, "images/button_standard.png", false, Window_VS) Button_VS_give_o = guiCreateStaticImage(381, 238, 166, 25, "images/button_mouse.png", false, Window_VS) Button_VS_give = guiCreateLabel(381, 238, 166, 25, "Vender Para o Jogador", false, Window_VS) guiSetFont(Button_VS_give, "default-bold-small") guiLabelSetColor(Button_VS_give, 255, 255, 255) guiLabelSetVerticalAlign(Button_VS_give, "center") guiLabelSetHorizontalAlign(Button_VS_give, "center") adLabel = guiCreateLabel(130, 269, 296, 24, "Loja De carros", false, Window_VS) -------------- Nome do seu servidor guiSetFont(adLabel, "default-bold-small") guiLabelSetHorizontalAlign(adLabel, "center", false) guiLabelSetVerticalAlign(adLabel, "center") guiSetVisible(Button_VS_sn_o,false)-- guiSetVisible(Button_VS_dy_o,false)-- guiSetVisible(Button_VS_Warp_o,false) guiSetVisible(Button_VS_Warp_info,false) guiSetVisible(Button_VS_Fix_o,false) guiSetVisible(Button_VS_Fix_info,false) guiSetVisible(Button_VS_lk_o,false) guiSetVisible(Button_VS_sl_o,false) guiSetVisible(Button_VS_give_o,false) --Button_VS_Warp_info --Button_VS_Fix_info Window_CHK = guiCreateWindow(screX/2-155,screY/2-60,310,120,"Vender Veiculo!",false) guiSetVisible(Window_CHK, false) guiSetProperty(Window_CHK, "AlwaysOnTop", "true") guiWindowSetSizable(Window_CHK, false) Label_CHK = guiCreateLabel(21,28,266,36,"",false,Window_CHK) guiLabelSetColor(Label_CHK, 38, 122, 216) guiLabelSetHorizontalAlign(Label_CHK,"center",true) Button_CHK_Y = guiCreateButton(17,73,129,36,"Deseja Vender?",false,Window_CHK) Button_CHK_N = guiCreateButton(161,73,129,36,"Cancelar",false,Window_CHK) function updateGridList() local data = getElementData(localPlayer, "VehicleInfo") if data then local rw, cl = guiGridListGetSelectedItem(Grid_VS) guiGridListClear(Grid_VS) for i, data in ipairs (data) do local carName = customCarNames[ data['Model'] ] or getVehicleNameFromModel(data["Model"]) local ID = data["ID"] local Cost = data["Cost"] local HP = math.floor(data["HP"]) local PreCost = math.ceil(Cost*.9*HP/100/10) local row = guiGridListAddRow(Grid_VS) guiGridListSetItemText(Grid_VS, row, 1, carName, false, true) guiGridListSetItemData(Grid_VS, row, 1, ID) guiGridListSetItemText(Grid_VS, row, 2, PreCost, false, true) guiGridListSetItemText(Grid_VS, row, 3, HP.." HP", false, true) end guiGridListSetSelectedItem(Grid_VS, rw, cl) end end bindKey("F7", "down", function() if getElementInterior(localPlayer) == 0 and getElementDimension(localPlayer) == 0 then if getElementData(localPlayer, "MissionWarProtection") and getElementData(localPlayer, "MissionProtection")then return end guiSetVisible(Window_VS, not guiGetVisible(Window_VS)) guiSetVisible (Window_CHK, false) showCursor(guiGetVisible(Window_VS)) end end) triggerServerEvent("onOpenGui", localPlayer) addEventHandler("onClientElementDataChange", root, function(dd) if getElementType(source) == "player" and source == localPlayer and dd == "VehicleInfo" then local data = getElementData(source, dd) if data then updateGridList() end end end) function WINDOW_CLICK_VEHICLE (button, state, absoluteX, absoluteY) local id = guiGridListGetSelectedItem(Grid_VS) local ID = guiGridListGetItemData(Grid_VS, id, 1) if source == Button_VS_close then guiSetVisible(Window_VS, false) showCursor(false) end if (source == Grid_VS) then if id == -1 and idd then guiGridListSetSelectedItem(Grid_VS, idd, 1) return false else idd = guiGridListGetSelectedItem(Grid_VS) end elseif id == -1 then elseif (source == Button_VS_sn) then if not isInColExport () then triggerServerEvent("SpawnMyVehicle", localPlayer, ID) end elseif (source == Button_VS_dy) then triggerServerEvent("DestroyMyVehicle", localPlayer, ID) elseif (source == Button_VS_lt) then triggerServerEvent("LightsMyVehicle", localPlayer, ID) elseif (source == Button_VS_bp) then triggerServerEvent("BlipMyVehicle", localPlayer, ID) elseif (source == Button_VS_lk) then triggerServerEvent("LockMyVehicle", localPlayer, ID) elseif (source == Button_VS_sl) then guiSetVisible(Window_CHK, true) local carName = guiGridListGetItemText(Grid_VS, guiGridListGetSelectedItem(Grid_VS), 1) local carprice = guiGridListGetItemText(Grid_VS, guiGridListGetSelectedItem(Grid_VS), 2) guiSetText(Label_CHK, 'Você deseja realmente vender seu "'..carName..'" por $'..carprice) elseif source == Button_VS_give then createPlayersList(id) elseif source == Button_CHK_Y then triggerServerEvent("SellMyVehicle", localPlayer, ID) guiSetVisible(Window_VS, false) guiSetVisible(Window_CHK, false) showCursor(false) elseif source == Button_CHK_N then guiSetVisible (Window_CHK, false) elseif source == Button_VS_Spc then if getElementInterior(localPlayer) == 0 then if getElementData(localPlayer,"Stats") < 2 then SpecVehicle(ID) end end elseif source == Button_VS_Fix then triggerServerEvent("FixMyVehicle", localPlayer, ID) elseif source == Button_VS_Warp then if not isInColExport () then triggerServerEvent("WarpMyVehicle", localPlayer, ID) end elseif source == Button_PLS_Y then local row = guiGridListGetSelectedItem ( playerList_PLS ) if row and row ~= -1 then -- if guiGridListGetItemText ( playerList_PLS, row, 1 ) == getPlayerName ( localPlayer ) then -- return true -- end if (tonumber(guiGetText (edit_PLS_price)) or 0) >= 0 then outputMessage ( "#c1c1c1Esperar uma resposta do jogador.", 10, 250, 10,true ) invitations_send = true triggerServerEvent ( 'inviteToBuyCarSended', localPlayer, guiGridListGetItemText ( playerList_PLS, row, 1 ), guiGetText (edit_PLS_price) or 0, guiGridListGetItemText(Grid_VS, id, 1), guiGridListGetItemData(Grid_VS, id, 1) ) destroyElement ( Window_PLS ) end end elseif source == Button_PLS_N then destroyElement ( Window_PLS) end end addEventHandler("onClientGUIClick", resourceRoot, WINDOW_CLICK_VEHICLE)
  8. Vim deixar aqui meu servidor de Roleplay , da uma passada lá tenho certeza que vão gostar, tmj ..... ts3 : bvh.ts3top.com server : mtasa://142.44.199.198:22033
  9. local vehicleElements = {} allVeh = {510} local pickupTable = { {1086.1798095703,-1801.6898193359,13.601690292358}, } function createPickupOnServerStart () for i, cor in ipairs (pickupTable) do local pickup = createPickup(cor[1], cor[2], cor[3], 3, 1274, 0) setElementData(pickup, "pickupArenda", true) end end addEventHandler("onResourceStart", getResourceRootElement( getThisResource() ), createPickupOnServerStart) function onResourceStop (veh) if isTimer(vehicleElements[veh]) then killTimer(vehicleElements[veh]) end --vehicleElements[veh] = destroyElement(veh) end addEventHandler("onResourceStop", getResourceRootElement( getThisResource() ), onResourceStop) function onPickupHit (hit) if not getElementData(source, "pickupArenda") or getElementType(hit) ~= "player" and not isPedInVehicle(hit) then return end triggerClientEvent(hit, "changeArendaMenuState", hit) end addEventHandler("onPickupHit", getRootElement(), onPickupHit) function onPlayerUseCustomPickup() if getPlayerMoney(source) >= 500 then local x, y, z = getElementPosition(source) local veh = createVehicle(allVeh[math.random(1,#allVeh)], x, y, z) setElementData(veh, "starter_pack", true) setElementData(veh, "owner", source) warpPedIntoVehicle(source, veh) takePlayerMoney(source, 500) outputChatBox("Bicicleta alugada, bom uso!.", source, 0, 255, 0) else outputChatBox("Para alugar uma bicicleta você precisa de >> 500 $$ <<.", source, 255, 0, 0) end end addEvent("onPlayerUseCustomPickup", true) addEventHandler("onPlayerUseCustomPickup", getRootElement(), onPlayerUseCustomPickup) function onPlayerVehicleEnter (veh, seat) if getElementData(veh, "starter_pack") == true and seat == 0 then if isTimer(vehicleElements[veh]) then killTimer(vehicleElements[veh]) end end end addEventHandler("onPlayerVehicleEnter", getRootElement(), onPlayerVehicleEnter) function onPlayerVehicleExit (veh, seat) if getElementData(veh, "starter_pack") == true and seat == 0 then if isTimer(vehicleElements[veh]) then killTimer(vehicleElements[veh]) end vehicleElements[veh] = setTimer(destroyElement, 300000, 1, veh) end end addEventHandler("onPlayerVehicleExit", getRootElement(), onPlayerVehicleExit) function onVehicleStartEnter (player, seat) if getElementData(source, "starter_pack") == true and seat == 0 then local owner = getElementData(source, "owner") if owner ~= player then cancelEvent() outputChatBox("Você não é dono desta bicicleta, alugue sua bike para poder usá-la.", player, 255, 0, 0) end end end addEventHandler("onVehicleStartEnter", getRootElement(), onVehicleStartEnter) This is the script to rent bike to a player. The bike is destroyed after 5 minutes, it's ok. But i need to do something that when player is arrasted, die, logout, exit of game the bike be destroyed too. function DestroyVeiculo (veh, seat) if getElementData(veh, "starter_pack") == true and seat == 0 then if isTimer(vehicleElements[veh]) then killTimer(vehicleElements[veh]) end --vehicleElements[veh] = setTimer(destroyElement, 300000, 1, veh) vehicleElements[veh] = destroyElement(veh) end end addEventHandler ("onPlayerLogout", getRootElement(), DestroyVeiculo) addEventHandler ("onPlayerQuit", getRootElement(), DestroyVeiculo) addEventHandler ("onPlayerWasted", getRootElement(), DestroyVeiculo) addEventHandler ("onPlayerBan", getRootElement(), DestroyVeiculo) addEventHandler ("onPlayerDie", getRootElement(), DestroyVeiculo) I tried to do it the way above, but not sucess. Someone can help me ? Thanks!
  10. Sorry by my english. I need to get a value with the whole number of weapons the player has. (Whole Number from player's weapon). I'm trying to do this, but with no sucess: function getPedWeapons(ped) local playerWeapons = {} if ped and isElement(ped) and getElementType(ped) == "ped" or getElementType(ped) == "player" then for i=2,9 do local wep = getPedWeapon(ped,i) if wep and wep ~= 0 then table.insert(playerWeapons,wep) end end else return false end return playerWeapons end function SaberArmas (player) outputChatBox("Armas (Caso tenha armas elas serão listadas abaixo!)",player,255,0,0) for i,wep in ipairs(getPedWeapons(player)) do outputChatBox("Você tem: " .. getWeaponNameFromID(wep),player,0,255,0) end end addEventHandler("onMarkerHit", MarkerInfo, SaberArmas) The script is making a list not a Whole Number. Someone can help me ?
  11. Estou com uma dúvida um tanto quanto pertinente. Quando faço um teleporte por maker por exemplo para um interior, quando o player é teleportado a câmera ao invés de ficar nas costas dele fica ao lado. Como faço para resolver ? PS: Já tentei o "setCameraTarget". Segue print abaixo para maiores detalhes: https://i.imgur.com/ClGFMrq.png
  12. Client side: function showPlayerFuel() hidePlayerFuel(true); fuelFrame = guiCreateStaticImage( 0.72, 0.79, 0.05, 0.20, "images/Fuel_Gage.png", true) fuelBar1 = guiCreateStaticImage( 0.742, 0.811, 0.021, 0.17, "images/Fuel_Dot.png", true) guiBringToFront ( fuelFrame ) end addEvent("FullTank", true ) addEventHandler("FullTank", resourceRoot, showPlayerFuel) addEvent("fullRefill", true) addEventHandler("fullRefill",resourceRoot, showPlayerFuel) addEvent("fuelGageShow", true) addEventHandler("fuelGageShow", resourceRoot, showPlayerFuel) function CurrentFuelIn ( currentFuel ) local sizex = currentFuel["sizex"] local sizey = currentFuel["sizey"] local posx = currentFuel["posx"] local posy = currentFuel["posy"] hidePlayerFuel(true); fuelBar1 = guiCreateStaticImage( tonumber(posx), tonumber(posy), tonumber(sizex), tonumber(sizey), "images/Fuel_Dot.png", true) fuelFrame = guiCreateStaticImage( 0.72, 0.79, 0.05, 0.20, "images/Fuel_Gage.png", true) if(posy and posy > 0.9) then if not warningdot1 then warningdot1 = guiCreateStaticImage( 0.7288, 0.912, 0.014, 0.016, "images/warning_dot.png", true) end if((Posy or 0) >= 0.981) then setVehicleEngineState(getPedOccupiedVehicle(localPlayer),false) else outputChatBox("-- You Are Quite Low On Fuel | Refuel at Area 69", 255, 50, 50, true) playSoundFrontEnd(4) end end end addEvent("CurrentFuel", true) addEventHandler("CurrentFuel", resourceRoot, CurrentFuelIn) function startExit ( vehicle,seat ) if seat == 0 and fuelBar1 then local x, y = guiGetSize( fuelBar1, true ) local Posx, Posy = guiGetPosition ( fuelBar1, true ) local fTbl = {} fTbl.sizex = x fTbl.sizey = y fTbl.posx = Posx fTbl.posy = Posy triggerServerEvent('onGetFuel',vehicle,fTbl) hidePlayerFuel() if(fuelTimer) then killTimer(fuelTimer) fuelTimer = false; end end end addEventHandler("onClientPlayerVehicleExit", localPlayer, startExit ) function vehEntered ( veh,seat ) if seat == 0 and isElement(fuelBar1) then local Posx, Posy = guiGetPosition ( fuelBar1, true ) if(Posy and Posy >= 0.981) then setVehicleEngineState(veh,false) end end if(isTimer(fuelTimer)) then killTimer(fuelTimer); fuelTimer = nil; end fuelTimer = setTimer ( decFuel1, 2000, 0) end addEventHandler("onClientPlayerVehicleEnter", localPlayer, vehEntered ) function decFuel1() local PlayerInCar = getPedOccupiedVehicle( getLocalPlayer() ) if (PlayerInCar and getVehicleController(PlayerInCar) == localPlayer and not isPedDead(localPlayer) ) then if(not fuelBar1) then showPlayerFuel(); return; end local x, y = guiGetSize( fuelBar1, true ) local Posx, Posy = guiGetPosition ( fuelBar1, true ) local NewY,NewPosY if not Posy then return end if((isElementWithinColShape(localPlayer,safeZone) or isElementWithinSafeArea(localPlayer)) and Posy > 0.812) then NewY = y + 0.009 NewPosY = Posy - 0.009 if(warningdot1) then destroyElement(warningdot1) warningdot1 = nil playSoundFrontEnd(1) end elseif(Posy < 0.981) then local velo = getActualVelocity( PlayerInCar ) local val = (velo < 5 and 0) or (velo < 100 and 0.0007) or 0.0010 -- 6 / 9 NewY = y - val NewPosY = Posy + val if(Posy and (Posy > 0.885 and Posy < 0.95) and not warningdot1) then warningdot1 = guiCreateStaticImage( 0.7288, 0.912, 0.014, 0.016, "images/warning_dot.png", true) playSoundFrontEnd(4) outputChatBox("Your vehicle tank is about to run out.", 255, 100, 100); end elseif (Posy >= 0.981 and getVehicleEngineState(PlayerInCar)) then setVehicleEngineState(PlayerInCar,false) callServerFunction('setVehicleEngineState',PlayerInCar,false) end if(NewY) then guiSetSize(fuelBar1, x, NewY, true) end if(NewPosY) then guiSetPosition(fuelBar1, Posx, NewPosY, true ) end elseif(fuelTimer) then hidePlayerFuel() end end function hidePlayerFuel(bDontDestroyTimer) if(fuelFrame) then destroyElement(fuelFrame) fuelFrame = nil; end if(fuelBar1) then destroyElement(fuelBar1) fuelBar1 = nil; end if(warningdot1) then destroyElement(warningdot1); warningdot1 = nil; end if(not bDontDestroyTimer and isTimer(fuelTimer)) then killTimer(fuelTimer); fuelTimer = nil; end end addEvent("jacked", true ) addEventHandler("jacked", resourceRoot, hidePlayerFuel ) function getActualVelocity( element ) if(element) then x,y,z = getElementVelocity(element) end return math.sqrt(x^2 + y^2 + z^2) * 161 end Server side: function startExit ( vehicle,seat ) if seat == 0 and fuelBar1 then local x, y = guiGetSize( fuelBar1, true ) local Posx, Posy = guiGetPosition ( fuelBar1, true ) local fTbl = {} fTbl.sizex = x fTbl.sizey = y fTbl.posx = Posx fTbl.posy = Posy triggerServerEvent('onGetFuel',vehicle,fTbl) hidePlayerFuel() if(fuelTimer) then killTimer(fuelTimer) fuelTimer = false; end end end function vehEntered ( veh,seat ) if seat == 0 and isElement(fuelBar1) then local Posx, Posy = guiGetPosition ( fuelBar1, true ) if(Posy and Posy >= 0.981) then setVehicleEngineState(veh,false) end end if(isTimer(fuelTimer)) then killTimer(fuelTimer); fuelTimer = nil; end fuelTimer = setTimer ( decFuel1, 2000, 0) end function decFuel1() local PlayerInCar = getPedOccupiedVehicle( getLocalPlayer() ) if (PlayerInCar and getVehicleController(PlayerInCar) == localPlayer and not isPedDead(localPlayer) ) then if(not fuelBar1) then showPlayerFuel(); return; end local x, y = guiGetSize( fuelBar1, true ) local Posx, Posy = guiGetPosition ( fuelBar1, true ) local NewY,NewPosY if not Posy then return end if((isElementWithinColShape(localPlayer,safeZone) or isElementWithinSafeArea(localPlayer)) and Posy > 0.812) then NewY = y + 0.009 NewPosY = Posy - 0.009 if(warningdot1) then destroyElement(warningdot1) warningdot1 = nil playSoundFrontEnd(1) end elseif(Posy < 0.981) then local velo = getActualVelocity( PlayerInCar ) local val = (velo < 5 and 0) or (velo < 100 and 0.0007) or 0.0010 -- 6 / 9 NewY = y - val NewPosY = Posy + val if(Posy and (Posy > 0.885 and Posy < 0.95) and not warningdot1) then warningdot1 = guiCreateStaticImage( 0.7288, 0.912, 0.014, 0.016, "images/warning_dot.png", true) playSoundFrontEnd(4) outputChatBox("Your vehicle tank is about to run out.", 255, 100, 100); end elseif (Posy >= 0.981 and getVehicleEngineState(PlayerInCar)) then setVehicleEngineState(PlayerInCar,false) callServerFunction('setVehicleEngineState',PlayerInCar,false) end if(NewY) then guiSetSize(fuelBar1, x, NewY, true) end if(NewPosY) then guiSetPosition(fuelBar1, Posx, NewPosY, true ) end elseif(fuelTimer) then hidePlayerFuel() end end function hidePlayerFuel(bDontDestroyTimer) if(fuelFrame) then destroyElement(fuelFrame) fuelFrame = nil; end if(fuelBar1) then destroyElement(fuelBar1) fuelBar1 = nil; end if(warningdot1) then destroyElement(warningdot1); warningdot1 = nil; end if(not bDontDestroyTimer and isTimer(fuelTimer)) then killTimer(fuelTimer); fuelTimer = nil; end end addEvent("jacked", true ) addEventHandler("jacked", resourceRoot, hidePlayerFuel ) function getActualVelocity( element ) if(element) then x,y,z = getElementVelocity(element) end return math.sqrt(x^2 + y^2 + z^2) * 161 end
  13. Receive a cordial greeting, I am a player in the race (DM) game mode, I usually attend a large majority of servers with fame like FFS for example. I am writing to you because I am currently with some old players close to reopening a server on the platform (Team-NeO), but for that we need a very good scripter, you have a contact or friend who knows the subject and who wants to join our team to launch the server? Any concerns or interested write me. Again I appreciate your attention. Discord: Keselowski#4824
  14. ARCS ROLEPLAY Öncelikle Merhabalar, Arcs RolePlay Projesi 2017 Yılında Başlanmış Olup Hazırlanması 2 Sene Sürmüştür. Nihayet Betasını (V0.1) 12.05.2019 Tarihinde Çıkarmayı Başardık. Arcs RolePlay Projesinde Hedeflerimiz Oyuncularımız İle Beraber,Haksızlık Söz Konusu Olmadan Devam Etmektir. Bu Projenin Geliştirilmesini Oyuncularımız Ve Uzman Ekibimiz İle Beraber Yürüterek Daha İyi Yerlere Geleceğini Umuyoruz, 7/24 Aktif Admin-GM İle Hizmetiniz De Olacığız Ve Siz İle Büyüyeceğiz. ArcsRoleplay Diğer Server'lardan Yanısıra Kendi Başına Bir Oyun Haline Geldi Grafik , Araç , Harita Modlarımız Optimizasyon Yaptığımız İçin Fps'ininz Diğer Serverlardan Daha Yüksek de Tutulacaktır Bu Sayede RolePlay'in Tadını Müthiş Ötesi Grafiklerimiz İle Deneyimleyeceksiniz GTA 5 GRAFİKLERİNE KAFA ATMAYA HAZIRMISINIZ Server Açılış Tarihimiz 6.6.2019 Tarihinde Gerçekleşecektir Açılışımıza Özel Vip Hediyelerimiz Olacaktır Ve Giriş 100.000 TL İle Başlayacaksınız Admin Ve GM Olacak Ekip Arkadaşları Arıyoruz Bu Ekipde Bende Olmak İsterim Veya Bende Sizi Takip Ediyim Gelişmelerinizi Diyen Var İse Discord Sunucumuza Bekleriz. #ARCSRPGTEAM İletişim: <==Discord=> https://discord.gg/YTsqRU <=Facebook=> facebook.com/arcsroleplaygame Sunucu'muzdan Kareler Resimlerin Çoğaltılması Kullanılması Kesinlikle Yasaktır. © Copyright 2019 Resimler'de Herhangi Bir Efekt Yoktur Oyun İçinden Çekilen Orjinal Resimlerdir.
  15. qkode

    Log warnings

    I start the server and in the logs here are such errors I can not find a solution to them The database is connected. And then not like MTA:BLUE Server for MTA:SA ================================================================== = Multi Theft Auto: San Andreas v1.5.6 [64 bit] ================================================================== = Server name : Qkode rich Role Play = Server IP address: 51.255.28.114 = Server port : 22003 = = Log file : ..26930/11346/mods/deathmatch/logs/server.log = Maximum players : 40 = HTTP port : 24005 = Voice Chat : Disabled = Bandwidth saving : Medium ================================================================== [14:15:09] Resource 'acpanel' requests some acl rights. Use the command 'aclrequest list acpanel' [14:15:09] ERROR: Couldn't find file sfn_roadsSFN.txd for resource hd-drage [14:15:09] Loading of resource 'hd-drage' failed [14:15:09] ERROR: Couldn't find file images/incoming.png for resource phone [14:15:09] Loading of resource 'phone' failed [14:15:10] ERROR: Not processing resource 'ajax' as it has duplicates on different paths: Path #1: "resources/[web]/ajax" Path #2: "resources/[gameplay]/[web]/ajax" [14:15:10] ERROR: Not processing resource 'briefcase' as it has duplicates on different paths: Path #1: "resources/[gameplay]/briefcase" Path #2: "resources/[gamemodes]/[briefcaserace]/briefcase" [14:15:10] ERROR: Problem with resource: briefcaserace; Failed to link to briefcase [14:15:10] ERROR: Problem with resource: editor; [14:15:10] ERROR: Problem with resource: editor_main; Failed to link to freecam [14:15:10] ERROR: Not processing resource 'elementbrowser' as it has duplicates on different paths: Path #1: "resources/[web]/elementbrowser" Path #2: "resources/[gameplay]/[web]/elementbrowser" [14:15:10] ERROR: Problem with resource: fallout; Failed to link to freecam [14:15:10] ERROR: Not processing resource 'freecam' as it has duplicates on different paths: Path #1: "resources/[gameplay]/freecam" Path #2: "resources/[editor]/freecam" [14:15:10] ERROR: Not processing resource 'ipb' as it has duplicates on different paths: Path #1: "resources/[gameplay]/ipb" Path #2: "resources/[admin]/ipb" [14:15:10] ERROR: Not processing resource 'performancebrowser' as it has duplicates on different paths: Path #1: "resources/[web]/performancebrowser" Path #2: "resources/[gameplay]/[web]/performancebrowser" [14:15:10] ERROR: Not processing resource 'resourcebrowser' as it has duplicates on different paths: Path #1: "resources/[web]/resourcebrowser" Path #2: "resources/[gameplay]/[web]/resourcebrowser" [14:15:10] ERROR: Not processing resource 'resourcemanager' as it has duplicates on different paths: Path #1: "resources/[web]/resourcemanager" Path #2: "resources/[gameplay]/[web]/resourcemanager" [14:15:10] ERROR: Problem with resource: runcode; Failed to link to ajax [14:15:10] ERROR: Not processing resource 'webadmin' as it has duplicates on different paths: Path #1: "resources/[web]/webadmin" Path #2: "resources/[gameplay]/[web]/webadmin" [14:15:10] ERROR: Not processing resource 'webmap' as it has duplicates on different paths: Path #1: "resources/[web]/webmap" Path #2: "resources/[gameplay]/[web]/webmap" [14:15:10] ERROR: Not processing resource 'webstats' as it has duplicates on different paths: Path #1: "resources/[web]/webstats" Path #2: "resources/[gameplay]/[web]/webstats" [14:15:10] Resources: 333 loaded, 5 failed [14:15:10] MODULE: Loaded "MySQL 5.0 database module" (0.50) by "Alberto Alonso <rydencillo@gmail.com>" [14:15:10] MODULE: File not found - x64/modules/libmysqlclient.so.15 [14:15:10] Starting resources... [14:15:10] INFO: --! Выполняется подключение к базе данных !-- [14:15:10] INFO: Хост: 176.31.24.37 [14:15:10] INFO: База данных: gs11346 [14:15:10] INFO: Пользователь: gs11346 [14:15:10] INFO: Пароль: *********** [14:15:10] INFO: Порт MYSQL: 3306 [14:15:10] INFO: --! Ожидаем ответ от подключения: [14:15:10] INFO: Подключение MySQL прошло успешно! [14:15:10] INFO: United RolePlay by Misha_Konsta [14:15:10] Server minclientversion is now 1.5.6-9.18706.0 [14:15:10] WARNING: hud/c_overlay_top_right.Lua(Line 56) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:10] WARNING: hud/c_overlay_bottom_center.Lua(Line 47) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:10] Some files in 'hud' use deprecated functions. [14:15:10] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:10] ERROR: Couldn't find resource maximap. Check it exists. [14:15:10] WARNING: account/c_main.Lua(Line 3) [Client] showPlayerHudComponent is deprecated and may not work in future versions. Please replace with setPlayerHudComponentVisible. [14:15:10] WARNING: account/c_characters.Lua(Line 7) [Client] showPlayerHudComponent is deprecated and may not work in future versions. Please replace with setPlayerHudComponentVisible. [14:15:10] WARNING: account/c_options.Lua(Line 248) [Client] setControlState is deprecated and may not work in future versions. Please replace with setPedControlState. [14:15:10] Some files in 'account' use deprecated functions. [14:15:10] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:10] WARNING: admin-system/Player/s_teleport.Lua(Line 32) [Server] setVehicleTurnVelocity is deprecated and may not work in future versions. Please replace with setElementAngularVelocity. [14:15:10] WARNING: admin-system/c_overlay.Lua(Line 116) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:10] Some files in 'admin-system' use deprecated functions. [14:15:10] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:10] Server password cleared [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:10] WARNING: driveby/driveby_client.Lua(Line 258) [Client] setControlState is deprecated and may not work in future versions. Please replace with setPedControlState. [14:15:10] Some files in 'driveby' use deprecated functions. [14:15:10] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:10] WARNING: elevator-system/s_elevator_system.Lua(Line 362) [Server] setVehicleTurnVelocity is deprecated and may not work in future versions. Please replace with setElementAngularVelocity. [14:15:10] Some files in 'elevator-system' use deprecated functions. [14:15:10] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:10] ERROR: Couldn't find resource freecam. Check it exists. [14:15:10] WARNING: fuel-system/s_fuel_peds.Lua(Line 639) [Server] setVehicleTurnVelocity is deprecated and may not work in future versions. Please replace with setElementAngularVelocity. [14:15:10] Some files in 'fuel-system' use deprecated functions. [14:15:10] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:10] SCRIPT ERROR: [gameplay]/fuel-system/s_fuel_peds.Lua:36: '}' expected near '.' [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x97] [14:15:10] ERROR: Loading script failed: [gameplay]/fuel-system/s_fuel_peds.Lua:36: '}' expected near '.' [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:10] Please wait... [14:15:10] WARNING: heligrab/c_heli.Lua(Line 191) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:10] Some files in 'heligrab' use deprecated functions. [14:15:10] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:10] WARNING: interior-system/blips_s.Lua [Server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [14:15:10] Some files in 'interior-system' use deprecated functions. [14:15:10] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x34] [14:15:10] WARNING: Script '[gameplay]/interior-system/blips_s.Lua' is not encoded in UTF-8. Loading as ANSI... [14:15:10] SCRIPT ERROR: [gameplay]/interior-system/blips_s.Lua:1: unexpected symbol near '?' [14:15:10] ERROR: Loading script failed: [gameplay]/interior-system/blips_s.Lua:1: unexpected symbol near '?' [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:10] WARNING: item-system/s_inventory.Lua [Server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [14:15:10] Some files in 'item-system' use deprecated functions. [14:15:10] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x20] [14:15:10] WARNING: Script '[gameplay]/item-system/s_inventory.Lua' is not encoded in UTF-8. Loading as ANSI... [14:15:10] SCRIPT ERROR: [gameplay]/item-system/s_inventory.Lua:1: unexpected symbol near '?' [14:15:10] ERROR: Loading script failed: [gameplay]/item-system/s_inventory.Lua:1: unexpected symbol near '?' [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x13] [14:15:10] WARNING: [gameplay]/item-texture/s_itemtexture.Lua:44: Bad argument @ 'getElementsByType' [Expected element at argument 2, got boolean] [14:15:10] ERROR: [gameplay]/item-texture/s_itemtexture.Lua:48: attempt to get length of local 'worldItems' (a boolean value) [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x6] [14:15:10] INFO: [ITEM WORLD] Loading 5 world items will be finished in approximately 0.3 seconds. [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:10] WARNING: job-system-trucker/s_trucker_job.Lua(Line 684) [Server] setVehicleTurnVelocity is deprecated and may not work in future versions. Please replace with setElementAngularVelocity. [14:15:10] WARNING: job-system-trucker/c_overlay.Lua(Line 294) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:10] WARNING: job-system-trucker/s_marker.Lua [Server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [14:15:10] Some files in 'job-system-trucker' use deprecated functions. [14:15:10] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x27] [14:15:10] WARNING: Script '[gameplay]/job-system-trucker/s_marker.Lua' is not encoded in UTF-8. Loading as ANSI... [14:15:10] SCRIPT ERROR: [gameplay]/job-system-trucker/s_marker.Lua:1: unexpected symbol near '?' [14:15:10] ERROR: Loading script failed: [gameplay]/job-system-trucker/s_marker.Lua:1: unexpected symbol near '?' [14:15:10] INFO: [JOB-SYSTEM-TRUCKER] Fetched 0 actual orders sucessfully from SQL [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:10] WARNING: pd-system/c_policedeagle.Lua(Line 110) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:10] WARNING: pd-system/c_policeshotgun.Lua(Line 84) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:10] Some files in 'pd-system' use deprecated functions. [14:15:10] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x34] [14:15:10] INFO: Loaded 0 pilot licenses in 1ms. [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:10] ERROR: Couldn't find resource nomera. Check it exists. [14:15:10] ERROR: Couldn't find resource toner. Check it exists. [14:15:10] ERROR: Couldn't find resource handling. Check it exists. [14:15:10] ERROR: Couldn't find resource phone. Check it exists. [14:15:10] WARNING: realism-system/c_backup_bleepers.Lua(Line 86) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:10] WARNING: realism-system/c_fpview.Lua(Line 112) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:10] WARNING: realism-system/c_carrealism.Lua(Line 89) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:10] WARNING: realism-system/handbrake_c.Lua(Line 55) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:10] WARNING: realism-system/handbrake_c.Lua(Line 56) [Client] setControlState is deprecated and may not work in future versions. Please replace with setPedControlState. [14:15:10] Some files in 'realism-system' use deprecated functions. [14:15:10] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:10] WARNING: report-system/c_external_report_box.Lua(Line 68) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:10] WARNING: report-system/c_top_right_box.Lua(Line 22) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:10] Some files in 'report-system' use deprecated functions. [14:15:10] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x34] [14:15:10] INFO: Loaded 0 reports. [14:15:10] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:11] WARNING: shop-system/s_generalshop_system.Lua(Line 349) [Server] setVehicleTurnVelocity is deprecated and may not work in future versions. Please replace with setElementAngularVelocity. [14:15:11] Some files in 'shop-system' use deprecated functions. [14:15:11] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:11] WARNING: spike-system/c_spikes.Lua(Line 24) [Client] getVehicleTurnVelocity is deprecated and may not work in future versions. Please replace with getElementAngularVelocity. [14:15:11] WARNING: spike-system/c_spikes.Lua(Line 25) [Client] setVehicleTurnVelocity is deprecated and may not work in future versions. Please replace with setElementAngularVelocity. [14:15:11] Some files in 'spike-system' use deprecated functions. [14:15:11] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:11] WARNING: vehicle-system/s_entry.Lua [Server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [14:15:11] Some files in 'vehicle-system' use deprecated functions. [14:15:11] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x76] [14:15:11] WARNING: Script '[gameplay]/vehicle-system/s_entry.Lua' is not encoded in UTF-8. Loading as ANSI... [14:15:11] SCRIPT ERROR: [gameplay]/vehicle-system/s_entry.Lua:1: unexpected symbol near '?' [14:15:11] ERROR: Loading script failed: [gameplay]/vehicle-system/s_entry.Lua:1: unexpected symbol near '?' [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:11] ERROR: Couldn't find resource vehicleplate. Check it exists. [14:15:11] ERROR: Couldn't find resource weaponcap. Check it exists. [14:15:11] WARNING: vehicle-interiors/s_vehicle_interiors.Lua(Line 488) [Server] setVehicleTurnVelocity is deprecated and may not work in future versions. Please replace with setElementAngularVelocity. [14:15:11] Some files in 'vehicle-interiors' use deprecated functions. [14:15:11] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x34] [14:15:11] ERROR: [gameplay]/vehicle-interiors/s_vehicle_interiors.Lua:161: attempt to perform arithmetic on a boolean value [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:11] WARNING: superman/c_superman.Lua(Line 339) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:11] Some files in 'superman' use deprecated functions. [14:15:11] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:11] WARNING: gate-manager/s_gate_manager.Lua(Line 203) [Server] setVehicleTurnVelocity is deprecated and may not work in future versions. Please replace with setElementAngularVelocity. [14:15:11] Some files in 'gate-manager' use deprecated functions. [14:15:11] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:11] WARNING: sfia/s_airtrack.Lua(Line 58) [Server] showPlayerHudComponent is deprecated and may not work in future versions. Please replace with setPlayerHudComponentVisible. [14:15:11] Some files in 'sfia' use deprecated functions. [14:15:11] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:11] WARNING: vehicle-manager/s_vehicle_commands.Lua(Line 198) [Server] setVehicleTurnVelocity is deprecated and may not work in future versions. Please replace with setElementAngularVelocity. [14:15:11] Some files in 'vehicle-manager' use deprecated functions. [14:15:11] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x195] [14:15:11] INFO: Loaded 2 texture records for all interiors in 0ms [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:11] WARNING: announcement/client.Lua(Line 20) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. [14:15:11] Some files in 'announcement' use deprecated functions. [14:15:11] Use the 'upgrade' command to perform a basic upgrade of resources. [14:15:11] ERROR: Couldn't find resource briefcase. Check it exists. [14:15:11] ERROR: Couldn't find resource weapon-system. Check it exists. [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x55] [14:15:11] INFO: Loaded 0 clothing items [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x6] [14:15:11] INFO: LeFire Script loaded ... [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x13] [14:15:11] ERROR: [gameplay]/clubtec/s_clubtec.Lua:10: exports: Call to non-running server resource (fakevideo) [string "?"] [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x6] [14:15:11] INFO: Loaded 0 animated texture records in 0ms [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x13] [14:15:11] INFO: PRISON-SYSTEM: Loaded 24 cell gates from s_gates.Lua [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:11] ERROR: Couldn't find resource aimer-system. Check it exists. [14:15:11] ERROR: Couldn't find resource sfhr-system. Check it exists. [14:15:11] SCRIPT ERROR: [gameplay]/ticket-system/s_vehticket.Lua:98: ')' expected near 'Los' [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x34] [14:15:11] ERROR: Loading script failed: [gameplay]/ticket-system/s_vehticket.Lua:98: ')' expected near 'Los' [14:15:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:15:11] ERROR: Couldn't find resource chopping-system. Check it exists. [14:15:13] ERROR: Couldn't find resource wheels. Check it exists. [14:15:13] ERROR: Couldn't find resource toner. Check it exists. [14:15:13] ERROR: Couldn't find resource fr_nomera. Check it exists. [14:15:13] Authorized serial account protection is enabled for the ACL group(s): `Admin` See http://mtasa.com/authserial [14:15:13] WARNING: <owner_email_address> not set [14:15:13] Server started and is ready to accept connections! [14:15:13] To stop the server, type 'shutdown' or press Ctrl-C [14:15:13] Type 'help' for a list of commands. [14:15:14] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x20] [14:15:14] WARNING: [gameplay]/global/s_account_globals.Lua:43: getUserNameFromID(): Unable [14:15:14] WARNING: [gameplay]/global/s_account_globals.Lua:43: getUserNameFromID(): Unable [DUP x10] [14:15:14] ERROR: [gameplay]/vehicle-system/s_vehicle_system.Lua:283: cannot resume dead coroutine [string "?"] [14:15:15] ERROR: [gameplay]/vehicle-system/s_vehicle_system.Lua:283: cannot resume dead coroutine [string "?"] [DUP x110] [14:15:15] ERROR: [gameplay]/ped-system/s_peds.Lua:67: cannot resume dead coroutine [string "?"] [14:15:15] Querying MTA master server... success! (Auto detected IP:51.255.28.114) [14:15:15] ERROR: [gameplay]/ped-system/s_peds.Lua:67: cannot resume dead coroutine [string "?"] [DUP x12] [14:15:15] ERROR: [gameplay]/vehicle-system/s_vehicle_system.Lua:283: cannot resume dead coroutine [string "?"] [14:15:16] ERROR: [gameplay]/vehicle-system/s_vehicle_system.Lua:283: cannot resume dead coroutine [string "?"] [DUP x110] [14:15:16] ERROR: [gameplay]/ped-system/s_peds.Lua:67: cannot resume dead coroutine [string "?"] [14:15:16] ERROR: [gameplay]/ped-system/s_peds.Lua:67: cannot resume dead coroutine [string "?"] [DUP x12] [14:15:16] INFO: [WEATHER] / Line 57 / SQL Settings for weather successfully altered. [14:15:16] ERROR: [gameplay]/vehicle-system/s_vehicle_system.Lua:283: cannot resume dead coroutine [string "?"] [14:15:17] ERROR: [gameplay]/vehicle-system/s_vehicle_system.Lua:283: cannot resume dead coroutine [string "?"] [DUP x110] [14:15:17] ERROR: [gameplay]/ped-system/s_peds.Lua:67: cannot resume dead coroutine [string "?"] [14:15:23] ERROR: [gameplay]/ped-system/s_peds.Lua:67: cannot resume dead coroutine [string "?"] [DUP x12] [14:15:26] CONNECT: Qkode connected (IP: ####### Serial: ########## Version: 1.5.6-9.18706.0) [14:15:27] JOIN: Qkode joined the game (IP: #######) [14:15:27] NICK: Qkode is now known as TG.Player.1956 [14:15:40] INFO: [ELEVATOR] Нерест472 лифты будут закончены в прибл. 48 seconds. [14:16:11] Stopping item-texture [14:16:11] Starting item-texture [14:16:11] INFO: item-texture: Loading textures for 5 world items [14:16:11] INFO: item-texture: 0 clients waiting on initial sync. [14:16:11] INFO: item-texture: 5 textured elements were added for initial sync. [14:16:11] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [14:16:11] item-texture restarted successfully [14:16:12] ACL: Denied 'TG.Player.1956' access to command 'start' [14:16:17] ACL: Denied 'TG.Player.1956' access to command 'restart' [14:16:17] WARNING: [gameplay]/admin-system/Player/s_player_commands.Lua:734: Expected number, got non-convertible string. This warning may be an error in future versions. [DUP x6] Help please
  16. Est que esta prova disso erro? Versão = 1.5.6-release-18706.0.000 Time = Wed Jul 10 19:16:27 2019 Módulo = 😄 \ Arquivos de Programas (x86) \ MTA San Andreas 1.5 \ mta \ game_sa.dll Código = 0xC0000005 Offset = 0x00050320 EAX = 6F980305 EBX = 0177F220 ECX = 6F980305 EDX = 00000000 ESI = 0177F220 EDI = 21EF3260 EBP = 0177F1E4 ESP = 0177F1DC EIP = 6F980320 FLG = 00010206 CS = 0023 DS = 002B SS = 002B ES = 002B FS = 0053 GS = 002B se alguém poder me ajudar agradeço!
  17. Eu estou tentando entrar no servidor Groove Street e não consigo, pois o MTA pede para atualizar a versão, eu clico para atualizar e me aparece que não há atualizações disponíveis, o que eu faço?????????
  18. Fala Rapaziada,Sou Vice Precidente(Sub-Dono) Do sevir Brasil Real Life BR , Sevidor esta em beta , temos mods excusivos , otima equipe staff e otimos scripter, Sevidor Conta Cm Discord , Em Breve Talvez TS ,, Convidos Toods A conhcer o sevirdor, obs Sevidor esta com promoçao , a cada 10 membros que vc trazer ganhara vip de 1 mes Link do Dc: https://discord.gg/U7w8MFu Ip do Sevidor:mtasa://142.4.208.82:22563
  19. Hi I have a problem whit starting the linux server i use ubunu 19.XX the ssh says: root@server:~/mta# ./mta-server64 libncursesw.so.5: cannot open shared object file: No such file or directory ERROR: Could not load ./x64/core.so * Check installed data files. Press enter to continue... q root@server:~/mta# ldd /x64/core.so ldd: /x64/core.so: No such file or directory root@server:~/mta# ldd root/mta/x64/core.so ldd: root/mta/x64/core.so: No such file or directory root@server:~/mta# ldd x64/core.so linux-vdso.so.1 (0x00007fff41da0000) libncursesw.so.5 => not found libtinfo.so.5 => not found librt.so.1 => /lib/x86_64-linux-gnu/librt.so.1 (0x00007f43d12c7000) libm.so.6 => /lib/x86_64-linux-gnu/libm.so.6 (0x00007f43d1179000) libpthread.so.0 => /lib/x86_64-linux-gnu/libpthread.so.0 (0x00007f43d1158000) libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007f43d0f6d000) /lib64/ld-linux-x86-64.so.2 (0x00007f43d164b000) #root@server:~/mta# ./mta-server64 libncursesw.so.5: cannot open shared object file: No such file or directory ERROR: Could not load ./x64/core.so * Check installed data files. Press enter to continue... root@server:~/mta# I have core.so i also try apt-get install lib32readline5
  20. Hi, i have a server maybe more then 4 months i changed 3 hosts and the server always listed in the server browser. Now my server's got a new ip and its begin unlisted. port are open and no illegal content in my server. Somebody tell me why is it not listed and if have solution tell me please.
  21. San Andreas Police Life - SAPF Çok yakında... Jasey MorpheuS Kangaroos Carlisle God Chifoaltz Aypar Real Police Life - Real Police Life Ehliyetiniz olmadan araca binilemiyor. İstediğiniz modu durdurabilir veya açabilirsiniz.(fotoğraf temsilidir) Makheme rolleri burada yapılmaktadır. Çete sistemi ile hoodlarınızı genişletin. Birçok sistem bulunmaktadır.Sunucuya gelerek sistemlere göz atabilirsiniz bunlar daha başlangıç bile değil. San Andreas Police Life [SAPF], sunucumuz kısa bir süre içerisinde sizlerin hizmetine açılacaktır. Sunucu üzerindeki çalışmalarımız halen sürüyor. MTA Türkiye platformunda ilk defa bu konsepti biz yaşatacağız. Sunucu içerisinde, polisiye ağırlıklı rol döndürülecek. Buradaki amacımız gerçek polisiye düzenini ve işleyişini oyuna yansıtabilmek. Polisiye yönetiminde Vendetta RPG'nin eski departman üyeleri yer almakta. Roller yalnızca polisiye ile sınırlı değil, sunucumuzda mahkeme rolleri, paramedik (doktor) rolleri ve kasaba polisi (sheriff) rolleri yer alacaktır. En kısa süre içerisinde sizler ile birlikteyiz! DC: https://discord.gg/TsXtjs7 AÇILIŞ:20.06.2019
  22. i need solve for this problem i not use any hack or dll files last server play is vultaic i want help please can't join server local
  23. NEW SERVER! TOP-GTA 1.4 STYLE INFECTIONZ DAYZ BRASIL IP: mtasa://198.50.207.61:22003
  24. Hoje recebi uma sugestão para melhorar meu servidor o seguinte mod : Ligar para tal jogador . Se tiver como pfv me respondam e oque devo usar para fazer esse mod se não tiver como pode falar . !!