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Found 162 results

  1. Estamos buscando ayuda para crear un servidor MTA Si alguien tiene experiencia en crear servidores, porfavor, contactenos Muchas gracias por la ayuda
  2. Actualmente necesito un scripter para un servidor freeroam de Anime, es un servidor con potencial pero necesita ser desarrollado...
  3. If you are looking for an advanced freeroam server look no further come on down to Advanced Pro Gaming (APG). We are currently almost complete with our server it has a few minor bugs here and there easy to fix but players do not suffer from this our ip is mtasa:// only found on MTA platforms. Scripts: Headshot system LVL and Emblem system Real Cars Events such as races and parkour Safezones and Bases Just to list a few but we have so many more scripts for players to enjoy and yes the server is hosted so you can enjoy it for hours and hours just come and see for yourself!
  4. WASSIm.

    ☣ Zombie Attack ☣

    Hey guys, Zombie Attack is back again! with a better version the story is that you must kill zombies and bosses to earn experience and get some cash and you level up! Besides, by the level you earn, you can choose many classes to select and spawn like Resistances or Military Forces you will have some powerful vehicles like Hydra, Rhino.. etc Also, you can create your own group or squad and create a base to protect it from the non-members By the way, you can find the bosses to kill them! they are so strong and hard to kill like The Nemesis, and The Licker ( From Resident Evil ) And more other features like Vehicles System or Viruses.. etc Enjoy your stay out there! Features: Account System Chat System Group System Hud System Maps System Mods System Settings & Shader System Shop & Vehicle System Boss's & Zombies System Airdrops & Airbombs Redcross Area (Turfing) Pictures: 1.0.0v Pictures: 1.2.0v Server Adress: mtasa:// (CLICK TO JOIN TO SERVER )
  5. AirNew

    Please help me [IPB Photo]

    my server is very delayed, can anyone tell me if it is a script? currently my server has 100/120 players
  6. Estou pensando em deixar uma maleta de trabalho girando infinitamente, esse tipo de loop pode prejudicar muito a performance do servidor?
  7. ¡Te necesitamos! Somos un equipo experimentado que se dispone a reclutar ayudantes para un nuevo proyecto: Servidor MTA. Tenemos mucha experiencia tanto en MTA como en otros servidores valve, World of Warcraft, Unity 3D, Unreal Engine, entre otros. Si tienes ganas de unirte a nuestro equipo, te invito a seguir leyendo, y luego hablar conmigo por privado. Lo que estamos buscando: Equipo de GMs (admins) Equipo de Scripters de bajo nivel (No hace falta que seas experto, ya que los scripts complejos los haremos nosotros) Equipo de moderadores [GMs, admins] Equipo de Soporte [GM] Equipo de Publicidad ( Youtuber, Blogger, etc..) Equipo de Eventos Todos los miembros dentro de nuestros equipos tendrán su propia cuenta de GM (admin). Ten en cuenta que no estamos jugando, somos gente seria y bien preparada para este tipo de cosas. Si te interesa, envíame un mensaje privado a: Comentando en qué tipo de equipo te gustaría entrar. Que tengan un buen día.
  8. I've started two MTA 0.5r2 servers in EU (Frankfurt), feel free to join! - Deathmatch - Stunt
  9. TrXiz

    i cant join any server

    i have problem i cant join any server when the server download the mods that my problem and i have a a lot of memory in my computer that pic for that problem and my internet is so good and strong and that pic of my problem
  10. Hello there, My MTA servers are active but not in the server list, what is the reason?
  11. Heya all, Are you looking for a freeroam server that has tons of custom mods and features, but don't want too many rules and restrictions? Then JohnFlower's Freeroam boredom just might be the right server for you! We have options like mapping and attaching for creative players, command line based so you actually can learn from it. We also have a lot of car mods and drifting opportunities to race yourself towards the finish! Not knowing what to do and got some spare time left? We got you covered with our in-game cinema and skins to start off an RPG. JohnFlower started the server in 2010, in collaboration with Cave Johnson. Since then the player base grew rapidly and the community became larger and larger. We basically have one rule when you are online and that's not to be a cu*t. We assume you know yourself what's okay and what not. Our staff members will act tho when things start to escalate. So, that's only a part of what our server can offer you, and if you are interested to check it out please copy the following link in your MTA: Server IP: mtasa:// Links: Join our Discord server: Join our Steam group: Join our forum site: Join our IRC channel: Join our Facebook community: Regards, n0rt0x
  12. Lukasievicz


    Hello! I'm trying to replace some paintjobs in my server but I don't know if that is even possible. For example: if I wanted to replace jester2.txd texture, how would I do it? Here is a screenshot of my .lua, in case of this could help in any way: I would appreciate if you could help me, cheers!
  13. Здравствуйте, дорогое комьюнити! Столкнулся с проблемой в функции nachalo. Должно быть так, чтобы маркер появлялся в 3 интерьере и в 14343 измерении. Но почему-то не работает. Скину вам полностью скрипт, проблема в функции nachalo. Помогите пожалуйста! marker = createMarker( -1285, -135, 15, "cylinder", 1.5, 255, 255, 0, 170) function MarkerHit( hitElement, matchingDimension ) if ( getElementDimension ( hitElement ) == 0 ) then -- if the player is in dimension 0 setElementDimension ( hitElement, 1 ) -- set his dimension to 1 local elementType = getElementType( hitElement ) -- get the hit element's type setElementInterior ( hitElement, 3, 390, 174, 1009 ) end end addEventHandler( "onMarkerHit", marker, MarkerHit ) -- attach onMarkerHit event to MarkerHit function marker1 = createMarker( 364, 174, 1009, "cylinder", 1.5, 255, 255, 0, 170) function nachalo ( hitElement, matchingDimension ) setElementInterior( marker1, 3 ) setElementDimension( marker1, 1 ) local elementType = getElementType( hitElement ) setElementModel ( hitElement, 1 ) end addEventHandler( "onMarkerHit", marker1, MarkerHit ) -- attach onMarkerHit event to MarkerHit function жду ответов!)
  14. I want get online player count from my secondary server, and show with a label.. But how is it possible?
  15. السلام عليكم ورحمة الله وبركاته..# LSG اقدم لكم اليوم سيرفر نوع السيرفر : حياة واقعية الماب : لوس سانتوس كود السيرفر : LSG اضغط هنا لدخول السيرفر تلقائيا دخول الديسكورد mtasa:// - تقديمات الرتب و الوظايف في الموقع - تقديمات الرتب / الوظائف نظام الشكاوي نظام الباند / فك الباند قوانين السيرفر - الوظايف المتوفرة 1- سبورت 2- حكومة 3- اسعاف 4- مرور 5- الصحافة 6- امن الطرق 7-الجيش 8-الامن العام 9-المباحث 10 - ميكانيكي والكثير لتكتشفوه .. نترككم مع بعض الصور واتمنى ان تنال اعجابكم . - المعرض - المدينة - مقر القوات الخاصه - مركز شرطة القصيم - والكثير من الاشياء المميزه نتمنى ان تنال اعجابكم لاتقصرون بالافكار بدعمكم نتطور
  16. É um script de proteção de bases! Tipo, apenas quem está na acl ''MARINHA'' pode ir para a base da marinha brasileira, como faço pra mais de uma acl poder ir para essa base? SCRIPT: RestricLocation = {} TeleportLocation = {} EnabledAlarm = true ColCuboid = false --------------------------------------- CONFIGS -------------------------------------------- RestricLocation["location1"] = {-264.21362304688,3335.7004394531,1.1062507629395} -- Local 1 RestricLocation["location2"] = {775.92932128906,2741.86544785156,150.10624694824} -- Local 2 TeleportLocation = {1976.0953369141,-1924.1055908203,13.546875} -- Local de TP GroupName = "MARINHA" -- Nome da Gang ou Grupo ACL GroupNameBy = 2 -- 1 para Gang, e 2 para ACL MsgInvasao = "Base da MARINHA! Você não pode entrar aqui!" EnableVehicleGodMode = true -- Habilitar HabilitarAdmin = false -- Todos admins vao poder entrar na base GodMode = false -- Ao entrar na área protegida, habilita GodMode NaoAtirar = false -- Ao entrar na área protegida, não podera atirar --------------------------------------- CONFIGS -------------------------------------------- function sendMsg(iplayer,msg) outputChatBox ( msg, iplayer, 255, 0, 0, true ) end function EnterPlace ( theElement ) local veh = getPedOccupiedVehicle(theElement) local accName = getAccountName(getPlayerAccount(theElement)) if HabilitarAdmin == true then if ( isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) ) then return end end if (getElementType ( theElement ) == "player") and (PlayerHaveLevel (theElement) == false) then sendMsg(theElement,MsgInvasao) if veh then setElementPosition( veh, TeleportLocation[1], TeleportLocation[2], TeleportLocation[3]) else setElementPosition( theElement, TeleportLocation[1], TeleportLocation[2], TeleportLocation[3]) end sendMsgOwners(theElement) elseif getElementType ( theElement ) == "vehicle" then SetVehicleGodMode(theElement,true) end end function ExitPlace ( theElement ) if GodMode == true then setElementData(theElement,"blood",12000) end if NaoAtirar == true then toggleControl(theElement, "fire", true) toggleControl(theElement, "vehicle_fire", true) toggleControl(theElement, "vehicle_secondary_fire", true) toggleControl(theElement, "aim_weapon", true) end if getElementType ( theElement ) == "vehicle" then SetVehicleGodMode(theElement,false) end end function PlayerHaveLevel( PlayerID ) if GroupNameBy == 1 then if ( getElementData ( PlayerID , "gang" ) == GroupName ) then if GodMode == true then setElementData(PlayerID,"blood",999999999999999) end if NaoAtirar == true then toggleControl (PlayerID, "fire", false) toggleControl (PlayerID, "vehicle_fire", false) toggleControl (PlayerID, "vehicle_secondary_fire", false) toggleControl (PlayerID, "aim_weapon", false) end return true else return false end else local accName = getAccountName ( getPlayerAccount ( PlayerID ) ) if ( isObjectInACLGroup ("user."..accName, aclGetGroup ( GroupName ) ) ) then if GodMode == true then setElementData(PlayerID,"blood",999999999999999) end if NaoAtirar == true then toggleControl (PlayerID, "fire", false) toggleControl (PlayerID, "vehicle_fire", false) toggleControl (PlayerID, "vehicle_secondary_fire", false) toggleControl (PlayerID, "aim_weapon", false) end return true else return false end end end function ResourceStart( ) LoadLocations() CreateCollision() end addEventHandler( "onResourceStart", getResourceRootElement( getThisResource() ),ResourceStart) function LoadLocations() local RX, RY, RZ, WRX, WRX, WRX if(RestricLocation["location1"][1] > RestricLocation["location2"][1]) then RestricLocation["maxx"] = RestricLocation["location1"][1] RestricLocation["minx"] = RestricLocation["location2"][1] else RestricLocation["maxx"] = RestricLocation["location2"][1] RestricLocation["minx"] = RestricLocation["location1"][1] end if(RestricLocation["location1"][2] > RestricLocation["location2"][2]) then RestricLocation["maxy"] = RestricLocation["location1"][2] RestricLocation["miny"] = RestricLocation["location2"][2] else RestricLocation["maxy"] = RestricLocation["location2"][2] RestricLocation["miny"] = RestricLocation["location1"][2] end if(RestricLocation["location1"][3] > RestricLocation["location2"][3]) then RestricLocation["maxz"] = RestricLocation["location1"][3] RestricLocation["minz"] = RestricLocation["location2"][3] else RestricLocation["maxz"] = RestricLocation["location2"][3] RestricLocation["minz"] = RestricLocation["location1"][3] end end function CreateCollision() RX = RestricLocation["minx"] WRX = RestricLocation["maxx"] - RestricLocation["minx"] RY = RestricLocation["miny"] WRY = RestricLocation["maxy"] - RestricLocation["miny"] RZ = RestricLocation["minz"] WRZ = RestricLocation["maxz"] - RestricLocation["minz"] ColCuboid = createColCuboid ( RX, RY, RZ, WRX, WRY, WRZ ) if ColCuboid then addEventHandler ( "onColShapeHit", ColCuboid, EnterPlace ) addEventHandler ( "onColShapeLeave", ColCuboid, ExitPlace ) else outputDebugString("Erro, verifique: location1 e location2") end end function ResourceStop( ) destroyElement ( ColCuboid ) end addEventHandler( "onResourceStop", getResourceRootElement( getThisResource() ),ResourceStop) function sendMsgOwners( PlayerID ) local connectedPlayers = getElementsByType ( "player" ) for i, aPlayer in ipairs(connectedPlayers) do if(PlayerHaveLevel (aPlayer) == true) then sendMsg(aPlayer," O Jogador " ..getPlayerName ( PlayerID ) .." esta tentando invadir a sua BASE !") end end end function SetVehicleGodMode( VehicleID, godEoD ) if EnableVehicleGodMode == true then setElementData(VehicleID, "godmode", godEoD) setVehicleDamageProof (VehicleID, godEoD ) end end
  17. BlockFighter

    Object show all players in client side

    Hi! My problem is that on the client side the object is seen by only one person who has tried it out and I want everyone to see the object on the server. Client Side: local rx,ry,rz = getElementPosition(getElementData(localPlayer,"cage")) local cx,cy,cz = getVehicleComponentPosition(getElementData(localPlayer,"cage"),"static_p01") local x,y,z = rx + cx, ry + cy+3, 0.8 local a,b = getScreenFromWorldPosition(x,y,z) local magnet = createObject(1301, rx-0.6, ry-5, rz+4, 0, 0, 0) setObjectScale(magnet, 0.3) setElementCollisionsEnabled(magnet, false) moveObject(magnet, 1000*60*1, rx-0.6, ry-5, rz-50) setTimer(function() destroyElement(magnet) local magnet2 = createObject(1301, rx-0.6, ry-5, rz-50, 0, 0, 0) setObjectScale(magnet2, 0.3) setElementCollisionsEnabled(magnet2, false) moveObject(magnet2, 1000*60*1, rx-0.6, ry-5, rz+4) local crate = createObject(1224, rx-0.6, ry-5, rz-50.3, 0, 0, 0) moveObject(crate, 1000*60*1, rx-0.6, ry-5, rz+3.3) setElementCollisionsEnabled(crate, false) setTimer(function() usedMagnet = false end, 1000*60*1, 1) end, 1000*60*1, 1) In principle I should only use this server site: setElementVisibleTo
  18. Buenas les presento el nuevo servidor. Para mas información Visitar la pagina de fb aca dejo la IP del servidor. PD: en facebook esta el enlace para descargar el servidor por mega con un archivo de instalacion. Pesa tan solo 159mb. mtasa:// -Server PvP. -Loot aumentado. -Mapas nuevos. -Sin lag. -Nuevos Sistemas: Cascos, Chalecos con protección, entre otros. -2 inventarios. -Mas de 50 armas distintas. -Personalización de personaje. -Bases gratis 5 Miembros. Descarga instalador del servidor(Para no descargar el server al entrar). (159mb)
  19. Hola, Mi nombre es Alexis (obviamente) tome la decicion de empezar un proyecto (RxG) de servidor de MTA por que en si me gusta el juego y todo lo que se puede llegar hacer con el, mi motivo de esta publicacion es para invitarlos a ustedes a formar parte de esta nueva comunidad que estamos creando un amigo y yo, y que con su ayuda cresca, el comienzo sera dificil, pero espero recibir su apoyo, dejo abierta una seccion para aquellos con habilidades de Programacion LUA, Diseñadores, Mapers, Moders, etc, no es obligatorio, pero si les estaria agradecido con el apoyo que se pueda brindar. dejare el link del foro para que me manden mensaje o igual por via whatsapp los que les interese este proyecto.. Whatsapp : pidelo Skype: Saludos
  20. Hello, My name is Alexis (obviously) I took the decision to start a project (RxG) of MTA server because in it I like the game and everything that can be done with it, my reason for this publication is to invite them to you to be part of this new community that we are creating a friend and I, and with your help cresca, the beginning will be difficult, but I hope to receive your support, I leave open a section for those with skills of LUA Programming, Designers, Mapers , Moders, etc., is not mandatory, but I would be grateful for the support that can be provided. I will leave the forum link so that they send me a message or the same one via whatsapp that interests them in this project. Whatsapp: +52 3171173834 Skype: regards
  21. Hola Gracias por leer el post Hola Amigos, acabo de poner en marcha mi Proyecto RxG(en Desarrollo) que tratara sobre un MultiGM y estoy buscando miembros para la administracion del foro, server y detalles. Estoy buscando gente que le interese el proyecto y guste apoyarme, los puestos son: Diseñadores, Publicistas, Moderadores, Maping and Fix, Diseño Grafico, mas informacion: Pueden Contactarme: Skype: Discord : EpicLaw#4376
  22. Hey everyone, again, I have a problem. I want to teleport the player whenever it hits the entry/exit marker of a Burger Shot. However, whenever I add the functions to the "onMarkerHit" event, I keep teleporting back and forth. Script is server-sided. --Entry/Exit marker grabbed from .map file local burgershotEnter = getElementByID("burgershotEnter") local burgershotExit = getElementByID("burgershotExit") -- Table of spawn location when entering/leaving Burger Shot local burgershotSpawn = { enter = { x = 364.4189453125, y = -74.154296875, z = 1001.5078125, rot = 313.42001342773 }, exit = { x = -2334.7392578125, y = -166.7958984375, z = 35.5546875, rot = 221.95193481445 } } -- Debug stuff whether coordinates of entry/exit markers are the same as defined in .map (which in this case, it is) local enterPosX, enterPosY, enterPosZ = getElementPosition(burgershotEnter) local exitPosX, exitPosY, exitPosZ = getElementPosition(burgershotExit) outputChatBox ( "Enter: " .. tostring(burgershotEnter) .. " " .. enterPosX .. ", " .. enterPosY .. ", " .. enterPosZ ) outputChatBox ( "Exit: " .. tostring(burgershotExit) .. " " .. exitPosX .. ", " .. exitPosY .. ", " .. exitPosZ ) --------------------------------------- function burgershotEnterHit( player ) outputChatBox("Welcome to Burger Shot! If you want to order something, click on the ped.") setElementInterior( player, 10, burgershotSpawn["enter"]["x"], burgershotSpawn["enter"]["y"], burgershotSpawn["enter"]["z"]) --setPlayerRotation( burgershotSpawn["enter"]["rot"] ) end function burgershotExitHit( player ) outputChatBox("Thanks for visiting Burger Shot! Come again soon!") setElementInterior( player, 0, burgershotSpawn["exit"]["x"], burgershotSpawn["exit"]["y"], burgershotSpawn["exit"]["z"]) --setPlayerRotation( burgershotSpawn["exit"]["rot"] ) end addEventHandler( "onMarkerHit", burgershotEnter, burgershotEnterHit ) addEventHandler( "onMarkerHit", burgershotExit, burgershotExitHit ) Do I still have to check if the player is in the marker or not? Because I thought I don't need to do that when I tie the function to an event with the according marker. Thanks in advance!
  23. Universo Virtual Bom galera, eu tenho um servidor de MTA, e queria alguma dica de hospedagem, pois a que eu uso, não está me deixando satisfeito. Bom, alguém sabe alguma hospedagem boa ? De preferência brasileira.
  24. First: I'm sorry for my bad English, I'm using Google translator. Hello MTA community. I'm new to this forum, I do not know anything about MTA script, I used SAMP and it really is very different from the programming language of GameMode. I would like if you can tell me how I can add a new texture / object to my MTA server. For example, this Internal Bank LS mod. Where should I put the files in the "data" folder? Where should I put the files in the folder "gta3.img" ?? Also, where and how do I put the coordinates of the objects. Please, be patient, I am new, I practically do not know anything about MTA server. If you have a guide or tutorial (not the MTA wiki), I would appreciate it if you send it to me to read it.
  25. السلام عليكم ورحمة الله وبركاته .. تقدم لكم استضافة هوستي خصم 60% على جميع الخطط. Storage - 10 GB MySQL Database - Free IP Address - 1 IP Control Panel - OGP - التكلفة الشهرية للايجار السيرفر 1$ مايعادل 3.67 درهم. 50 Slots - 2.00$ 75 Slots - 3.00$ 100 Slots - 4.00$ 150 Slots - 5.00$ -> 2.40$ بعد الخصم و شامل الايجار الشهري ! 9.00 ريال سعودي ! 8.82 درهم اماراتي ! - جميع الخطط شامله للخصم . و الان نأتي مع كود الخصم ( 2018 ) الخصم ينتهي في 01/09/2018 . طرق الدفع ( PayPal ) , في الامارات ( Etisalat, Du ). الروابط. للتواصل من خلال الديسكورد او البريد الاكتروني اي استفسار او ملاحظه او اقتراح ؟ نتمنى الدعم من الجميع.