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Found 3 results

  1. Okay, so I would like to give M4 to each person from the "Red" team, and to every player from the "Blue" team I would like to give Ak47, How can I do it? -- server side red = createTeam("Red team", 255, 0, 0) blue = createTeam("Blue team", 0, 255, 0) giveWeapon("red team????", 31, 9999) giveWeapon("blue team????", 30, 9999) Something like this is on my mind but I do not know what to put in the "string" red team and blue team...
  2. Client: function winnerMessenger ( text, playerName) win.text = text win.name = playerName removeEventHandler("onClientRender",root,winMsg) addEventHandler("onClientRender",root,winMsg) triggerServerEvent("plusz1", localPlayer, getLocalPlayer) end addEvent("winnerMessage",true) addEventHandler("winnerMessage",getRootElement(),winnerMessenger) Server: function asdasd() if getPlayerRank( source ) ~= 1 then return end local gyozelmek = getElementData(source,"Győzelmek") or 0 setElementData(source, "Győzelmek", gyozelmek + 1 ) givePlayerMoney(source,2) outputChatBox("#FFffFFAm
  3. function findPlayer(name) local matches = {} for i,v in ipairs(getElementsByType("player")) do if getPlayerName(v) == name then return v end local playerName = getPlayerName(v):gsub("#%x%x%x%x%x%x", "") playerName = playerName:lower() if playerName:find(name:lower(), 0) then table.insert(matches, v) end end if #matches == 1 then return matches[1] end return false end addCommandHandler("pay", function(player, cmd, name, amount) local amount = tonumber(amount) if name and amount then local target = findPlayer(name) local money = getPlayerMoney(target) if
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