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  1. Olá, tenho este script que funciona perfeitamente em server local, sem bugs nem erros e sem lag. Porém, se eu uso ele em servidor na host, com vários jogadores online. Ele causa um lag absurdo que chega até a causar Network Trouble toda vez que ele faz a limpeza do mapa. O problema é que ele gera erros nada a ver e não consigo descobrir o motivo: Linha: 29 Bad argument @ 'destroyElement' [Expected element at argument 1] Linha: 10 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 11 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 12 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 13 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 14 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 15 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 16 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 17 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Linha: 18 Bad argument @ 'getVehicleOccupant' [Expected vehicle at argument 1] Obs: Se eu coloco um verificador antes disso, ele não faz nada e não deleta nenhum veículo. O que pode estar ocorrendo?
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