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Found 4 results

  1. IIYAMA

    Map files

    Map files Table of contents: Introduction How to read a map file? Broken map file, what to do? Editor bugged, what to do? Modify your maps outside of MTA Extra links Introduction A map-file! What is that? The name already gives away the definition. It is a file which contains a MTA map. The format makes maps portable, so that you can send them over to your friends. You can recognize map-files by the extension: .map Here is an example of a map: Syntax highlight When you open a map file in your te
  2. So basically I want it to work in this way -> The car enters the cylinder then some text gonna appear in chat like "repairing is under process" and you should wait for example 10 seconds before the starting of the function. The function and everything is below in my script. Can someone help in adding this into it? The script: spray1 = createMarker ( -2437.853515625, 1036.1303710938, 49.5, "cylinder", 5, 0, 255, 0, 50 ) function Reparar ( thePlayer ) local dinero = getPlayerMoney ( thePlayer ) local vehicle = getPedOccupiedVehicle ( thePlayer ) if (
  3. vas1 = createObject ( 3529, -2112.55103, -249.87376, 35.32031, 0, 0, 0 ) function repairClickedVehicle( button, state, player ) if button == "left" and state == "down" then if getElementType( source ) == "object" then destroyElement(vas1) end end end addEventHandler( "onElementClicked", getRootElement( ), repairClickedVehicle ) This working fine... but when i reconnect, the object appear again.. how to fix this?
  4. I added this: to the nametag script.. but with 1-2 player working fine, and with more players, always show the chaticon.. How to fix this?
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