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  1. Hola , estoy intentando hacer que, mediante un comando, se cree un objeto enfrente del jugador. El problema es que el objeto no se adapta correctamente a la rotación del usuario o algo así . Para que se den una idea, dejaré este video que retrata lo que intento hacer : ( En el minuto 0:22 ) Acá está el código : function tabla1(player) local x,y,z = getElementPosition(player) local rx,ry,rz = getElementRotation(player) setPedAnimation( player, "knife", "knife_part") setPedWeaponSlot ( player, 10 ) triggerClientEvent("sonido", root ) setTimer ( function() createObject ( 3260, x - 1 , y, z, rx, 90, rz ) setPedAnimation( player, false) end, 1000, 1 ) end addCommandHandler("tabla", tabla1) Ayuda, por favor
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