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Found 2 results

  1. local stat = dxGetStatus() local bit = nil function vgaDraw() if not getElementData(localPlayer,"loggedin") then return end if not getElementData(localPlayer,"togHUD") then return end if not interface:getNode(10,"showing") then return end if stat["Setting32BitColor"] then bit = 32 else bit = 16 end dxDrawText(stat["VideoCardName"].."\nVRAM:"..stat["VideoMemoryFreeForMTA"].."/"..stat["VideoCardRAM"].."MB, FONT:"..stat["VideoMemoryUsedByFonts"].."MB,\nTEXTURE:"..stat["VideoMemoryUsedByTextures"].."MB, RTARGET:"..stat["VideoMemoryUsedByRenderTargets"].."MB,\nRATIO:"..stat["SettingAspectRatio"]..", SIZE:"..Screen[1].."x"..Screen[2].."x"..bit,interface:getNode(10, "x")-1,interface:getNode(10, "y"),sx,sy,tocolor(0,0,0,255),0.9,myriad,"left",nil,nil,nil,nil,true) dxDrawText(stat["VideoCardName"].."\nVRAM:"..stat["VideoMemoryFreeForMTA"].."/"..stat["VideoCardRAM"].."MB, FONT:"..stat["VideoMemoryUsedByFonts"].."MB,\nTEXTURE:"..stat["VideoMemoryUsedByTextures"].."MB, RTARGET:"..stat["VideoMemoryUsedByRenderTargets"].."MB,\nRATIO:"..stat["SettingAspectRatio"]..", SIZE:"..Screen[1].."x"..Screen[2].."x"..bit,interface:getNode(10, "x"),interface:getNode(10, "y")-1,sx,sy,tocolor(0,0,0,255),0.9,myriad,"left",nil,nil,nil,nil,true) dxDrawText(stat["VideoCardName"].."\nVRAM:"..stat["VideoMemoryFreeForMTA"].."/"..stat["VideoCardRAM"].."MB, FONT:"..stat["VideoMemoryUsedByFonts"].."MB,\nTEXTURE:"..stat["VideoMemoryUsedByTextures"].."MB, RTARGET:"..stat["VideoMemoryUsedByRenderTargets"].."MB,\nRATIO:"..stat["SettingAspectRatio"]..", SIZE:"..Screen[1].."x"..Screen[2].."x"..bit,interface:getNode(10, "x"),interface:getNode(10, "y")+1,sx,sy,tocolor(0,0,0,255),0.9,myriad,"left",nil,nil,nil,nil,true) dxDrawText(stat["VideoCardName"].."\nVRAM:"..stat["VideoMemoryFreeForMTA"].."/"..stat["VideoCardRAM"].."MB, FONT:"..stat["VideoMemoryUsedByFonts"].."MB,\nTEXTURE:"..stat["VideoMemoryUsedByTextures"].."MB, RTARGET:"..stat["VideoMemoryUsedByRenderTargets"].."MB,\nRATIO:"..stat["SettingAspectRatio"]..", SIZE:"..Screen[1].."x"..Screen[2].."x"..bit,interface:getNode(10, "x")+1,interface:getNode(10, "y"),sx,sy,tocolor(0,0,0,255),0.9,myriad,"left",nil,nil,nil,nil,true) dxDrawText("#7cc576"..stat["VideoCardName"].."\n#FFFFFFVRAM:"..stat["VideoMemoryFreeForMTA"].."/"..stat["VideoCardRAM"].."MB, FONT:"..stat["VideoMemoryUsedByFonts"].."MB,\nTEXTURE:"..stat["VideoMemoryUsedByTextures"].."MB, RTARGET:"..stat["VideoMemoryUsedByRenderTargets"].."MB,\nRATIO:"..stat["SettingAspectRatio"]..", SIZE:"..Screen[1].."x"..Screen[2].."x"..bit,interface:getNode(10, "x"),interface:getNode(10, "y"),sx,sy,tocolor(255,255,255,255),0.9,myriad,"left",nil,nil,nil,nil,true) end Eu peguei um mod na gringa, e em uma parte do script achei esse código que me pareceu estranho, queria saber se ele é de alguma forma malicioso.