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Found 4 results

  1. After a decade of building the best known Roleplay script out there. The OwlGaming community has been the last large community that has maintained (and publicly released) the Valhalla Gaming Roleplay script, with all its resources ready for anyone to create their own server. However, before the release of the script that is now available on github. The developers have cleared some specific resources, files, and possibly certain configurations, which ultimately resulted in a untested , and often difficult to install gamemode. Even if you managed to get the server running, you already get faced with various challenges to get your account operational. And when you do get your character created, and you can roam around the map. Many features (such as chat) are not functional. This seems a disservice to what the initial gamemode, its growth, and dedication of many developers actively working on it to leave such a prominent gamemode broken on a public service. Therefore I have made a 69th fork of the gamemode, with the intention to get the gamemode in working condition. But I cannot do it alone. This is where I ask the community to band together, and give this gamemode the care it deserves. Github Repo: MittellBuurman/MTA-Roleplay-Community Discord: SourPatch GC If you're interested in participating or contributing. Feel free to send me a PM on discord, or join the server and get the ideas flowing. Hope to see you there!
  2. After 6 years and long time of myself being bored, I've decided to stop being bored and (re)do my old idea of Stargate gamemode for MTA:SA, because why not. The old post with description is here: Stargate gamemode for MTA:SA resurrected A gamemode for MTA:SA based on STARGATE: Horizon of the universe - GTA:SA mod (https://www.moddb.com/mods/stargate-horizon-of-the-universe; will be referred to as HoTU) and Stargate Carter's Addon Pack - Garry's Mod addon (https://steamcommunity.com/workshop/filedetails/?id=180077636; will be referred to as CAP) and of course the franchise Stargate (SG-1;Atlantis;Universe; see: https://en.wikipedia.org/wiki/Stargate). This gamemode will (probably) contain most of, or at least many of elements from these two gamemodes and the franchise - Stargates (with all their beauty - dialling, transporting all elements, time travel, wormhole jumping, other physics), transport rings, planets (Earth/SGC, San Andreas, Atlantis, Destiny, Custom maps, ...) & atmosphere, energy system and more. Where is the gamemode from 2017? In void. All source files were deleted. This is however not a bad thing, because the source code was ugly, a one big non-effective spaghetti code (with exactly 0 cycles) that did not work nicely and performed poorly. That was the main reason alongside the high time consumption, why this gamemode/project was abandoned in 2017 (it took me many weeks to create just a one working stargate with not the best effects, results and physics - what I have completed now took me maybe 2 days in total). Current progress Q: When it will be done, final, completed? A: A little free time, coding only in free time, only when it's wanted, wanna speed up progress? Contribute. Q: Can I see some preview (trailer, demo) of the gamemode (current and previous)? A: If you want screenshots from the old gamemode, look in the old (2017) post. There are also some demos (videos, screenshots) from current gamemode at GitHub repository in branch previews (usually progress made in given release). For real-time updates about progress or changelogs, see GitHub repository (file README.md; differs across branches). What's needed to be done and is not completed? Everything that is unfinished or looks like it. It's found in GitHub repository in TBD.md file (separate branches contain their own file). Availability - Download, Contribute or Share This project is open-source. Gamemode with its updates, progress and source code is available at GitHub for everyone (even to contribute) at: https://github.com/horsecz/MTA-SA-StarGate-gamemode Main (release) branch represents the final gamemode. There are other branches, which are used for development of the gamemode. As the project is open-source, you can contribute to anything you want, as long as you: Create pull request with necessary information Use the (almost) same conventions for code Wait for the supreme court (me) to approve the pull request
  3. I've created this lightweight script that allows you to search all of GTA:SA's ide files (+SAMP) in-game using a simple command. These IDE files contain information about all models in the game (ID, dff, txd, etc). https://gta.fandom.com/wiki/IDE For example, you can use this script to find which DFF models use a certain TXD file. For people trying to add environment mods from SA-MP into an MTA server this can save you some time finding the model IDs of your DFF & TXD files ? GitHub repository: https://github.com/Fernando-A-Rocha/mta-ide-search Community: https://community.multitheftauto.com/index.php?p=resources&s=details&id=18651 /searchide /listide
  4. MTA:World - проект, который планировалось запустить в сети Prineside, и о котором речь шла в группе ВК (https://vk.com/mta_w, в новостях больше информации о проекте), выложен в свободный доступ на GitHub под лицензией MIT, так как разработка остановлена и сервер не будет запущен (причины этого так же можно найти в новостях группы). Исходный код, ресурсы и более подробное описание на GitHub: https://github.com/prineside/mtaw Лицензия MIT разрешает делать с кодом что угодно. Если вы планируете продолжить разработку или просто хотите узнать, как реализованы некоторые функции, желаю успехов!
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