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Showing results for tags 'not compiled'.
Project trains This resource creates multiple trains driving around the map and make them drive automatic. It makes San Andreas a little bit more alive. You can set-up how much trains are created, how fast they go, minimal/maximal amount of trainscarts they are pulling and some more. Versions Version 1.0.0 Serverside time synced trains for multiplayer Admin panel settings Version 2.0.0 Uncompiled Better optimised than previous versions. CPU (3,5-3,9 GHz)
Regeneration (health) This resource lets you regenerate player and vehicle* health. It is not an unique idea, I know... but there weren't good implementations for it at the community resource list. So that's why I share this with YOU. * Vehicle regeneration for the driver only. Version 1.0.0 Not compiled! Smooth health regeneration No UI, just the manager Settings (Admin panel) Settings Regeneration [on/off] (player/vehicle) Regeneration value (player/vehicle) Regeneration delay (player/vehicle) Regeneration [o