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Found 4 results

  1. Boa noite, Estou iniciando um servidor e quero mudar isso, vejo que na tela de busca de outros servidores da para alterar o nome "play" que aparece em modo de jogo do lado direito, para colocar as Siglas do server por exemplo. Não é o modo de jogo dentro do server, é o que aparece ao procurar um servidor! Teriam como me ajudar?
  2. Se eu mudar o nome do meu servidor no meio da toplist a toplist some pra sempre? ou ela fica off só um tempo ou só muda o nome??
  3. Tudo bem? Bom achei esse script da net e queria muda a lista da loja tipo não quero que aparecer os nomes verdadeiros dos carros, queria muda os nomes exemplo: Muda o nome Buffalo id:402 para Audio. Ai quero da upgrade desse script so que estou com essa duvida. --[[ ########################################################################## ## ## ## ## ## Criador: Apollo ## ## Estou parando com o MTA:SA ## ## Por favor não retire os créditos quero deixar meu legado :D ## ## ## ## ## ## ## ########################################################################## [C] Copyright 2010-2015, Apollo ]] function centerWindow ( center_window ) local sx, sy = guiGetScreenSize ( ) local windowW, windowH = guiGetSize ( center_window, false ) local x, y = ( sx - windowW ) / 2, ( sy - windowH ) / 2 guiSetPosition ( center_window, x, y, false ) end setTimer ( function () local theCol = getElementData(root, "BlockExportCol") function isInColExport () if isElement(theCol) and isElementWithinColShape(localPlayer,theCol) then return true else return false end end function ClientExplosionCFunction() if isInColExport () then cancelEvent () end end addEventHandler("onClientExplosion", root, ClientExplosionCFunction) end , 1000, 1 ) local screX, screY = guiGetScreenSize() Window_VS = guiCreateWindow(500, 254, 276, 420,"Sistema de Veículo",false) guiSetAlpha(Window_VS, 0.88) guiWindowSetSizable(Window_VS, false) guiSetVisible(Window_VS, false) centerWindow(Window_VS) Grid_VS = guiCreateGridList(11, 107, 255, 225,false,Window_VS) guiGridListSetSelectionMode(Grid_VS, 1) guiGridListAddColumn(Grid_VS,"Veículo",0.29) guiGridListAddColumn(Grid_VS,"Preço",0.29) guiGridListAddColumn(Grid_VS,"Saúde",0.29) Label_VeS = guiCreateLabel(9, 25, 257, 15, "",false,Window_VS) Label_SVS = guiCreateLabel(10, 386, 257, 15, "",false,Window_VS) guiLabelSetColor(Label_VeS, 38, 122, 216) guiLabelSetColor(Label_SVS, 38, 122, 216) guiSetFont(Label_VeS, "default-bold-small") guiSetFont(Label_SVS, "default-bold-small") Button_VS_sn = guiCreateButton(10, 342, 61, 39, "Spawnar", false, Window_VS) Button_VS_dy = guiCreateButton(75, 342, 61, 39, "Destruir", false, Window_VS) Button_VS_lk = guiCreateButton(184, 54, 67, 43, "Des / Trancar", false, Window_VS) Button_VS_bp = guiCreateButton(103, 54, 67, 43, "Des / Marcar", false, Window_VS) Button_VS_Fix = guiCreateButton(205, 342, 61, 39, "Ligar Motor / Reparar", false, Window_VS) Button_VS_sl = guiCreateButton(19, 54, 67, 43, "Vender", false, Window_VS) Button_VS_Warp = guiCreateButton(141, 342, 61, 39, "Trazer", false, Window_VS) Window_CHK = guiCreateWindow(screX/2-155,screY/2-60,310,120,"ATENÇÃO",false) guiSetVisible(Window_CHK, false) guiSetProperty(Window_CHK, "AlwaysOnTop", "true") guiWindowSetSizable(Window_CHK, false) Label_CHK = guiCreateLabel(21,28,266,36,"",false,Window_CHK) guiLabelSetColor(Label_CHK, 38, 122, 216) guiLabelSetHorizontalAlign(Label_CHK,"center",true) Button_CHK_Y = guiCreateButton(17,73,129,36,"Sim",false,Window_CHK) Button_CHK_N = guiCreateButton(161,73,129,36,"Não",false,Window_CHK) function updateGridList() local data = getElementData(localPlayer, "VehicleInfo") if data then local rw, cl = guiGridListGetSelectedItem(Grid_VS) guiGridListClear(Grid_VS) for i, data in ipairs (data) do local carName = getVehicleNameFromModel(data["Model"]) local ID = data["ID"] local Cost = data["Cost"] local HP = math.floor(data["HP"]) local PreCost = math.ceil(Cost*.9*HP/100/10) local row = guiGridListAddRow(Grid_VS) guiGridListSetItemText(Grid_VS, row, 1, carName, false, true) guiGridListSetItemData(Grid_VS, row, 1, ID) guiGridListSetItemText(Grid_VS, row, 2, PreCost, false, true) guiGridListSetItemText(Grid_VS, row, 3, HP.." HP", false, true) end guiGridListSetSelectedItem(Grid_VS, rw, cl) end end bindKey("F3", "down", function() if getElementInterior(localPlayer) == 0 and getElementDimension(localPlayer) == 0 then if getElementData(localPlayer, "MissionWarProtection") and getElementData(localPlayer, "MissionProtection")then return end guiSetVisible(Window_VS, not guiGetVisible(Window_VS)) guiSetVisible (Window_CHK, false) showCursor(guiGetVisible(Window_VS)) end end) triggerServerEvent("onOpenGui", localPlayer) addEventHandler("onClientElementDataChange", root, function(dd) if getElementType(source) == "player" and source == localPlayer and dd == "VehicleInfo" then local data = getElementData(source, dd) if data then updateGridList() end end end) function WINDOW_CLICK_VEHICLE (button, state, absoluteX, absoluteY) local id = guiGridListGetSelectedItem(Grid_VS) local ID = guiGridListGetItemData(Grid_VS, id, 1) if source == Button_VS_close then guiSetVisible(Window_VS, false) showCursor(false) end if (source == Grid_VS) then if id == -1 and idd then guiGridListSetSelectedItem(Grid_VS, idd, 1) return false else idd = guiGridListGetSelectedItem(Grid_VS) end elseif id == -1 then elseif (source == Button_VS_sn) then if not isInColExport () then triggerServerEvent("SpawnMyVehicle", localPlayer, ID) end elseif (source == Button_VS_dy) then triggerServerEvent("DestroyMyVehicle", localPlayer, ID) elseif (source == Button_VS_lt) then triggerServerEvent("LightsMyVehicle", localPlayer, ID) elseif (source == Button_VS_bp) then triggerServerEvent("BlipMyVehicle", localPlayer, ID) elseif (source == Button_VS_lk) then triggerServerEvent("LockMyVehicle", localPlayer, ID) elseif (source == Button_VS_sl) then guiSetVisible(Window_CHK, true) local carName = guiGridListGetItemText(Grid_VS, guiGridListGetSelectedItem(Grid_VS), 1) local carprice = guiGridListGetItemText(Grid_VS, guiGridListGetSelectedItem(Grid_VS), 2) guiSetText(Label_CHK, 'Você tem certeza que quer vender este veículo por R$'..carprice) elseif source == Button_CHK_Y then triggerServerEvent("SellMyVehicle", localPlayer, ID) guiSetVisible(Window_VS, false) guiSetVisible(Window_CHK, false) showCursor(false) elseif source == Button_CHK_N then guiSetVisible (Window_CHK, false) elseif source == Button_VS_Spc then if getElementInterior(localPlayer) == 0 then if getElementData(localPlayer,"Stats") < 2 then SpecVehicle(ID) end end elseif source == Button_VS_Fix then triggerServerEvent("FixMyVehicle", localPlayer, ID) elseif source == Button_VS_Warp then if not isInColExport () then triggerServerEvent("WarpMyVehicle", localPlayer, ID) end end end addEventHandler("onClientGUIClick", resourceRoot, WINDOW_CLICK_VEHICLE) function SpecVehicle(id) if spc then removeEventHandler("onClientPreRender", root, Sp) setCameraTarget(localPlayer) if isTimer(freezTimer) then killTimer(freezTimer) end freezTimer = setTimer(function() setElementFrozen(localPlayer, false) end, 2500, 1) spc = false return end for i, vehicle in ipairs(getElementsByType("vehicle")) do if getElementData(vehicle, "Owner") == localPlayer and getElementData(vehicle, "ID") == id then cVeh = vehicle spc = true addEventHandler("onClientPreRender", root, Sp) guiSetVisible(Window_VS, false) showCursor(false) break end end end function Sp() if isElement(cVeh) then local x, y, z = getElementPosition(cVeh) setElementFrozen(localPlayer, true) setCameraMatrix(x, y-1, z+15, x, y, z) else removeEventHandler("onClientPreRender", root, Sp) setCameraTarget(localPlayer) if isTimer(freezTimer) then killTimer(freezTimer) end freezTimer = setTimer(function() setElementFrozen(localPlayer, false) end, 2500, 1) spc = false end end ShopMarkersTable = {} local ShopTable = { [1] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = 2134, vPosY = -1170, vPosZ = 28.15, PosX = 2133, PosY = -1149, PosZ = 23.4, CamX = 2134.1, CamY = -1160, CamZ = 35, lookAtX = 2133.3, lookAtY = -1168, lookAtZ = 28}, [2] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = 2826, vPosY = -1575.5, vPosZ = 17.4, PosX = 2806, PosY = -1563, PosZ = 10.5, CamX = 2816, CamY = -1584, CamZ = 20, lookAtX = 2826, lookAtY = -1576, lookAtZ = 17}, [3] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = 1942.5, vPosY = 2052, vPosZ = 11, PosX = 1946, PosY = 2068, PosZ = 10, CamX = 1930.36, CamY = 2052.78, CamZ = 14.71, lookAtX = 1931.36, lookAtY = 2052.78, lookAtZ = 14.43}, [4] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = -1950, vPosY = 266, vPosZ = 36.2, PosX = -1954, PosY = 299, PosZ = 34, CamX = -1960.18, CamY = 266.06, CamZ = 37.94, lookAtX = -1959.2, lookAtY = 266.06, lookAtZ = 37.73}, [5] = {ID = { {402, 150000} ,{541, 300000} ,{411, 150000} ,{516, 300000} ,{562, 200000} ,{559, 200000} ,{504, 150000} ,{415, 150000} ,{551, 250000} ,{426, 200000} ,{436, 200000} ,{547, 200000} ,{561, 180000} ,{480, 250000} ,{494, 250000} ,{581, 100000} ,{521, 100000} ,{522, 100000} ,{585, 350000} ,{466, 350000} }, vPosX = -1660, vPosY = 1213, vPosZ = 7, PosX = -1634, PosY = 1199, PosZ = 6, CamX = -1648.9, CamY = 1212.27, CamZ = 10.16, lookAtX = -1649.88, lookAtY = 1212.27, lookAtZ = 9.94} } VehicleShop_Window = guiCreateWindow(screX-350,screY-450, 343, 436, "Loja de Veículos", false) guiSetVisible(VehicleShop_Window, false) guiWindowSetSizable(VehicleShop_Window , false) guiSetAlpha(VehicleShop_Window, 0.8) carGrid = guiCreateGridList(9, 20, 324, 329, false, VehicleShop_Window) guiGridListSetSelectionMode(carGrid, 0) carColumn = guiGridListAddColumn(carGrid, "Veículos", 0.5) costColumn = guiGridListAddColumn(carGrid, "Preço", 0.4) carButton = guiCreateButton(14, 355, 86, 56,"Comprar Veículo", false, VehicleShop_Window) closeButton = guiCreateButton(237, 355, 86, 56, "Fechar Loja", false, VehicleShop_Window) carColorButton = guiCreateButton(128, 355, 86, 56,"Mudar Cor", false, VehicleShop_Window) guiSetProperty(carButton, "NormalTextColour", "FF069AF8") guiSetProperty(closeButton, "NormalTextColour", "FF069AF8") guiSetProperty(carColorButton, "NormalTextColour", "FF069AF8") for i, M in ipairs(ShopTable) do ShopMarker = createMarker(M["PosX"], M["PosY"], M["PosZ"], "cylinder", 2, 38, 122, 216) ShopMarkerShader = createMarker(M["PosX"], M["PosY"], M["PosZ"], "cylinder", 2, 38, 122, 216) ShopMarkersTable[ShopMarker] = true setElementID(ShopMarker, tostring(i)) createBlipAttachedTo(ShopMarker, 55, 2, 255, 255, 255, 255, 0, 500) end addEventHandler("onClientGUIClick", resourceRoot, function() if (source == carGrid) then local carName = guiGridListGetItemText(carGrid, guiGridListGetSelectedItem(carGrid), 1) local carprice = guiGridListGetItemText(carGrid, guiGridListGetSelectedItem(carGrid), 2) if guiGridListGetSelectedItem(carGrid) ~= -1 then guiSetText(CarName, carName) guiSetText(CarPrice, "$"..carprice) local carID = getVehicleModelFromName(carName) if isElement(veh) then setElementModel(veh, carID) return end veh = createVehicle(carID, ShopTable[i]["vPosX"], ShopTable[i]["vPosY"], ShopTable[i]["vPosZ"]) setVehicleDamageProof(veh, true) setElementFrozen(veh, true) setVehicleColor(veh, r1, g1, b1, r2, g2, b2) timer = setTimer(function() local x, y, z = getElementRotation(veh) setElementRotation(veh, x, y, z+3) end, 50, 0) else guiSetText(CarName, "Noun") guiSetText(CarPrice, "Noun") r1, g1, b1, r2, g2, b2 = math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255) if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end end elseif (source == carColorButton) then openColorPicker() elseif (source == carButton) then if guiGridListGetSelectedItem(carGrid) then local carName = guiGridListGetItemText(carGrid, guiGridListGetSelectedItem(carGrid), 1) local carID = getVehicleModelFromName(carName) local carCost = guiGridListGetItemText (carGrid, guiGridListGetSelectedItem(carGrid), 2) local r1, g1, b1, r2, g2, b2 = getVehicleColor(veh, true) triggerServerEvent("onBuyNewVehicle", localPlayer, carID, carCost, r1, g1, b1, r2, g2, b2) guiSetVisible(VehicleShop_Window, false) showCursor(false) setElementFrozen(localPlayer, false) fadeCamera(false, 1.0) setTimer(function() fadeCamera(true, 0.5) setCameraTarget(localPlayer) end, 1000, 1) if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end end elseif (source == closeButton) then if guiGetVisible(VehicleShop_Window) then guiSetVisible(VehicleShop_Window, false) showCursor(false) setElementFrozen(localPlayer, false) fadeCamera(false, 1.0) setTimer(function() fadeCamera(true, 0.5) setCameraTarget(localPlayer) end, 1000, 1) if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end end end end) function openColorPicker() if (colorPicker.isSelectOpen) or not isElement(veh) then return end colorPicker.openSelect(colors) end function closedColorPicker() end function updateColor() if (not colorPicker.isSelectOpen) then return end local r, g, b = colorPicker.updateTempColors() if (veh and isElement(veh)) then r1, g1, b1, r2, g2, b2 = getVehicleColor(veh, true) if (guiCheckBoxGetSelected(checkColor1)) then r1, g1, b1 = r, g, b end if (guiCheckBoxGetSelected(checkColor2)) then r2, g2, b2 = r, g, b end setVehicleColor(veh, r1, g1, b1, r2, g2, b2) end end addEventHandler("onClientRender", root, updateColor) --[[addCommandHandler("xx", function() local x, y, z, lx, ly, lz = getCameraMatrix() setCameraMatrix(x, y, z, lx, ly, lz) outputChatBox(x..", "..y..", "..z..", "..lx..", "..ly..", "..z) end)]] addEventHandler("onClientMarkerHit", resourceRoot, function(player) if getElementType(player) ~= "player" or player ~= localPlayer or isPedInVehicle(player) then return end if ShopMarkersTable[source] then i = tonumber(getElementID(source)) guiGridListClear(carGrid) for i, v in ipairs(ShopTable[i]["ID"]) do local carName = getVehicleNameFromModel(v[1]) local row = guiGridListAddRow(carGrid) guiGridListSetItemText(carGrid, row, 1, carName, false, true) guiGridListSetItemText(carGrid, row, 2, tostring(v[2]), false, true) end setCameraMatrix(ShopTable[i]["CamX"], ShopTable[i]["CamY"], ShopTable[i]["CamZ"], ShopTable[i]["lookAtX"], ShopTable[i]["lookAtY"], ShopTable[i]["lookAtZ"]) guiSetVisible(VehicleShop_Window, true) showCursor(true) guiGridListSetSelectedItem(carGrid, 0, 1) setTimer(function() setElementFrozen(localPlayer, true) local carName = guiGridListGetItemText(carGrid, 0, 1) local carID = getVehicleModelFromName(carName) local x, y, z = ShopTable[i]["vPosX"], ShopTable[i]["vPosY"], ShopTable[i]["vPosZ"] if isElement(veh) then destroyElement(veh) end if isTimer(timer) then killTimer(timer) end r1, g1, b1, r2, g2, b2 = math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255), math.random(0, 255) veh = createVehicle(carID, x, y, z) setVehicleDamageProof(veh, true) setElementFrozen(veh, true) setVehicleColor(veh, r1, g1, b1, r2, g2, b2) timer = setTimer(function() local x, y, z = getElementRotation(veh) setElementRotation(veh, x, y, z+3) end, 50, 0) end, 100, 1) end end)
  4. INGLÊS What is the name of the feature that makes players visible on the admin panel? Example I want to give money to a player, but for this I must select his name, but the name of the players in the panel is not appearing for me What do I do? PORTUGUÊS Qual é o nome do recurso que torna os jogadores visíveis no painel de administração? Exemplo quero dar dinheiro a um jogador,mas para isso devo selecionar o nome dele,mas não está aparecendo para mim o nome dos players no painel Oque eu faço?