Search the Community
Showing results for tags 'nemesis'.
-
[Alright, first of all: I just joined the Forums, so if i do anything wrong, just tell me.] Ok, so i got a problem, it's about an event i want to trigger on a certain amount of zombie's, or on a certain timer, that's all fine and such.. But, i want to merge some event's into a resource called "zombies", like the 'onZombieWasted' event, but then for a seperated Event, What i mean with that is i want to have a new 'onNemesisWasted' event working together with the 'onZombieWasted', but they need to sync up with the (if possible exported) createZombie function from the "zombies
-
Hello, I'm trying to Make Boss Have Rocket luncher ( i tried so much but nothing work ) . Anyway , Server Side function NemesisTest ( ) nemesistest = exports [ "slothBot" ]:spawnBot ( 1129, -1489, 22.8, 90, 100, 0, 0, NemesisTest, 35, "hunting", true ) -- nemesistestc= exports [ "dxmessages" ]:outputDx(root,"BOSS TEST SPAWN","warning") -- baz = createObject ( 360, 622.4934082031, -847.33459472656, 75.0484313964, 0, 0, 0 ) -- attachElements ( baz, nemesistest, 0.2, 0.1, 0.5, 0, 90, 0 ) -- triggerClientEvent ( root, "nemesismissel", root ) triggerClientEvent ( "