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Found 23 results

  1. [Português} Compro uma gamemode de mta dayz com novos Recursos e scripts novos com inclusão de craft e etcs .. Ou compro gamemode de mta PUBG com scripts completos novos [English} I buy mta dayz gamemode with new features ...
  2. Boa noite precisava de uma ajuda que to em fretando em alguns scripts fica dando esse erro direto no meu servidor but event is not added client side nesta função Client addEvent( "Zomb_STFU", true ) addEventHandler( "Zomb_STFU", getRootElement(),function ( ped ) if (isElement(ped)) then setPedVoice(ped, "PED_TYPE_DISABLED") end end) Que vai pra essa linha no server zombiesaliveee = 0 -- Current Zombies alive function createZomieForPlayer (x,y,z) x,y,z = getElementPosition(source) counter = 0 if getElementData(source,"
  3. .::Dead World MTA DAYZ::.. SERVIDOR NOVO VAGAS DE ADM/GM/DV/YOUTUBER mtasa://66.70.162.236:22003 ? NOVO MAPA - DAYZ GTA VERSION ? Traga seu clã e ganhe uma tenda FULL (4 pessoas = tenda) ? Airdrop Espalhado pelo MAPA. ? Nova CZ "Dispara 3 tiros seguidos! confira!" ? Veículos personalizados ? Minigun No Patriot "basta colocar AK e AK Mag e apertar H" ? Bomba C4 "explode com controle" ? Anti-Mod, ?Anti-Hack, ?Anti-Relog ? NOVAS Areas Militares marcadas com um "DADO" basta olhar o gps ou o mapa, ? Opção de escolha de mira de Sniper (F10) ? Painel do jogador persona
  4. Verona Gaming MTA:DayZ Indonesia Since : 2018 STATUS : ONLINE IP : mtasa://159.65.6.164:22003 Welcome everyone to the post of our awesome server! SOME FEATURES - Custom Vehicle - Supply Box & Heli Crash WIth Spesial Item - New World - New Skin - Mask System - Server Backup ( Backup Tent,Inventory & Vehicle ) - Unbug - Antihack - Team/Group System - Zombie + Sound - Custom Weapon - Group System - Other IP: mtasa://159.65.6.164:22003 Group Facebook: Facebook Forum : VERONA WEBSITE Enjoyed ~
  5. TOXIC GAMING Z | MTA DayZ Mod Muy buenas a todos, les traigo un servidor de MTA, el servidor está basado en el DayZ Mod. Consiste en sobrevivir, buscando alimentos, armas, municiones, mochilas y sobrevivir tanto a zombies como a jugadores que intentarán matarte. El servidor cuenta con lo siguiente: - Armas nuevas ( más de 25 armas ). - Vehículos nuevos ( más de 15 ). - Sistema de clanes. - Sistema de chalecos antibalas - Sistemas de cascos. - Sistema VIP ( 4 VIP Diferentes ). BRONCE PLATA ORO DIAMANTE - Equipo staff pequeño (4 miembros) por lo tanto no jugaras contra a
  6. TOXIC GAMING Z | MTA DayZ Mod Muy buenas a todos, les traigo un servidor de MTA, el servidor está basado en el DayZ Mod. Consiste en sobrevivir, buscando alimentos, armas, municiones, mochilas y sobrevivir tanto a zombies como a jugadores que intentarán matarte. El servidor cuenta con lo siguiente: - Armas nuevas ( más de 25 armas ). - Vehículos nuevos ( más de 15 ). - Sistema de clanes. - Sistema de chalecos antibalas - Sistemas de cascos. - Sistema VIP ( 4 VIP Diferentes ). BRONCE PLATA ORO DIAMANTE - Equipo staff pequeño (4 miembros) por lo tanto no jugaras contra a
  7. TOXIC GAMING Z | MTA DayZ Mod Muy buenas a todos, les traigo un servidor de MTA, el servidor está basado en el DayZ Mod. Consiste en sobrevivir, buscando alimentos, armas, municiones, mochilas y sobrevivir tanto a zombies como a jugadores que intentarán matarte. El servidor cuenta con lo siguiente: - Armas nuevas ( más de 25 armas ). - Vehículos nuevos ( más de 15 ). - Sistema de clanes. - Sistema de chalecos antibalas - Sistemas de cascos. - Sistema VIP ( 4 VIP Diferentes ). BRONCE PLATA ORO DIAMANTE - Equipo staff pequeño (4 miembros) por lo tanto no jugaras contra a
  8. Boa Tarde, preciso de ajuda nessa função aqui Eu tentei fazer com que a a skin da arma nao apareça na mira, mas ainda continua aparecendo quando eu miro rápido local state local objects = {} bindKey ( "aim_weapon", "both", function ( _, state ) if getPedWeaponSlot ( localPlayer ) == 6 then if ( state == "down" ) then alpha = 0 elseif ( state == "up" ) then alpha = 255 end state = state for i, v in ipairs ( getElementsByType ( "object", root, true ) ) do if isElementAttachedToBone ( v ) then local id
  9. eu estou fazendo um sistema de salvamento XML so que preciso de ajuda, ele nao esta setando o level e o EXP quando do o comando ou quando eu logo podem me ajuda? Nunca mexi com o XML OPS: o "XLevel" ja esta com os itens salvo nele, so falta setar function LoadLevels() xml = xmlLoadFile("XLevel.xml") for i,node in pairs(xmlNodeGetChildren(xml)) do if xmlNodeGetAttribute(node,"Account") == getAccountName(getPlayerAccount(source)) then setElementData(source,"level",tonumber(xmlNodeGetAttribute(node,"LV"))) setElementData(source,"experience",tonumber(xmlNodeGetAttribute(
  10. Preciso de uma ajuda numa função.. toda vez que to o comando de criar o veiculo com as coordenada ja na tabela da esse erro vehicle_spawns.lua:3: bad argument #1 to 'pairs' (table expected, got number) função server. function spawnDayZVehicles() for i,vehs in pairs(vehiclesTable)do for i,spawn in pairs(#vehSpawns[vehs[1]]) do local x,y,z = spawn[1],spawn[2],spawn[3] local veh = createVehicle(vehs[2],x,y,z) local vehCol = createColSphere(x,y,z,4) attachElements(vehCol,veh,0,0,0) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) set
  11. Boa Tarde pessoal preciso de ajuda nessa função if getPlayerCurrentSlots() + getItemSlots(itemName) <= getPlayerMaxAviableSlots() then -- AVISO AQUI! local col = getElementData(getLocalPlayer(),"currentCol") if #getElementsWithinColShape(col,"player") > 1 or getNetworkStats().packetlossLastSecond > 1 then return end x,y,z = getElementPosition(getLocalPlayer()) if pcount ~= nil and pcount < getTickCount() then pcount = getTickCount() + 2000 x,y,z = getElementPosition(getLocalPlayer()) outputChatBox("Wait... Press '" ..tostring(key).. "' (you must not move!)",255,
  12. glr pfv me ajuda , qual funçao, euy uso para criar uma script para a sniper matar com 1 tiro sem tankar? tipo o sv , dead alive, cz2, globalz, terroz,;;; pega 1 tiro e mata msm lagado '-' ,alguem pode ajudar? so pra ter uma noçao
  13. Chupy

    synchronization!

    Hello, i wanna do a sync script Synchronize player with another play remove player '' lagging '' when he take damage.. How can i do it? i see very servers with this system.
  14. Hello, i wanna do a sync script Synchronize player with another play remove player '' lagging '' when he take damage.. How can i do it? i see very servers with this system.
  15. Esse script eu fiz tentando Para o guiCreateEdit quando tive-se chegado a 20 caracterios no text.. so que nao bloqueia o text quando chega a 10 caracterios pode me ajuda?
  16. I have a gun sight system, but it keeps warning me when I click to aim ('Mouse2') I did a function to see if the error was going to go I'm going to put the old script and what I did PLEASE WHAT SHOULD I DO? old bindKey("mouse2","down",function() Crosshair_table = {} if getElementData(getLocalPlayer(),"sight") then if oldSight and oldSight == getElementData(getLocalPlayer(),"sight") then return end defaults = dxCreateTexture(getElementData(getLocalPlayer(),"sight")) oldSight = getElementData(getLocalPlayer(),"sight") Crosshair_table = dxCreateShader("utilitarios/painel/te
  17. Pode me ajuda a arruma esse bug? fica dando aviso quando clico com o 'mouse2' Onde eu errei no script?
  18. Good Morning I need a help on a Crosshair system is a sniper aiming system, some must know it I want to put a blocking function to appear when the player jumps, why when he jumps the crosshair is in front. .. already tried putting a system isClientBindKey more did not work also the bug continues ... what should I do? What did i do wrong in it? can you help me? thank you function on_weapon_aimed(key,state) if (pressed) then return end outputChatBox("off") if getPedWeapon(getLocalPlayer())== 34 then if state == "down" then weap1 = getElementData(getLocalPlayer(),
  19. I need a help in a Spwan script when it is born .. I am trying to make a system that appears the nick of the player that killed, only case died alone does not appear Look at the script below Please do not know where to errando .. script works only That when the player kills does not appear his nickname only appears that he died I need to know where I'm wrong and how to fix this I'm waiting for an answer .. I've been trying to get this all day By: ~Baido
  20. Good evening, I need help in Level and XP system, this is a bug not only in XP and Level but when it dies .. the Bug is so when you die has 7 Seconds to be able to be reborn .. only if you move in the middle of it or Disclaimer when I get shot ... when you log in again the game will be bugged, not showing the level ... Summarizing this bugado and I'm already 2 weeks trying to solve this bug and I can not and I decided without on the Wiki can help to help me To solve the Bug I did some systems to try to correct (I do not know much of .lua plus I know the basics) I do some level system and
  21. Buenas busco un scripter para mi servidor, soy el único que trabaja en el así que ocupo un poco de ayuda el servidor esta terminado y funcionando, ocupo ayuda para pulir algunos detalles. Aca dejo la IP: mtasa://45.58.126.44:22023 Pagina de FB(me mandan un mensaje): https://www.facebook.com/InfestationZMTA/ Gracias.
  22. Help me pls, i need your help. i dont know where's the problem. pls man function playerDropAItem(itemName) local x,y,z = getElementPosition(source) local item,itemString = getItemTablePosition(itemName) local itemPickup = createItemPickup(item,x+math.random(-1.25,1.25),y+math.random(-1.25,1.25),z,itemString) end addEvent( "playerDropAItem", true ) <export function="playerDropAItem" type="server" />
  23. Buenas ocupo una pequeña ayuda tengo este script, la pregunta es la siguiente lo uso en un server dayz pero el problema es que el contador no se reinicia a 0 cuando el ping se normaliza por ratos, sino que el contador sigue osea si me da 2 alertas de ping algo y pasan unos 5 minutos y me vuelve a subir el ping el contador continua en 2. Quisiera que por ejemplo se reinicie a los 30 segundos o asi cuando ping se normaliza. gracias. local warningCount = 10 local maxPing = 600 function killMyPing (thePlayer) triggerClientEvent ( thePlayer, "ping.killPing", getRootElement()) out
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