Jump to content

Search the Community

Showing results for tags 'mta modding'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Multi Theft Auto: San Andreas 1.x
    • Support for MTA:SA 1.x
    • User Guides
    • Open Source Contributors
    • Suggestions
    • Ban appeals
  • General MTA
    • News
    • Media
    • Site/Forum/Discord/Mantis/Wiki related
    • MTA Chat
    • Other languages
  • MTA Community
    • Scripting
    • Maps
    • Resources
    • Other Creations & GTA modding
    • Competitive gameplay
    • Servers
  • Other
    • General
    • Multi Theft Auto 0.5r2
    • Third party GTA mods
  • Archive
    • Archived Items
    • Trash

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Gang


Location


Occupation


Interests

Found 1 result

  1. Hello everyone, So, I use 3ds max with kam's script to make my col file, it clearly says that I can use boxes and spheres, So I use a box as a collision, but everytime I do that my game crashes. next I combine it with the .dff file of a car, so its .dff + .col after im done with that, I put it in a simple modloader that I found on the internet, which works perfectly fine., But I can't seem to use boxes as a col file which is super weird. anyone has solution to my problem? or has anyone else a editor for .col?
×
×
  • Create New...