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  1. Olá, como faço para colocar as funções de remover as peças do veículo, tem as funções de colocar, porém, não sei colocar as funções para remover.
  2. Balkan DayZ [EUROPE] [REBORN]|LOOTx2|ZM SHOP] IP: 178.63.13.143:22598 Features: Zombie Shop English More Guns Mission System Group System Zombie System Radar u A51 NO LAG
  3. [EUROPE][Pro Chile] DayZ StandAlone[INTERNATIONAL] SERVER STATUS : ONLINE SERVER IP : mtasa://79.143.188.114:22003 Everybody is wellcome!! Features: Clothing System On Login Panel English GPS System with code Group System Zombie System Helmet and armor protection International BASES & FREE BASES FOR 5 MEMBERS NO LAG Airdrops 60+ Weapons Staffs: Admin: Exodus Server needs couple moderators. _________________________________________________________________________________________________________________________________________________________________________
  4. Hello Multi Theft Auto Community, I need your help with the DayZ:MTA server script, I mean some commands for Admin such as: goto, gethere, sendto, ban, kick, mute, akill, etc.... please help me because I'm not that good at scripting and I really need your help!
  5. download it here https://github.com/rivor/dayz-mta screenshots http://prntscr.com/heso7h http://prntscr.com/hesp1n http://prntscr.com/hesp9l http://prntscr.com/hespjo http://prntscr.com/hesqgu http://prntscr.com/hesqqz http://prntscr.com/hesrb8 http://prntscr.com/hesrhg http://prntscr.com/hesrqh http://prntscr.com/hessgx http://prntscr.com/hested
  6. SERVER NAME Dynamite DayZ SERVER IP mtasa://89.35.52.77:22617 Dynamite DayZ is survival mode for mta san andreas Features New Inventory Cut trees and base build easy Base furniture system Damage show pvp system Armour Helmet system reduce damage pvp and zombie fights Air drop system New maps Special military boxes military areas and SFPD New and unbugged Voice chatting system (Z) New Group System New animations Optimized Damage All Weapons smilar DayZ SA No Pay to win No VIP Easy loot and fun server GAME IMAGES
  7. Balkan DayZ[EUROPE]|ACIVE ADMINS|ISLANDS|fb.com/mtabalkandayz[ENGLISH] SERVER STATUS : ONLINE SERVER IP : mtasa://178.63.13.143:22248 Features: Clothing System English Group System Zombie System VIP System Radar u A51 BASES-FREE BASES FOR 5 TEAM MEMBERS+FULL TENT! NO LAG Staffs: Admin: BlueBoy,CROATIAKILLER,JVJV Fb Page:http://fb.com/surviveordiedayz Everyone is welcome!!
  8. NEW SERVER! TOP-GTA 1.4 STYLE INFECTIONZ DAYZ BRASIL IP: mtasa://198.50.207.61:22003
  9. • GAMEMODE MTA DayZ [GK v0.1] • •GM simples e básica, pra quem quiser abrir um servidor -Nova interface (HUD, DEBUG, etc...); -100% traduzida para Português BR; -Personagens do Arma2 DayZ MOD; -Weapons do Arma2 DayZ MOD (AKM, M16A2 M203, DMR, Mosin Nagant, etc...); -Comando SVP desbugado; -Erros de animações removidos; -Novo inventário (No estilo Arma2 DayZ MOD); -Descrição de todos os itens no inventário está em Português BR; -Novo painel de Login; -Tenda de ADM configurada; -V.I.P Configurado; -Distância (Range) das armas modificado; -Dano das armas optimizado; -Entre outras novidades. •ATENÇÃO! Usei como base a GM 0.5.5 do Marwin (Deixei os créditos dele). A base do inventário é da GM a0.7.3. ( By: GhostKratos Z ) LINK de um vídeo mostrando a GM: DOWNLOAD DA GAMEMODE: Meu discord: GhostKratos#8792 Qualquer coisa chama lá!
  10. [EUROPE]Survive Or Die MTA DayZ [REOPENED][INTERNATIONAL] IP:mtasa://144.76.68.79:24493 Server Status:Online Features: Group System Zombie System International Europe BASES & TENTS FREE BASES FOR 5 MEMBERS IN TEAM!! NO LAG STAFF INFO Server Owner: wlwl Server need moderators... Everybody is wellcome!!
  11. [EUROPE]Balkan DayZ [REOPENED][INTERNATIONAL] SERVER STATUS : ONLINE SERVER IP : mtasa://144.76.68.79:24423 Everybody is wellcome!! Features: Group System Zombie System International Europe BASES & FREE BASES FOR 5 MEMBERS NO LAG Staffs: Admin: xTz Server needs couple moderators. _________________________________________________________________________________________________________________________________________________________________________
  12. [EUROPE]The Walking Dead DayZ[INTERNATIONAL] SERVER STATUS : ONLINE SERVER IP : mtasa://144.76.68.79:22513 Everybody is wellcome!! Features: Base Buy Location is in BlueBery Green Zone!! In Game Buy Base With Wood Pile!! Small Base: 10 Wood Pile,Car Limit 5! Average Base: 25 Wood Pile,Car Limit 10! Large Base: 35 Wood Pile,Car Limit 20! Group System Zombie System Helmet and armor protection International Europe BASES & FREE BASES FOR 5 MEMBERS NO LAG Staffs: Admin: BlueBoy Server needs couple moderators. _________________________________________________________________________________________________________________________________________________________________________
  13. [EUROPE]The Walking Dead DayZ[INTERNATIONAL] SERVER STATUS : ONLINE SERVER IP : mtasa://144.76.68.79:22513 Everybody is wellcome!! Features: English Group System Zombie System Helmet and armor protection International BASES & FREE BASES FOR 5 MEMBERS NO LAG Staffs: Admin: BlueBoy Server needs couple moderators. _________________________________________________________________________________________________________________________________________________________________________
  14. THE ONLY PROBLEM OF FRIENDS FROM OUR SERVICES: Vehicles Upper Bottom Spawn Becoming VehicleSpawn.Lua I am delighted if my friends know how to help. hospitalPacks = { {-2670.87890625,636.8984375,14.453125}, {-2637.0556640625,635.03125,14.453125}, {-1515.669921875,2519.166015625,56.0703125}, {-1513.888671875,2519.5908203125,56.064819335938}, {-1528.8955078125,2516.724609375,55.986171722412}, {2022.1650390625,-1402.6806640625,17.18045425415}, {2042.7001953125,-1409.4775390625,17.1640625}, {-316.5478515625,1051.6494140625,20.340259552002}, {-337.9541015625,1049.490234375,19.739168167114}, {-331.5849609375,1046.037109375,26.012474060059}, {-307.0419921875,1045.27734375,26.012474060059}, {1171.490234375,-1310.560546875,13.986573219299}, {1171.609375,-1306.556640625,13.996350288391}, {1158.5048828125,-1326.333984375,31.503561019897}, {1159.80078125,-1323.9013671875,31.498970031738}, {1238.7119140625,328.2431640625,19.7555103302}, {1229.365234375,311.1435546875,24.7578125}, {-2204.07421875,-2309.58203125,31.375}, {1615.939453125,1818.0537109375,10.8203125}, {1601.9443359375,1816.736328125,10.8203125}, {1590.0166015625,1792.0234375,30.46875}, {1607.3232421875,1776.7412109375,37.3125}, {2107.7626953125,926.16015625,10.8203125}, {2116.12890625,925.7705078125,10.9609375}, {2122.1865234375,925.3193359375,10.8203125}, {3627.2453613281,1611.8269042969,13.31093788147}, {3631.6494140625,1612.3323974609,13.31093788147}, {3574.3569335938,1608.8055419922,13.31093788147}, {3577.861328125,1608.6048583984,13.31093788147}, {3611.8522949219,1620.6276855469,30.969223022461}, {3613.5842285156,1612.4018554688,30.948547363281}, } patrolPoints = { {2520.7131347656,-2105.6320800781,13.546875}, {-1603.2197265625,-2712.736328125,48.9453125}, {2465.748046875,-2215.55859375,13.546875}, {2473.439453125,-2215.56640625,13.546875}, {2480.0732421875,-2216.140625,13.546875}, {2487.24609375,-2215.5966796875,13.546875}, {2494.1005859375,-2215.5859375,13.546875}, {-1686.6728515625,408.9970703125,7.3984375}, {-1682.34375,412.9384765625,7.3984375}, {-1680.0263671875,402.3642578125,7.3984375}, {-1675.84375,406.4677734375,7.3984375}, {-1670.5615234375,411.8359375,7.3984375}, {-1666.2392578125,416.2509765625,7.3984375}, {-1672.7939453125,422.81640625,7.3984375}, {-1677.20703125,418.46484375,7.3984375}, {-2410.7021484375,969.9091796875,45.4609375}, {-2410.744140625,975.220703125,45.4609375}, {-2410.837890625,980.5302734375,45.4609375}, {-1329.3046875,2668.5126953125,50.46875}, {-1328.7314453125,2673.90625,50.0625}, {-1327.0185546875,2679.3876953125,50.46875}, {-1327.3798828125,2684.62890625,50.0625}, {1940.7099609375,-1778.5244140625,13.390598297119}, {1940.6552734375,-1774.908203125,13.390598297119}, {1940.630859375,-1771.728515625,13.390598297119}, {1940.7080078125,-1767.3837890625,13.390598297119}, {-1477.921875,1868.138671875,32.639846801758}, {-1466.1552734375,1869.0048828125,32.6328125}, {-1464.5224609375,1861.3828125,32.639846801758}, {-1477.4599609375,1860.5205078125,32.6328125}, {-735.9208984375,2744.0087890625,47.2265625}, {-739.0439453125,2744.2421875,47.165451049805}, {377.6953125,2601.1083984375,16.484375}, {624.5263671875,1676.25390625,6.9921875}, {620.2958984375,1681.2431640625,6.9921875}, {616.248046875,1686.4169921875,7.1875}, {612.783203125,1691.1650390625,7.1875}, {609.2060546875,1696.201171875,7.1875}, {605.8505859375,1700.978515625,7.1875}, {602.27734375,1706.3603515625,7.1875}, {2141.037109375,2742.734375,10.960174560547}, {2142.3115234375,2752.6982421875,10.96019744873}, {2147.9521484375,2752.3203125,10.8203125}, {2152.60546875,2751.953125,10.8203125}, {2152.984375,2743.85546875,10.8203125}, {2147.75,2743.7392578125,10.8203125}, {-97.6298828125,-1175.0283203125,2.4990689754486}, {-90.74609375,-1177.853515625,2.2021217346191}, {-84.75390625,-1163.853515625,2.3359375}, {-91.5771484375,-1160.5732421875,2.4453125}, {-1606.525390625,-2717.2138671875,48.9453125}, {-1609.7109375,-2721.544921875,48.9453125}, {-1599.83203125,-2708.302734375,48.9453125}, {-2246.314453125,-2558.8212890625,32.0703125}, {-2241.3125,-2561.3662109375,32.0703125}, {-1132.2880859375,-135.0986328125,14.14396572113}, {-1153.529296875,-156.373046875,14.1484375}, {-1142.826171875,-145.67578125,14.14396572113}, {655.611328125,-557.9912109375,16.501491546631}, {655.6572265625,-572.1728515625,16.501491546631}, {1601.791015625,2203.90625,11.060997009277}, {1596.806640625,2203.4345703125,10.8203125}, {1590.197265625,2203.4853515625,10.8203125}, {1589.4775390625,2195.43359375,10.8203125}, {1596.125,2194.294921875,10.8203125}, {1601.6591796875,2194.3369140625,10.8203125}, {2206.8466796875,2470.47265625,10.8203125}, {2206.94140625,2474.75,10.8203125}, {2206.9267578125,2478.86328125,10.8203125}, {2198.06640625,2480.6953125,10.8203125}, {2197.541015625,2475.791015625,10.995170593262}, {2197.609375,2471.9169921875,10.995170593262}, {2120.8251953125,915.4833984375,10.8203125}, {2115.1181640625,915.44140625,10.8203125}, {2109.076171875,915.4228515625,10.8203125}, {2109.22265625,924.8779296875,10.9609375}, {2114.9404296875,924.8857421875,10.9609375}, {2119.5126953125,925.2861328125,10.9609375}, {2645.7197265625,1112.7802734375,10.8203125}, {2639.984375,1112.56640625,10.8203125}, {2634.828125,1112.3466796875,10.9609375}, {2634.1826171875,1101.9482421875,10.8203125}, {2636.7509765625,1101.6748046875,10.8203125}, {2643.5126953125,1101.81640625,10.8203125}, {2209.576171875,2469.8251953125,10.8203125}, {2208.8310546875,2475.09375,10.8203125}, {1005.078125,-901.7490234375,42.216625213623}, {993.025390625,-902.474609375,42.222496032715}, {5008.126953125,1560.744140625,13.10000038147}, {5008.1279296875,1555.7972412109,13.10000038147}, {5008.1284179688,1550.7982177734,13.10000038147}, {4998.8671875,1550.8525390625,13.246732711792}, {4998.8681640625,1555.8785400391,13.246732711792}, {4998.8671875,1560.8095703125,13.246732711792}, {4966.916015625,1542.7683105469,13.10000038147}, {4961.7739257813,1542.7672119141,13.10000038147}, {5071.2485351563,2247.4665527344,13.10000038147}, {5064.0234375,2247.4665527344,13.10000038147}, {5120.9130859375,2402.0034179688,13.31875038147}, {5122.4453125,2407.8967285156,13.30312538147}, } lootItems = { ["hospital"] = { {"medkit",2891,0.7,0}, {"heatpack",1576,1,0}, {"bint",1578,0.5,0}, {"morphine",1579,1,0}, {"blood_bag",1580,1,0}, {"painkiller",1580,1,0}, -- {"antia",1580,1,0}, -- {"antib",1580,1,0}, {"antic",1580,1,0}, }, } function updateHospitals () for i,box in pairs(hospitalCol) do for _,items in ipairs(lootItems["hospital"]) do setElementData(hospitalCol,items[1],math.random(1,5)) end end setTimer(updateHospitals,3600000,1) end hospitalCol = {} function createHospitalPacks() number1 = 0 for i,box in ipairs(hospitalPacks) do number1 = number1+1 local x,y,z = box[1],box[2],box[3] object = createObject(1558,x,y,z,nil,nil,nil) hospitalCol = createColSphere(x,y,z,2) setElementData(hospitalCol,"parent",object) setElementData(hospitalCol,"hospitalbox",true) setElementData(hospitalCol,"MAX_Slots",100) for _,items in ipairs(lootItems["hospital"]) do local randomNumber = math.random(1,10) if randomNumber >= 2 then setElementData(hospitalCol,items[1],math.random(1,5)) end end end setTimer(updateHospitals,3600000,1) end createHospitalPacks() for i,patrol in ipairs(patrolPoints) do local x,y,z = patrol[1],patrol[2],patrol[3] patrolCol = createColSphere(x,y,z,3) setElementData(patrolCol,"patrolstation",true) end function notifyAboutExplosion2() -- vx,vy,vz = getElementPosition(source) for i,player in pairs(getVehicleOccupants(source)) do -- px,py,pz = getElementPosition(player) -- local pdistance = getDistanceBetweenPoints3D ( vx,vy,vz,px,py,pz ) -- if pdistance < 4 then if not getElementData(player,"dontBlow") then triggerEvent("kilLDayZPlayer",player) end end end addEventHandler("onVehicleExplode", getRootElement(), notifyAboutExplosion2) function exitVehicle(thePlayer) if getElementData(source,"derby") then return end speedx, speedy, speedz = getElementVelocity(source) if getElementHealth(source) <= 300 and (math.sqrt(speedx^2 + speedy^2 + speedz^2))*180 > 50 then setElementData(thePlayer,"dontBlow",true) setTimer(setElementData,4000,1,thePlayer,"dontBlow",false) end end addEventHandler ( "onVehicleStartExit", getRootElement(), exitVehicle) function onPlayerEnterDayzVehicle(veh,seat) triggerEvent("onPlayerDropDead",source,source,getElementData(source,"deadBody")) col = getElementData(veh,"parent") local needengine = (getElementData(col,"maxEngine_inVehicle") or 1) local needtires = (getElementData(col,"maxTire_inVehicle") or 4) local needparts = (getElementData(col,"maxParts_inVehicle") or 1) if not isElement(col) then col = createColSphere(0,0,0,2.5) attachElements ( col, veh, 0, 0, 0 ) setElementData(col,"parent",veh) setElementData(veh,"parent",col) setElementData(col,"vehicle",true) setElementData(col,"colSize",2.5) setElementData(col,"MAX_Slots",50) setElementData(col,"maxTire_inVehicle",4) setElementData(col,"maxEngine_inVehicle",1) setElementData(col,"maxParts_inVehicle",1) setElementData(col,"Tire_inVehicle",4) setElementData(col,"Engine_inVehicle",1) setElementData(col,"Parts_inVehicle",1) setElementData(col,"spawn_x",0) setElementData(col,"spawn_y",0) setElementData(col,"spawn_z",10) setElementData(col,"defuel",0.2) setElementData(col,"maxfuel",60) setElementData(col,"fuel",54) setElementData(col,"tableSpawn","Civil_spawns") setElementData(col,"tableID","Civil_car") end col = getElementData(veh,"parent") if getVehicleType(veh) == "BMX" then setElementData(col,"maxTire_inVehicle",0) setElementData(col,"maxEngine_inVehicle",0) setElementData(col,"maxParts_inVehicle",0) setElementData(col,"Tire_inVehicle",0) setElementData(col,"Engine_inVehicle",0) setElementData(col,"Parts_inVehicle",0) setVehicleEngineState ( veh, true ) end if (getElementData(col,"Tire_inVehicle") < needtires or getElementData(col,"Engine_inVehicle") < needengine or getElementData(col,"Parts_inVehicle") < needparts or getElementData(col,"fuel") <= 0) and getVehicleType(veh) ~= "BMX" then setVehicleEngineState ( veh, false ) else if seat == 0 then setVehicleEngineState ( veh, true ) -- bindKey(source,"k","down",setEngineStateByPlayer) end end if seat == 0 and not getElementData(veh,"repairer") then setElementFrozen(veh, false) end if not getElementData(source, "inBase") and not getElementData(veh,"event") then setVehicleDamageProof( veh, false ) end end addEventHandler ( "onPlayerVehicleEnter", getRootElement(), onPlayerEnterDayzVehicle ) function onPlayerExitDayzVehicle(veh,seat) if getElementData(source, "inBase") and seat == 0 then rx,ry,rz = getElementRotation(veh) setElementRotation(veh,0,0,rz) setElementFrozen ( veh, true ) setVehicleDamageProof( veh, true ) elseif not getElementData(source, "inBase") and not getElementData(veh,"event") then setVehicleDamageProof( veh, false ) end if seat == 0 then setVehicleEngineState ( veh, false ) -- unbindKey(source,"k","down",setEngineStateByPlayer) end weapSlot = getPedWeaponSlot(source) if getElementData(source,"currentweapon_1") and getElementData(source,"currentweapon_1") ~= 0 and (weapSlot == 5 or weapSlot == 6 or weapSlot == 3 ) then triggerEvent("onPlayerRearmWeapon",source,getElementData(source,"currentweapon_1"),true,false,false) elseif getElementData(source,"currentweapon_2") and getElementData(source,"currentweapon_2") ~= 0 and (weapSlot == 2 or weapSlot == 4 or weapSlot == 8 ) then triggerEvent("onPlayerRearmWeapon",source,getElementData(source,"currentweapon_2"),false,true,false) elseif getElementData(source,"currentweapon_3") and getElementData(source,"currentweapon_3") ~= 0 then triggerEvent("onPlayerRearmWeapon",source,getElementData(source,"currentweapon_3"),false,false,true) end setElementData(source,"dontKill",false) end addEventHandler ( "onPlayerVehicleExit", getRootElement(), onPlayerExitDayzVehicle ) function setVehiclesFuelPerMinute () for i,veh in ipairs(getElementsByType("vehicle")) do if getVehicleEngineState(veh) == true then if getVehicleOccupant(veh) then local col = getElementData(veh,"parent") if getElementData(col,"fuel") > 0 then setElementData(col,"fuel",getElementData(col,"fuel")-getElementData(col,"defuel")) else if getVehicleType(veh) ~= "BMX" then setVehicleEngineState ( veh, false ) else setVehicleDamageProof(veh, true ) end end else setVehicleEngineState ( veh, false ) end end end end setTimer(setVehiclesFuelPerMinute,15000,0) repairTimer = {} function repairVehicle (veh) local health = math.floor(100-getElementHealth(veh)/10) if health == 0 then health = 1 end setPedAnimation(source,false) repairTimer[veh] = setTimer(fixVehicleDayZ,1100,health,veh,source) setElementFrozen (veh,true) setVehicleDamageProof(veh,true) setElementData(veh,"repairer",source) setElementData(source,"repairingvehicle",veh) setElementData(source,"repairinghp",health) setPedAnimation (source,"SCRATCHING","sclng_r",-1,true,false,false,true) setElementData(source,"isAniming",true) triggerClientEvent (source, "displayClientInfo", source,"Vehicle","Tamir etmeye başladım "..getVehicleName(veh),22,255,0) bindKey(source, "w", "down", playerPressedKey) bindKey(source, "a", "down", playerPressedKey) bindKey(source, "s", "down", playerPressedKey) bindKey(source, "d", "down", playerPressedKey) end addEvent("repairVehicle",true) addEventHandler("repairVehicle",getRootElement(),repairVehicle) function fixVehicleDayZ(veh,player) repairHp = getElementData(player,"repairinghp") setElementHealth(veh,1000-repairHp*10) setElementData(player,"repairinghp",repairHp - 1) if getElementData(player,"repairinghp") == 0 then setElementHealth(veh,1000) fixVehicle (veh) killTimer(repairTimer[veh]) repairTimer[veh] = false setPedAnimation(player,false) setElementData(player,"isAniming",false) setElementFrozen (veh,false) setVehicleDamageProof(veh,false) setElementData(veh,"repairer",false) setElementData(player,"repairingvehicle",false) triggerClientEvent (player, "displayClientInfo", player,"Vehicle","Вы закончили чинить "..getVehicleName(veh),22,255,0) unbindKey(player, "w", "down", playerPressedKey) unbindKey(player, "a", "down", playerPressedKey) unbindKey(player, "s", "down", playerPressedKey) unbindKey(player, "d", "down", playerPressedKey) end end function stopFixxingWhileMoving(presser) local veh = getElementData(presser,"repairingvehicle") if isElement(veh) then setPedAnimation(presser) setElementData(presser,"isAniming",false) setElementFrozen (veh,false) setVehicleDamageProof(veh,false) setElementData(veh,"repairer",false) setElementData(presser,"repairinghp",0) setElementData(presser,"repairingvehicle",false) triggerClientEvent (presser, "displayClientInfo", presser,"Vehicle","Вы остановили починку "..getVehicleName(veh),255,22,0) killTimer(repairTimer[veh]) repairTimer[veh] = false unbindKey(presser, "w", "down", playerPressedKey) unbindKey(presser, "a", "down", playerPressedKey) unbindKey(presser, "s", "down", playerPressedKey) unbindKey(presser, "d", "down", playerPressedKey) end end addEvent("onClientMovesWhileAnimation",true) addEventHandler("onClientMovesWhileAnimation",getRootElement(),stopFixxingWhileMoving) function debugFixxing() local veh = getElementData(source,"repairingvehicle") if isElement(veh) then killTimer(repairTimer[veh]) repairTimer[veh] = false setElementFrozen (veh,false) setElementData(veh,"repairer",false) setVehicleDamageProof(veh,false) setTimer(setVehicleDamageProof,1100,2,veh,false) end end addEventHandler("onPlayerQuit",getRootElement(),debugFixxing) function playerPressedKey(presser) stopFixxingWhileMoving(presser) end addEvent("onStopRepair",true) addEventHandler("onStopRepair",getRootElement(),playerPressedKey) function setEngineStateByPlayer (playersource) local veh = getPedOccupiedVehicle (playersource) if isElement(veh) then local col = getElementData(veh,"parent") if getVehicleType(veh) ~= "BMX" and getElementData(col,"fuel") > 0 then setVehicleEngineState (veh, not getVehicleEngineState(veh)) if getVehicleEngineState(veh) == true then triggerClientEvent (playersource, "displayClientInfo", playersource,"Vehicle","Motor вкл!",22,255,0) else triggerClientEvent (playersource, "displayClientInfo", playersource,"Vehicle","Motor выкл!",255,22,0) end end end end
  15. Hello, in this ad I would like to encourage you to visit the GS-DayZ server. ►Three types of new weapons: L85A2 Holo | PKM | M4A1 Tactical◄ ►An extensive player panel available under the F3 key, which allows, among other things, to change the rendering of the world and change the maximum amount of FPS◄ ►GPS Channel allowing for alliance between groups, enabling sharing in one chat◄ ►A new group system that allows you to add a group description, etc.◄ ►Two New System Events◄ ►Handlings Sports Cars◄ ►Four new object military◄ ►Hitmarker with characteristic sound when you hit enemy◄ ►GlobalChat with Rangs for Alivetime Total and KD Ratio◄ ►Message about the exact amount of damage inflicted on the enemy at the bottom of the screen◄ ►TAB containing Total Murders (TM) Total Deaths (TD) and KD Ratio◄ ►Information panel in Polish and English available under F4◄ ►Notifications on the middle of the screen◄ ►New improved Login Panel◄ »Server Name: GameShark DayZ »Adress IP: mtasa://145.239.237.76:20032 »Slots: 40 »Gamemode: GS-DayZ v0.2
  16. Boa noite, alguém poderia me ajudar com um problema que estou enfrentando em um servidor de DayZ que estou fazendo. O problema e que o fps limit do servidor está em 99, o jogo esta rodando tranquilo mas quando pego um veículo através do painel de administrador o fps cai pra 30 dentro de qualquer carro/moto alguém sabe o que pode ta acontecendo para o fps cair para 30 ? Estou hospedando o servidor em casa mesmo pois estou apenas fazendo testes.
  17. Hello, I'm working on a DayZ server and am experiencing the following problem. The fps limit of the server is at 99, that way the game runs okay but when I get into a fps vehicle for 30, does anyone know what can make this happen? Sorry, my english is not very good
  18. (ServerOutput: Sorry, server log doesnt exist. Please check your configuration files and scripts for problems or syntax errors and ensure that the server is running.) that message play with host consol and i dont under stand what is that problem
  19. When I abandoned the main weapon and then wore it, the secondary weapon would hold up automatically. help me please! sorry if use english wrong
  20. Hi! I wanna to invite you server GS-DayZ! × New Hitbox and HitMarker × × Panel F3 - you can change fps limit on this - × × Radar on Area × × New Refresh loot (no lags) × × Anty Copy items × × New DebugMonitor. × × Information Damage attacker. × × And More! × [►] IP Server: mtasa://145.239.237.76:20032 [►] Gamemode: DayZ [►] Slots: x/50 [►] Forum: http://gameshark.pl (prace) [►] TS3: ts.gameshark.pl (prace)
  21. BlueBoy

    Balkan DayZ

    Balkan DayZ[EUROPE]|ACIVE ADMINS|ISLANDS|fb.com/mtabalkandayz[ENGLISH] SERVER STATUS : ONLINE SERVER IP : mtasa://144.76.68.79:22513 Svi su dobro dosli! Features: Clothing System English Apocalypse Map Group System Zombie System VIP System Radar u A51 Ostrva BAZE & BESPLATNA BAZA ZA TIM KOJI IMA 5 CLANOVA NO LAG Staffs: Admin: BlueBoy INFO: Fb Page:fb.com/mtabalkandayz Owner's Skype: armin.gerina1 SVI SU DOBRO DOSLI! _________________________________________________________________________________________________________________________________________________________________________
  22. Caut gamemode-ul RomaniaZ sau alt gamemode de mta dayz fără buguri !?! cine poate să imi oferă gamemode romaniaz sau alt gamemode original fără buguri să fie tot .lua va primi răsplată ?!?! I'm looking for the RomaniaZ gamemode or other gamemode of mta dayz without bugs! who can offer me gamemode romaniaz or other original gamemode without bugs to be all. will receive a reward?!?!
  23. addCommandHandler("mask",function(player,cmd,maskName) for c,mask in pairs(maskTable)do if string.lower(mask[1]) == maskName then setElementData(player,mask[3],true) triggerClientEvent("onRollMessageStart",player,"| MASK |#FFFFFF /mask "..mask[1].." "..mask[2].."!",50,255,50) return end end triggerClientEvent("onRollMessageStart",player,"#f84300| ERRO | Digite: /mask [1 á 6]",248,67,0) end) maskTable = { {'1','Mask Stylo 1','MaskStylo1'}, {'2','Mask Stylo 2','MaskStylo2'}, {'3','Mask Stylo 3','MaskStylo3'}, {'4','Mask Stylo 4','MaskStylo4'}, {'5','Mask Stylo 5','MaskStylo5'}, {'6','Mask Stylo 6','MaskStylo6'}, } Boa noite, tava querendo uma ajuda com o sistema de mascara, quando o jogador digitar /mask 1 a mascara que ele estiver usando... Exemplo: dei /mask 1 e quero ir vendo as mascaras ai digito /mask 2 ai a mascara 1 tem que sumir e aparecer a mascara 2 alguem pode me da uma ideia de como posso ta fazendo isso ?
  24. Balkan DayZ[EUROPE]|ACIVE ADMINS|ISLANDS|fb.com/mtabalkandayz[ENGLISH] SERVER STATUS : ONLINE SERVER IP : mtasa://144.76.68.79:22513 Everybody is wellcome! Features: Clothing System English Apocalypse Map Group System Zombie System VIP System Radar at A51 Islands BASES & FREE BASES FOR 5 MEMBERS NO LAG Staffs: Admin: BlueBoy INFO: Fb Page:fb.com/mtabalkandayz Owner's Skype: armin.gerina1 _________________________________________________________________________________________________________________________________________________________________________
  25. el problema es que cuando tengo la munición en el inventario, la arma se pone sin necesidad de tenerla. osea se crean en la espalda del personaje y la pueden usar sin tener en el inventario. alguien sabe una solución gracias por el apoyo
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