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Showing results for tags 'moving camera'.
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hello community members i created a team panel with moving camera function the moving camera and panel works fine and get team player to scoreboard also working only the player spawn not working , but when it comes to select (choose)team it must spawn me at the positions , but its not working the screen go black and i stuck in the black screen below r some pics see it , Team panel pic : https://imgur.com/nTKFprq https://imgur.com/a/NG5mp Black screen when i click on select team : https://imgur.com/a/PS5pm https://imgur.com/LzoQWhN Scoreboard works fine shows team+player : https://imgur.com/A07HHQp https://imgur.com/a/3fmPl client code : --[[------------------------------------------------- Notes: > This code is using a relative image filepath. This will only work as long as the location it is from always exists, and the resource it is part of is running. To ensure it does not break, it is highly encouraged to move images into your local resource and reference them there. --]]------------------------------------------------- GUIEditor = { staticimage = {}, label = {}, button = {}, window = {}, gridlist = {}, memo = {} } addEventHandler("onClientResourceStart", resourceRoot, function() setTimer(function() startCamera() end, 2000, 1) GUIEditor.window[2] = guiCreateWindow(-3, 315, 1156, 423, "Team spawn panel", false) guiWindowSetSizable(GUIEditor.window[2], false) guiSetAlpha(GUIEditor.window[2], 1.00) guiSetProperty(GUIEditor.window[2], "CaptionColour", "FF45EE1E") GUIEditor.memo[4] = guiCreateMemo(14, 268, 223, 145, "Ballas r pro In gangs theey can take\ndown any gangs ,police or any teamsmebers the main goal of ballas is to take down groove street memebrs and there belonging\n**take down Groove and bikers*", false, GUIEditor.window[2]) GUIEditor.memo[5] = guiCreateMemo(260, 273, 245, 130, "Groove memebrs are decent and very powerfull with awsome guns skills they \ndo attack with combine members all the work is to take down mother :Oers\nBallas and bikers noobs!!\n\n**Take down Ballas and Bikers******", false, GUIEditor.window[2]) GUIEditor.memo[6] = guiCreateMemo(549, 279, 232, 128, "Bikers are newbies they dont know much about killing ,teaming so if are pro think to take down all groove and ballas then claim down your memebrs and take down kids around your hood!\n**Take down noobs around hood**", false, GUIEditor.window[2]) GUIEditor.staticimage[4] = guiCreateStaticImage(14, 28, 218, 188, ":newteampanel/img/Ballas.png", false, GUIEditor.window[2]) GUIEditor.staticimage[5] = guiCreateStaticImage(259, 34, 240, 172, ":newteampanel/img/groove.png", false, GUIEditor.window[2]) GUIEditor.staticimage[6] = guiCreateStaticImage(565, 54, 200, 152, ":newteampanel/img/bikers.png", false, GUIEditor.window[2]) GUIEditor.button[4] = guiCreateButton(838, 340, 129, 41, "Select", false, GUIEditor.window[2]) guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FF787B84") GUIEditor.memo[7] = guiCreateMemo(1340, 284, 0, 20, "", false, GUIEditor.window[2]) GUIEditor.button[5] = guiCreateButton(981, 338, 126, 43, "Close", false, GUIEditor.window[2]) teamsList = guiCreateGridList(825, 51, 282, 277, false, GUIEditor.window[2]) column = guiGridListAddColumn(teamsList, "Teams", 0.9) for id, team in ipairs(getElementsByType("team")) do local row = guiGridListAddRow ( teamsList ) guiGridListSetItemText ( teamsList, row, 1, getTeamName ( team ), false, false ) guiGridListSetItemColor ( teamsList, row, 1, getTeamColor ( team ) ) end for i = 1, 3 do guiGridListAddRow(teamsList) end guiGridListSetItemText(teamsList, 0, 1, "Ballas", false, false) guiGridListSetItemColor(teamsList, 0, 1, 249, 31, 2, 255) guiGridListSetItemText(teamsList, 1, 1, "Groovestreet", false, false) guiGridListSetItemColor(teamsList, 1, 1, 6, 244, 40, 255) guiGridListSetItemText(teamsList, 2, 1, "Bikers", false, false) guiGridListSetItemColor(teamsList, 2, 1, 224, 17, 232, 255) GUIEditor.label[1] = guiCreateLabel(830, 30, 277, 24, "Team selection panel", false, GUIEditor.window[2]) guiLabelSetColor(GUIEditor.label[1], 249, 31, 2) end ) addEventHandler( 'onClientGUIClick', root, function() if source == GUIEditor.button[5] then guiSetVisible(GUIEditor.window[2], false) showCursor(false) end end ) addEventHandler( 'onClientGUIClick', root, function ( button ) if source == GUIEditor.button[4] then if button == "left" then local row, col = guiGridListGetSelectedItem ( teamsList ) local teamName = guiGridListGetItemText ( teamsList, row, col ) triggerServerEvent ( "onPlayerChooseTeam", getLocalPlayer(), teamName ) removeEventHandler("onClientPreRender", root, moveItNow) if isElement(dumpy) then destroyElement(dumpy) end destroyElement(GUIEditor.window[2]) guiSetInputEnabled(false) fadeCamera(false, 1.0, 0, 0, 0) end end end) ---MOVING CAMERA cams = { --X, Y, Z, X2, Y2, TX, TY, TZ [1]={1859, -1516, 48, 1952, -1513, 1919, -1423, 22}, --LS Skatepark [2]={2077, -1245, 46, 2077, -1148, 1987, -1200, 24}, --Glen Park [3]={1526, -1004, 63, 1484, -950, 1478, -989, 61}, --Burger King AD LS [4]={1471, -1606, 44, 1470, -1697, 1552, -1675, 21} --LSPD } pos = nil function startCamera() pos = math.random(1, #cams) local x, y, z = cams[pos][1], cams[pos][2], cams[pos][3] local tx, ty = cams[pos][4], cams[pos][5] local cx, cy, cz = cams[pos][6], cams[pos][7], cams[pos][8] setCameraMatrix(x, y, z, cx, cy, cz, 1, 90) startCamAction(x, y, z, tx, ty, 12) end function startCamAction(x, y, z, tx, ty, time) fadeCamera(true, 1.0, 0, 0, 0) dumpy = createObject(1337, x, y, z) setElementAlpha(dumpy, 0) setElementCollisionsEnabled(dumpy, false) moveObject(dumpy, time*1000, tx, ty, z) end function moveItNow() if not isElement(dumpy) then return end local x, y, z = getElementPosition(dumpy) setCameraMatrix(x, y, z, cams[pos][6], cams[pos][7], cams[pos][8], 1, 90) if (getDistanceBetweenPoints3D(x, y, z, cams[pos][4], cams[pos][5], z) <= 1) then if isElement(dumpy) then destroyElement(dumpy) end fadeCamera(false, 1.0, 0, 0, 0) setTimer(function() startCamera() end, 1200, 1) end end addEventHandler("onClientPreRender", root, moveItNow)