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Found 9 results

  1. I want attach images to my message in default mta chat with a word, but i dont know how to attach the image to the message.. Anyone can help, and show me a example?
  2. here's a video about the bug..: How to fix this bug? I tried many things, but unsuccessfully.. :s Here the code: Client.lua: local sX, sY = guiGetScreenSize() setElementData(localPlayer,"name",nil) GUIEditor = { button = {}, edit = {} } GUIEditor.button[1] = guiCreateButton(0.72, 0.74, 0.03, 0.04, ">", true) kuldottpmek = {} fogadottpmek = {} GUIEditor.edit[1] = guiCreateEdit(0.38, 0.74, 0.34, 0.04, ".", true) guiEditSetMaxLength(GUIEditor.edit[1], 150) local dxfont0_gothic = dxCreateFont(":mta_wintertime/gothic.ttf",
  3. I want create a dx private message system, like the fb messenger.. But how to make it possible? Or where can i download a script like this? sorry for my bad english..
  4. Hi guys,im stuck here... I want when i press on GUIEditor.button[1] it sends that i typed in GUIEditor.edit[1] to selected player.. --client GUIEditor = { edit = {}, button = {}, window = {}, label = {}, gridlist = {} } addEventHandler("onClientResourceStart", resourceRoot, function() local screenW, screenH = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((screenW - 528) / 2, (screenH - 183) / 2, 528, 183, "dm panel - gat", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.gridlist[1] = guiCreateGridList(29, 32, 186
  5. i want add more than one message to the dxjoinquit script, for example:
  6. function aAction ( type, action, admin, player, data, more ) if ( aLogMessages[type] ) then function aStripString ( string ) string = tostring ( string ) string = string.gsub ( string, "$admin", getPlayerName ( admin ):gsub("#%x%x%x%x%x%x","") ) string = string.gsub ( string, "$by_admin_4all", isAnonAdmin4All( admin ) and "" or " by " .. getPlayerName ( admin ):gsub("#%x%x%x%x%x%x","") ) string = string.gsub ( string, "$by_admin_4plr", isAnonAdmin4Victim( admin ) and "" or " by " .. getPlayerName ( admin ):gsub("#%x%x%x%x%x%x
  7. local screenW, screenH = guiGetScreenSize() addEventHandler("onClientRender", root, function() dxDrawRectangle(screenW * 0.0021, screenH * 0.7356, screenW * 0.2104, screenH * 0.0367, tocolor(0, 0, 0, 164), false) dxDrawText(text, screenW * 0.0014, screenH * 0.7367, screenW * 0.2125, screenH * 0.7722, tocolor(255, 255, 255, 255), 1.00, "default-bold", "center", "center", false, false, false, true, false) end ) addEventHandler("onClientPlayerJoin", root, function() local l_2_0 = getPlayerName(source) text = "#00ff00" .. l_2_0 .. " csatlakozott!" pic = "j" end ) ad
  8. So, my problem is, that i made a GUI, and when it opens, it opens for all the players online and the setElementFrozen affects every player, etc. The GUI is attached to markers, so when you enter the marker, the GUI pops up. But it pops up for everyone. If you're not in the ACL group, you're not allowed to use the GUI, so it closes, when you press a button and outputs a message that you're not allowed to use it. I have the same problem with outputChatBox. The message appears for everyone. So my question is, that how could is make the GUI appear and affect only the actual user, an
  9. --client local beszelget = { } local localPlayer = getLocalPlayer () local root = getRootElement () local w,h = guiGetScreenSize() local y = h-35-340 local gomb = guiCreateButton ( w*0.275,h-35, 100, 35, "Privát üzenetek", false ) guiSetAlpha ( gomb, 1 ) local options = { colorCode=false, chatbox=true, noti=true, bind=false, bindbutton="" } local players local img_default = { w=30, h=75, x=w*0.275 + 120, y=h} local img local speed_default = 0.09 local speed local hideTimer local refreshTimer local lastSearch = "" local backTimer local wrongTable = { "mouse1", "mouse2", "mouse3", "mouse4", "
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