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Found 4 results

  1. So if i using function "setCameraMatrix" then i can't rotation it. For example i want set camera in one point and turn it 90 degrees in left but i can't pls help! function DropCamera(player, command) local x, y, z = getElementPosition(player) setCameraMatrix(player, x, y, z+1.5, 0, 0, 90, 0, 0) end addCommandHandler("setcamera", DropCamera)
  2. I need a function that calculates ped's bone matrices. (bone_attach functions doesn't work) I'm working on a shader that actually can move a ped's bone.
  3. When you are a wannabe spiderman.
  4. Hi guys, I'm working on my Spiderman script and was wondering if anyone knew how to rotate an object to always look at a position. Been trying to make the player lean with the web but no luck at all.
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