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  1. JConvertor Ever wanted to put an SA map into MTA but had issues with Scene2Res and found it impossible to do manually?; well here I present Convertor (For use with J Streamer) What does this do? - Converts the map (IPL and IDE files) - Only copies needed files (If it's part of the standard SA it'll only print the position and name into the JS Placement file - Converts water (If there are too many planes then you need to manually make the water - Converts train track placement //WIP will come soon - Can seamlessly load a map MTA so long as it's converted and made correctly - Manages vegetation swaying - Automatically fades objects that shouldn't be visible during night or day - Properly assigns LODs - Gives objects proper tags such as ALPHA, CULLING, etc Usage Drag the maps Data folder into the root of the convertor resource(This handles IPLs, IDEs, Water, Etc) Drag all DFF and TXD files into the resources folder Place Collisions into their own folder Open Colleditor2 http://www.steve-m.com/downloads/tools/colleditor2/ Drag and drop all of the collisions into COL editor Select all of the collisions (In COL editor) Right click - > Export - > Single Col files -> then export into the resources folder Change name or position in config file Run the Convertor as a resource and watch the magic happen Fix any errors in Debug.txt (If any) Run again (If needed) Run the map with OBJs running https://github.com/CodyJL/J-Map-Convertor J 3Ds Max Tool Kit What does this do? - Export JSP strings - Export JSD strings - Export Meta strings - Export COLs - Export DFFs (If you wanna use it figure it out yourself) https://github.com/CodyJL/JStreamer/tree/master/Tools JStreamer (OBJs) What does this do? - Load maps - Automatically assigns IDs to objects - Tries to allow you a full range of possibilities (Using SA content along side custom content seamlessly) - Allows you to create maps in a very tidy way. https://github.com/CodyJL/JStreamer JResources Discord