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Found 3 results

  1. Client.lua: function processLockUnlock(vehicle) if vehicle then local vehicleID = tonumber(getElementData(vehicle, "veh:id")) or -1 local vehFaction = tonumber(getElementData(vehicle, "veh:faction")) or 0 local vehOwner = tonumber(getElementData(vehicle, "veh:owner")) or -1 local vehJobID = tonumber(getElementData(vehicle, "veh:jobvehID")) or -1 local locked = isVehicleLocked(vehicle) local vehID = getElementModel(vehicle) local vehName = getVehicleRealName(vehID) if isPedInVehicle(localPlayer) then playSounds("lockin") else playSounds("lockout")
  2. Hi there! I've been trying to make a script for vehicle engine starter. My idea is, that player would have to hold down a key for 2 seconds and then the engine would start. Is there anybody that can help me with this please?
  3. hello all im trying to make this script work but im getting error ------client function top(data) for i,theKey in pairs(data) do local row = guiGridListAddRow(top10gridlist) guiGridListSetItemText(top10gridlist, row, top10column1, theKey[i][1], false, false ) guiGridListSetItemText(top10gridlist, row, top10column2, theKey[i][2], false, false ) guiGridListSetItemText(top10gridlist, row, top10column3, theKey[i][3], false, false ) end end errors : attempt to index field'?'[a number value] at line 5 guigridlistsetitemtext ... whats the reason?
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