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Showing results for tags 'hide'.
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I've been working on a script that realistically manipulates the wheels. I've gotten to the point I can hide the original wheels, in hopes I can later attach a new set in the same place. I'm aware I might have to use attachElements, and several other functions. For the moment, I'd like to attach a single wheel. I've got this: -- All GUI elements. local vehicle = getPedOccupiedVehicle(localPlayer) local x1, y1, z1 = getVehicleComponentPosition(vehicle, "wheel_lf_dummy") local x2, y2, z2 = getVehicleComponentPosition(vehicle, "wheel_rf_dummy") local x3, y3, z3 = getVehicleC
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client: function asdasd111() removeEventHandler("onClientRender",root,a123) guiSetVisible(buttonLogin,false) guiSetVisible(buttonRegister,false) guiSetVisible(buttonGuest,false) guiSetVisible(editPassword,false) guiSetVisible(editUsername,false) guiSetVisible(G1,false) guiSetVisible(G2,false) showCursor(false) end addEvent ( "onClientPlayerLogin", true ) addEventHandler ( "onClientPlayerLogin", root, asdasd111 ) server: function triggerLogin ( player, username, password ) triggerClientEvent ( player, "onClientPlayerLogin", player, username, password ) end what wrong?
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Hello i am new to mta forums and i am facing difficulties WITH THE HUD , I've been searching for almost 2 days and i cant see to find a solution i tried executing commands in server,client side nothing i have my server log below after i changed "setPlayerHudComponentVisible" to "showPlayerHudComponent" some forums showed to use "setPlayerHudComponentVisible" and some showed "showPlayerHudComponent" both seems to do absolute stuff UPGRADING DID'NT SOLVE IT.